/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    interface RecvByteBufAllocator {
        abstract newHandle(): Internal.RecvByteBufAllocator$Handle;
        (): Internal.RecvByteBufAllocator$Handle_;
    }
    type RecvByteBufAllocator_ = (()=> Internal.RecvByteBufAllocator$Handle_) | RecvByteBufAllocator;
    class ForgeConfigSpec$Range <V extends Internal.Comparable<any>> implements Internal.Predicate<any> {
        getMin(): V;
        getClazz(): V;
        getClass(): typeof any;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        toString(): string;
        negate(): Internal.Predicate<any>;
        notifyAll(): void;
        getMax(): V;
        and(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        test(arg0: any): boolean;
        correct(arg0: any, arg1: any): any;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        or(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        equals(arg0: any): boolean;
        get min(): V
        get clazz(): V
        get class(): typeof any
        get max(): V
    }
    type ForgeConfigSpec$Range_<V extends Internal.Comparable<any>> = ForgeConfigSpec$Range<V>;
    class AffineTransform implements Internal.Cloneable, Internal.Serializable {
        constructor()
        constructor(arg0: number[])
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: Internal.AffineTransform_)
        constructor(arg0: number[])
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        static getScaleInstance(arg0: number, arg1: number): Internal.AffineTransform;
        setToRotation(arg0: number, arg1: number, arg2: number): void;
        concatenate(arg0: Internal.AffineTransform_): void;
        setToRotation(arg0: number): void;
        static getQuadrantRotateInstance(arg0: number, arg1: number, arg2: number): Internal.AffineTransform;
        transform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        static getShearInstance(arg0: number, arg1: number): Internal.AffineTransform;
        setToShear(arg0: number, arg1: number): void;
        notify(): void;
        transform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        preConcatenate(arg0: Internal.AffineTransform_): void;
        "transform(double[],int,double[],int,int)"(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        createTransformedShape(arg0: Internal.Shape_): Internal.Shape;
        getShearY(): number;
        isIdentity(): boolean;
        getScaleX(): number;
        "transform(float[],int,double[],int,int)"(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        inverseTransform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        "transform(java.awt.geom.Point2D[],int,java.awt.geom.Point2D[],int,int)"(arg0: Internal.Point2D_[], arg1: number, arg2: Internal.Point2D_[], arg3: number, arg4: number): void;
        setToScale(arg0: number, arg1: number): void;
        invert(): void;
        transform(arg0: Internal.Point2D_, arg1: Internal.Point2D_): Internal.Point2D;
        deltaTransform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        transform(arg0: Internal.Point2D_[], arg1: number, arg2: Internal.Point2D_[], arg3: number, arg4: number): void;
        setToIdentity(): void;
        setTransform(arg0: Internal.AffineTransform_): void;
        rotate(arg0: number, arg1: number, arg2: number): void;
        getTranslateY(): number;
        static getQuadrantRotateInstance(arg0: number): Internal.AffineTransform;
        static getRotateInstance(arg0: number): Internal.AffineTransform;
        wait(): void;
        inverseTransform(arg0: Internal.Point2D_, arg1: Internal.Point2D_): Internal.Point2D;
        setToTranslation(arg0: number, arg1: number): void;
        static getRotateInstance(arg0: number, arg1: number): Internal.AffineTransform;
        setToRotation(arg0: number, arg1: number, arg2: number, arg3: number): void;
        clone(): any;
        getClass(): typeof any;
        setTransform(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        scale(arg0: number, arg1: number): void;
        rotate(arg0: number, arg1: number, arg2: number, arg3: number): void;
        getMatrix(arg0: number[]): void;
        wait(arg0: number, arg1: number): void;
        deltaTransform(arg0: Internal.Point2D_, arg1: Internal.Point2D_): Internal.Point2D;
        getType(): number;
        static getTranslateInstance(arg0: number, arg1: number): Internal.AffineTransform;
        getScaleY(): number;
        getShearX(): number;
        translate(arg0: number, arg1: number): void;
        transform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        quadrantRotate(arg0: number, arg1: number, arg2: number): void;
        "transform(float[],int,float[],int,int)"(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        toString(): string;
        createInverse(): this;
        notifyAll(): void;
        shear(arg0: number, arg1: number): void;
        static getRotateInstance(arg0: number, arg1: number, arg2: number, arg3: number): Internal.AffineTransform;
        setToRotation(arg0: number, arg1: number): void;
        setToQuadrantRotation(arg0: number, arg1: number, arg2: number): void;
        quadrantRotate(arg0: number): void;
        transform(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        static getRotateInstance(arg0: number, arg1: number, arg2: number): Internal.AffineTransform;
        hashCode(): number;
        getTranslateX(): number;
        "transform(double[],int,float[],int,int)"(arg0: number[], arg1: number, arg2: number[], arg3: number, arg4: number): void;
        getDeterminant(): number;
        rotate(arg0: number): void;
        wait(arg0: number): void;
        setToQuadrantRotation(arg0: number): void;
        equals(arg0: any): boolean;
        rotate(arg0: number, arg1: number): void;
        set toRotation(arg0: number)
        get shearY(): number
        get identity(): boolean
        get scaleX(): number
        set transform(arg0: Internal.AffineTransform_)
        get translateY(): number
        get class(): typeof any
        get type(): number
        get scaleY(): number
        get shearX(): number
        get translateX(): number
        get determinant(): number
        set toQuadrantRotation(arg0: number)
        static readonly TYPE_UNIFORM_SCALE: (2) & (number);
        static readonly TYPE_FLIP: (64) & (number);
        static readonly TYPE_IDENTITY: (0) & (number);
        static readonly TYPE_MASK_SCALE: (6) & (number);
        static readonly TYPE_MASK_ROTATION: (24) & (number);
        static readonly TYPE_QUADRANT_ROTATION: (8) & (number);
        static readonly TYPE_TRANSLATION: (1) & (number);
        static readonly TYPE_GENERAL_SCALE: (4) & (number);
        static readonly TYPE_GENERAL_TRANSFORM: (32) & (number);
        static readonly TYPE_GENERAL_ROTATION: (16) & (number);
    }
    type AffineTransform_ = AffineTransform;
    class DamageSourceDescription {
        constructor(arg0: string, arg1: boolean, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: boolean, arg7: boolean)
        getClass(): typeof any;
        create(arg0: Internal.DamageSources_, arg1: Internal.Entity_, arg2: Internal.Entity_): DamageSource;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        create(arg0: Internal.DamageSources_): DamageSource;
        wait(arg0: number, arg1: number): void;
        create(arg0: Internal.DamageSources_, arg1: Internal.Entity_): DamageSource;
        addDamageTypeTag(arg0: Internal.TagKey_<Internal.DamageType>): void;
        getDamageTypeTags(): Internal.Set<Internal.TagKey<Internal.DamageType>>;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getDamageType(arg0: Internal.DamageSources_): Internal.ResourceKey<Internal.DamageType>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get damageTypeTags(): Internal.Set<Internal.TagKey<Internal.DamageType>>
        get name(): string
        static readonly CODEC: Internal.Codec<Internal.DamageSourceDescription>;
    }
    type DamageSourceDescription_ = DamageSourceDescription;
    class RecipeBook {
        constructor()
        getClass(): typeof any;
        contains(arg0: ResourceLocation_): boolean;
        copyOverData(arg0: Internal.RecipeBook_): void;
        removeHighlight(arg0: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        willHighlight(arg0: Internal.Recipe_<any>): boolean;
        "isFiltering(net.minecraft.world.inventory.RecipeBookType)"(arg0: Internal.RecipeBookType_): boolean;
        contains(arg0: Internal.Recipe_<any>): boolean;
        toString(): string;
        "contains(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): boolean;
        remove(arg0: Internal.Recipe_<any>): void;
        isOpen(arg0: Internal.RecipeBookType_): boolean;
        notifyAll(): void;
        add(arg0: Internal.Recipe_<any>): void;
        "contains(net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.Recipe_<any>): boolean;
        addHighlight(arg0: Internal.Recipe_<any>): void;
        setOpen(arg0: Internal.RecipeBookType_, arg1: boolean): void;
        hashCode(): number;
        "isFiltering(net.minecraft.world.inventory.RecipeBookMenu)"(arg0: Internal.RecipeBookMenu_<any>): boolean;
        isFiltering(arg0: Internal.RecipeBookType_): boolean;
        wait(): void;
        setFiltering(arg0: Internal.RecipeBookType_, arg1: boolean): void;
        isFiltering(arg0: Internal.RecipeBookMenu_<any>): boolean;
        wait(arg0: number): void;
        setBookSetting(arg0: Internal.RecipeBookType_, arg1: boolean, arg2: boolean): void;
        setBookSettings(arg0: Internal.RecipeBookSettings_): void;
        getBookSettings(): Internal.RecipeBookSettings;
        equals(arg0: any): boolean;
        get class(): typeof any
        set bookSettings(arg0: Internal.RecipeBookSettings_)
        get bookSettings(): Internal.RecipeBookSettings
    }
    type RecipeBook_ = RecipeBook;
    interface IDirection {
        abstract getName(): string;
        abstract get3DDataValue(): number;
        get name(): string
    }
    type IDirection_ = IDirection;
    class FloatComparingItemCondition extends Internal.ItemCondition<Internal.FloatComparisonConfiguration> {
        constructor(arg0: Internal.Function_<Internal.ItemStack, number>)
        getConditionCodec(): Internal.Codec<Internal.ConfiguredItemCondition<Internal.FloatComparisonConfiguration, any>>;
        getClass(): typeof any;
        static asMap<T>(arg0: Internal.Codec_<T>): Internal.MapCodec<T>;
        toString(): string;
        static unionCodec<T, V, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.MapCodec_<V>, arg2: Internal.BiFunction_<T, V, R>, arg3: Internal.Function_<R, T>, arg4: Internal.Function_<R, V>): Internal.Codec<R>;
        notifyAll(): void;
        configure(arg0: Internal.FloatComparisonConfiguration_, arg1: Internal.ConditionData_): Internal.ConfiguredItemCondition<Internal.FloatComparisonConfiguration, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        configure(arg0: Internal.IDynamicFeatureConfiguration_): Internal.ConfiguredFactory<any, any, any>;
        wait(): void;
        wait(arg0: number): void;
        static conditionCodec<T extends Internal.IDynamicFeatureConfiguration, C extends Internal.ConfiguredCondition<T, any, any>, F extends Internal.IConditionFactory<T, C, F>>(arg0: Internal.Codec_<T>, arg1: F): Internal.Codec<C>;
        equals(arg0: any): boolean;
        check(arg0: Internal.FloatComparisonConfiguration_, arg1: Internal.ConditionData_, arg2: Internal.Level_, arg3: Internal.ItemStack_): boolean;
        static singleCodec<T, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.Function_<T, R>, arg2: Internal.Function_<R, T>): Internal.Codec<R>;
        get conditionCodec(): Internal.Codec<Internal.ConfiguredItemCondition<Internal.FloatComparisonConfiguration, any>>
        get class(): typeof any
    }
    type FloatComparingItemCondition_ = FloatComparingItemCondition;
    class BWGWallSignBlock extends Internal.WallSignBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, type: Internal.WoodType_)
        getSignHitboxCenterPosition(arg0: Internal.BlockState_): Vec3d;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getWoodType(arg0: Internal.Block_): Internal.WoodType;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg: BlockPos_, arg2: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        openTextEdit(arg0: Internal.Player_, arg1: Internal.SignBlockEntity_, arg2: boolean): void;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getYRotationDegrees(arg0: Internal.BlockState_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        type(): Internal.WoodType;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BWGWallSignBlock_ = BWGWallSignBlock;
    interface WaterMovingEntity {
        abstract isInMovementPhase(): boolean;
        get inMovementPhase(): boolean
        (): boolean;
    }
    type WaterMovingEntity_ = WaterMovingEntity | (()=> boolean);
    class SwampCubbyFeature extends Internal.AbstractSwampFeature<Internal.ResourceLocationFeatureConfiguration> {
        constructor()
        getClass(): typeof any;
        place(arg0: Internal.FeaturePlaceContext_<Internal.ResourceLocationFeatureConfiguration>): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.ResourceLocationFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.ResourceLocationFeatureConfiguration, Internal.Feature<Internal.ResourceLocationFeatureConfiguration>>>;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type SwampCubbyFeature_ = SwampCubbyFeature;
    class ChatVisiblity extends Internal.Enum<Internal.ChatVisiblity> implements Internal.OptionEnum {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getKey(): string;
        toString(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ChatVisiblity>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(net.minecraft.world.entity.player.ChatVisiblity)"(arg0: Internal.ChatVisiblity_): number;
        static values(): Internal.ChatVisiblity[];
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.ChatVisiblity;
        static byId(arg0: number): Internal.ChatVisiblity;
        compareTo(arg0: Internal.ChatVisiblity_): number;
        ordinal(): number;
        wait(): void;
        static valueOf(arg0: string): Internal.ChatVisiblity;
        wait(arg0: number): void;
        getCaption(): net.minecraft.network.chat.Component;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getId(): number;
        get class(): typeof any
        get key(): string
        get declaringClass(): typeof Internal.ChatVisiblity
        get caption(): net.minecraft.network.chat.Component
        get id(): number
        static readonly HIDDEN: (Internal.ChatVisiblity) & (Internal.ChatVisiblity);
        static readonly FULL: (Internal.ChatVisiblity) & (Internal.ChatVisiblity);
        static readonly SYSTEM: (Internal.ChatVisiblity) & (Internal.ChatVisiblity);
    }
    type ChatVisiblity_ = "system" | "full" | "hidden" | ChatVisiblity;
    abstract class BiomeSource implements Internal.BiomeResolver, Internal.IExtendedBiomeSource {
        getClass(): typeof any;
        appendDeferredBiomesList(arg0: Internal.List_<any>): void;
        possibleBiomes(): Internal.Set<Internal.Holder<Internal.Biome>>;
        findClosestBiome3d(arg0: BlockPos_, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Holder<Internal.Biome>>, arg5: Internal.Climate$Sampler_, arg6: Internal.LevelReader_): com.mojang.datafixers.util.Pair<BlockPos, Internal.Holder<Internal.Biome>>;
        getBiomesWithin(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Climate$Sampler_): Internal.Set<Internal.Holder<Internal.Biome>>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        findBiomeHorizontal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Holder<Internal.Biome>>, arg5: Internal.RandomSource_, arg6: Internal.Climate$Sampler_): com.mojang.datafixers.util.Pair<BlockPos, Internal.Holder<Internal.Biome>>;
        wait(): void;
        wait(arg0: number): void;
        addDebugInfo(arg0: Internal.List_<string>, arg1: BlockPos_, arg2: Internal.Climate$Sampler_): void;
        equals(arg0: any): boolean;
        findBiomeHorizontal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Predicate_<Internal.Holder<Internal.Biome>>, arg6: Internal.RandomSource_, arg7: boolean, arg8: Internal.Climate$Sampler_): com.mojang.datafixers.util.Pair<BlockPos, Internal.Holder<Internal.Biome>>;
        abstract getNoiseBiome(arg0: number, arg1: number, arg2: number, arg3: Internal.Climate$Sampler_): Internal.Holder<Internal.Biome>;
        get class(): typeof any
        possibleBiomes: Internal.Supplier<Internal.Set<Internal.Holder<Internal.Biome>>>;
        static CODEC: Internal.Codec<Internal.BiomeSource>;
    }
    type BiomeSource_ = BiomeSource;
    interface AbortableIterationConsumer <T> {
        forConsumer<T>(arg0: Internal.Consumer_<T>): this;
        abstract accept(arg0: T): Internal.AbortableIterationConsumer$Continuation;
        (arg0: T): Internal.AbortableIterationConsumer$Continuation_;
    }
    type AbortableIterationConsumer_<T> = AbortableIterationConsumer<T> | ((arg0: T)=> Internal.AbortableIterationConsumer$Continuation_);
    class RenderStateShard$CullStateShard extends Internal.RenderStateShard$BooleanStateShard {
        constructor(arg0: boolean)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        clearRenderState(): void;
        hashCode(): number;
        handler$dfi000$aw2$loadCallback(ci: Internal.CallbackInfo_): void;
        setupRenderState(): void;
        wait(): void;
        wait(arg0: number): void;
        attachRenderTask(buffer: Internal.IVertexConsumer_, runnable: Internal.Runnable_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RenderStateShard$CullStateShard_ = RenderStateShard$CullStateShard;
    class ObjectArrayList <K> extends Internal.AbstractObjectList<K> implements Internal.RandomAccess, Internal.Cloneable, Internal.Serializable {
        constructor()
        constructor(arg0: Internal.ObjectCollection_<K>)
        constructor(arg0: Internal.ObjectList_<K>)
        constructor(arg0: K[], arg1: number, arg2: number)
        constructor(arg0: Internal.ObjectIterator_<K>)
        constructor(arg0: K[])
        constructor(arg0: Internal.Iterator_<K>)
        constructor(arg0: number)
        constructor(arg0: Internal.Collection_<K>)
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        addAll(arg0: Internal.Collection_<K>): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        setElements(arg0: number, arg1: K[]): void;
        "compareTo(it.unimi.dsi.fastutil.objects.ObjectArrayList)"(arg0: Internal.ObjectArrayList_<K>): number;
        toArray<K>(arg0: K[]): K[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        spliterator(): Internal.ObjectSpliterator<K>;
        "compareTo(java.util.List)"(arg0: Internal.List_<K>): number;
        notify(): void;
        compareTo(arg0: any): number;
        static of<K>(...arg0: K[]): Internal.ObjectArrayList<K>;
        set(arg0: number, arg1: K): K;
        parallelStream(): Internal.Stream<K>;
        static of<K>(): Internal.ObjectArrayList<K>;
        addAll(arg0: number, arg1: Internal.Collection_<K>): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        addElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        static wrap<K>(arg0: K[]): Internal.ObjectArrayList<K>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        setElements(arg0: K[]): void;
        equals(arg0: Internal.ObjectArrayList_<K>): boolean;
        static toListWithExpectedSize<K>(arg0: number): Internal.Collector<K, any, Internal.ObjectArrayList<K>>;
        peek(arg0: number): K;
        compareTo(arg0: Internal.ObjectArrayList_<K>): number;
        "equals(java.lang.Object)"(arg0: any): boolean;
        listIterator(): Internal.ListIterator<any>;
        "remove(int)"(arg0: number): K;
        size(arg0: number): void;
        remove(arg0: number): K;
        indexOf(arg0: any): number;
        static of<K>(arg0: K, arg1: K, arg2: K): Internal.ObjectList<K>;
        static wrap<K>(arg0: K[], arg1: number): Internal.ObjectArrayList<K>;
        pop(): K;
        forEach(arg0: Internal.Consumer_<K>): void;
        remove(arg0: any): boolean;
        "remove(java.lang.Object)"(arg0: any): boolean;
        removeIf(arg0: Internal.Predicate_<K>): boolean;
        "addAll(java.util.Collection)"(arg0: Internal.Collection_<K>): boolean;
        ensureCapacity(arg0: number): void;
        removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        "equals(it.unimi.dsi.fastutil.objects.ObjectArrayList)"(arg0: Internal.ObjectArrayList_<K>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<K>(...arg0: K[]): Internal.ObjectArrayList<K>;
        trim(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        add(arg0: K): boolean;
        lastIndexOf(arg0: any): number;
        clone(): any;
        setElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        getClass(): typeof any;
        removeElements(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        "toArray(java.lang.Object[])"<K>(arg0: K[]): K[];
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        listIterator(arg0: number): Internal.ListIterator<any>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        addElements(arg0: number, arg1: K[]): void;
        static of<K>(arg0: K): Internal.ObjectList<K>;
        "addAll(int,java.util.Collection)"(arg0: number, arg1: Internal.Collection_<K>): boolean;
        get(arg0: number): K;
        contains(arg0: any): boolean;
        addAll(arg0: number, arg1: Internal.ObjectList_<K>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        toString(): string;
        "addAll(int,it.unimi.dsi.fastutil.objects.ObjectList)"(arg0: number, arg1: Internal.ObjectList_<K>): boolean;
        static "of(java.lang.Object)"<K>(arg0: K): Internal.ObjectList<K>;
        notifyAll(): void;
        elements(): K[];
        top(): K;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        add(arg0: number, arg1: K): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        toArray(): any[];
        replaceAll(arg0: Internal.UnaryOperator_<K>): void;
        static of<K>(arg0: K, arg1: K): Internal.ObjectList<K>;
        subList(arg0: number, arg1: number): Internal.List<any>;
        size(): number;
        trim(): void;
        unstableSort(arg0: Internal.Comparator_<K>): void;
        hashCode(): number;
        addAll(arg0: Internal.ObjectList_<K>): boolean;
        iterator(): Internal.ObjectListIterator<K>;
        compareTo(arg0: Internal.List_<K>): number;
        sort(arg0: Internal.Comparator_<K>): void;
        clear(): void;
        wait(arg0: number): void;
        push(arg0: K): void;
        static toList<K>(): Internal.Collector<K, any, Internal.ObjectArrayList<K>>;
        equals(arg0: any): boolean;
        stream(): Internal.Stream<K>;
        getElements(arg0: number, arg1: any[], arg2: number, arg3: number): void;
        "addAll(it.unimi.dsi.fastutil.objects.ObjectList)"(arg0: Internal.ObjectList_<K>): boolean;
        set elements(arg0: K[])
        get class(): typeof any
        get empty(): boolean
        static readonly DEFAULT_INITIAL_CAPACITY: (10) & (number);
    }
    type ObjectArrayList_<K> = ObjectArrayList<K>;
    class MutableComponent implements Internal.ComponentKJS, net.minecraft.network.chat.Component {
        getVisualOrderText(): Internal.FormattedCharSequence;
        toFlatList(): Internal.List<net.minecraft.network.chat.Component>;
        hasStyle(): boolean;
        visit<T>(arg0: Internal.FormattedText$ContentConsumer_<T>): Internal.Optional<T>;
        toJson(): com.google.gson.JsonElement;
        visit<T>(arg0: Internal.FormattedText$StyledContentConsumer_<T>, arg1: Internal.Style_): Internal.Optional<T>;
        darkBlue(): this;
        getString(arg0: number): string;
        darkGreen(): this;
        underlined(): this;
        static nbt(arg0: string, arg1: boolean, arg2: Internal.Optional_<net.minecraft.network.chat.Component>, arg3: Internal.DataSource_): Internal.MutableComponent;
        withStyle(arg0: Internal.UnaryOperator_<Internal.Style>): this;
        clickCopy(text: string): this;
        static translatableWithFallback(arg0: string, arg1: string): Internal.MutableComponent;
        bold(value: boolean): this;
        static score(arg0: string, arg1: string): Internal.MutableComponent;
        static create(arg0: Internal.ComponentContents_): Internal.MutableComponent;
        getContents(): Internal.ComponentContents;
        "withStyle(net.minecraft.network.chat.Style)"(arg0: Internal.Style_): this;
        green(): this;
        black(): this;
        getClass(): typeof any;
        strikethrough(value: boolean): this;
        insertion(s: string): this;
        static translatable(arg0: string): Internal.MutableComponent;
        clickRunCommand(command: string): this;
        italic(): this;
        static empty(): Internal.MutableComponent;
        click(s: Internal.ClickEvent_): this;
        underlined(value: boolean): this;
        getStyle(): Internal.Style;
        self(): this;
        font(s: ResourceLocation_): this;
        darkAqua(): this;
        getString(): string;
        static of(arg0: string, arg1: Internal.Style_): Internal.FormattedText;
        darkGray(): this;
        toString(): string;
        notifyAll(): void;
        noColor(): this;
        plainCopy(): this;
        static keybind(arg0: string): Internal.MutableComponent;
        setStyle(arg0: Internal.Style_): this;
        withStyle(arg0: Internal.Style_): this;
        clickSuggestCommand(command: string): this;
        gold(): this;
        white(): this;
        hasSiblings(): boolean;
        "withStyle(java.util.function.UnaryOperator)"(arg0: Internal.UnaryOperator_<Internal.Style>): this;
        withStyle(...arg0: Internal.ChatFormatting_[]): this;
        wait(arg0: number): void;
        toFlatList(arg0: Internal.Style_): Internal.List<net.minecraft.network.chat.Component>;
        lightPurple(): this;
        copy(): this;
        append(arg0: net.minecraft.network.chat.Component_): this;
        darkRed(): this;
        notify(): void;
        clickOpenUrl(url: string): this;
        obfuscated(value: boolean): this;
        color(c: dev.latvian.mods.rhino.mod.util.color.Color_): this;
        bold(): this;
        yellow(): this;
        darkPurple(): this;
        blue(): this;
        hover(s: net.minecraft.network.chat.Component_): this;
        wait(): void;
        withStyle(arg0: Internal.ChatFormatting_): this;
        aqua(): this;
        static "composite(java.util.List)"(arg0: Internal.List_<Internal.FormattedText>): Internal.FormattedText;
        clickOpenFile(path: string): this;
        static literal(arg0: string): Internal.MutableComponent;
        obfuscated(): this;
        red(): this;
        static translatable(arg0: string, ...arg1: any[]): Internal.MutableComponent;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        component(): net.minecraft.network.chat.Component;
        isEmpty(): boolean;
        asIterable(): Internal.Iterable<net.minecraft.network.chat.Component>;
        wait(arg0: number, arg1: number): void;
        "withStyle(net.minecraft.ChatFormatting)"(arg0: Internal.ChatFormatting_): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        rawComponent(): this;
        gray(): this;
        getSiblings(): Internal.List<net.minecraft.network.chat.Component>;
        static nullToEmpty(arg0: string): net.minecraft.network.chat.Component;
        static translatableWithFallback(arg0: string, arg1: string, ...arg2: any[]): Internal.MutableComponent;
        static "composite(net.minecraft.network.chat.FormattedText[])"(...arg0: Internal.FormattedText_[]): Internal.FormattedText;
        clickChangePage(page: string): this;
        strikethrough(): this;
        hashCode(): number;
        contains(arg0: net.minecraft.network.chat.Component_): boolean;
        static composite(...arg0: Internal.FormattedText_[]): Internal.FormattedText;
        italic(value: boolean): this;
        static of(arg0: string): Internal.FormattedText;
        static composite(arg0: Internal.List_<Internal.FormattedText>): Internal.FormattedText;
        "withStyle(net.minecraft.ChatFormatting[])"(...arg0: Internal.ChatFormatting_[]): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        rawCopy(): this;
        static selector(arg0: string, arg1: Internal.Optional_<net.minecraft.network.chat.Component>): Internal.MutableComponent;
        equals(arg0: any): boolean;
        forEach(action: Internal.Consumer_<net.minecraft.network.chat.Component>): void;
        get visualOrderText(): Internal.FormattedCharSequence
        get contents(): Internal.ComponentContents
        get class(): typeof any
        get style(): Internal.Style
        get string(): string
        set style(arg0: Internal.Style_)
        get empty(): boolean
        get siblings(): Internal.List<net.minecraft.network.chat.Component>
    }
    type MutableComponent_ = MutableComponent;
    class ModSpawnEggItem extends Internal.SpawnEggItem {
        constructor(arg0: Internal.Supplier_<Internal.EntityType<Internal.Mob>>, arg1: Internal.Item$Properties_)
        constructor(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.Item$Properties_)
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        spawnOffspringFromSpawnEgg(arg0: Internal.Player_, arg1: Internal.Mob_, arg2: Internal.EntityType_<Internal.Mob>, arg3: Internal.ServerLevel_, arg4: Vec3d_, arg5: Internal.ItemStack_): Internal.Optional<Internal.Mob>;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static variantsandventures$getSpawnEggs(): Internal.Map<Internal.EntityType<Internal.Mob>, Internal.SpawnEggItem>;
        getColor(arg0: number): number;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        static variantsandventures$getSpawnEggs_$md$eef4e0$0(): Internal.Map<any, any>;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getType(arg0: Internal.CompoundTag_): Internal.EntityType<any>;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        setRarity(arg0: Internal.Rarity_): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        static "byId(int)"(arg0: number): Internal.Item;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        /**
         * @deprecated
        */
        static "byId(net.minecraft.world.entity.EntityType)"(arg0: Internal.EntityType_<any>): Internal.SpawnEggItem;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        /**
         * @deprecated
        */
        static byId(arg0: Internal.EntityType_<any>): Internal.SpawnEggItem;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        spawnsEntity(arg0: Internal.CompoundTag_, arg1: Internal.EntityType_<any>): boolean;
        static eggs(): Internal.Iterable<Internal.SpawnEggItem>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        static readonly SUFFIX: ("_spawn_egg") & (string);
    }
    type ModSpawnEggItem_ = ModSpawnEggItem;
    class SignText {
        constructor()
        constructor(arg0: net.minecraft.network.chat.Component_[], arg1: net.minecraft.network.chat.Component_[], arg2: Internal.DyeColor_, arg3: boolean)
        getClass(): typeof any;
        setMessage(arg0: number, arg1: net.minecraft.network.chat.Component_): this;
        getRenderMessages(arg0: boolean, arg1: Internal.Function_<net.minecraft.network.chat.Component, Internal.FormattedCharSequence>): Internal.FormattedCharSequence[];
        getColor(): Internal.DyeColor;
        toString(): string;
        hasGlowingText(): boolean;
        notifyAll(): void;
        setMessage(arg0: number, arg1: net.minecraft.network.chat.Component_, arg2: net.minecraft.network.chat.Component_): this;
        getMessage(arg0: number, arg1: boolean): net.minecraft.network.chat.Component;
        hasAnyClickCommands(arg0: Internal.Player_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setHasGlowingText(arg0: boolean): this;
        wait(): void;
        setColor(arg0: Internal.DyeColor_): this;
        hasMessage(arg0: Internal.Player_): boolean;
        wait(arg0: number): void;
        getMessages(arg0: boolean): net.minecraft.network.chat.Component[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get color(): Internal.DyeColor
        set hasGlowingText(arg0: boolean)
        set color(arg0: Internal.DyeColor_)
        static readonly DIRECT_CODEC: Internal.Codec<Internal.SignText>;
        static readonly LINES: (4) & (number);
    }
    type SignText_ = SignText;
    class SheepPlushie extends Internal.Plushie {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(ctx: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, p_220053_2_: Internal.BlockGetter_, p_220053_3_: BlockPos_, p_220053_4_: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SheepPlushie_ = SheepPlushie;
    interface IGuiClickableArea {
        abstract getArea(): Internal.Rect2i;
        createBasic(arg0: number, arg1: number, arg2: number, arg3: number, ...arg4: mezz.jei.api.recipe.RecipeType_<any>[]): this;
        isTooltipEnabled(): boolean;
        getTooltip(arg0: Internal.ITooltipBuilder_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getTooltipStrings(): Internal.List<net.minecraft.network.chat.Component>;
        abstract onClick(arg0: Internal.IFocusFactory_, arg1: Internal.IRecipesGui_): void;
        get area(): Internal.Rect2i
        get tooltipEnabled(): boolean
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get tooltipStrings(): Internal.List<net.minecraft.network.chat.Component>
    }
    type IGuiClickableArea_ = IGuiClickableArea;
    class SculkSensorBlock extends Internal.BaseEntityBlock implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static canActivate(arg0: Internal.BlockState_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        activate(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number, arg5: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static tryResonateVibration(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number): void;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static deactivate(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getActiveTicks(): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        static getPhase(arg0: Internal.BlockState_): Internal.SculkSensorPhase;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get activeTicks(): number
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly COOLDOWN_TICKS: (10) & (number);
        static readonly ACTIVE_TICKS: (30) & (number);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly POWER: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly PHASE: Internal.EnumProperty<Internal.SculkSensorPhase>;
    }
    type SculkSensorBlock_ = SculkSensorBlock;
    class DepthItem$Chestplate extends Internal.DepthItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type DepthItem$Chestplate_ = DepthItem$Chestplate;
    class RavagerPlushie extends Internal.Plushie {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(ctx: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, p_220053_2_: Internal.BlockGetter_, p_220053_3_: BlockPos_, p_220053_4_: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type RavagerPlushie_ = RavagerPlushie;
    abstract class NearestVisibleLivingEntitySensor extends Internal.Sensor<Internal.LivingEntity> {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        tick(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): void;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type NearestVisibleLivingEntitySensor_ = NearestVisibleLivingEntitySensor;
    interface ObjectIterator <K> extends Internal.Iterator<K> {
        remove(): void;
        skip(arg0: number): number;
        abstract next(): K;
        abstract hasNext(): boolean;
        forEachRemaining(arg0: Internal.Consumer_<K>): void;
    }
    type ObjectIterator_<K> = ObjectIterator<K>;
    class ScreenKeyReleasedEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: number, arg1: number, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        readonly keyCode: number;
        readonly scanCode: number;
        readonly modifiers: number;
    }
    type ScreenKeyReleasedEvent_ = ScreenKeyReleasedEvent;
    interface SignatureUpdater$Output {
        abstract update(arg0: number[]): void;
        (arg0: number[]): void;
    }
    type SignatureUpdater$Output_ = ((arg0: number[])=> void) | SignatureUpdater$Output;
    interface IForgeEnchantment {
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
    }
    type IForgeEnchantment_ = IForgeEnchantment;
    class RandomPatchConfiguration extends Internal.Record implements Internal.FeatureConfiguration {
        constructor(arg0: number, arg1: number, arg2: number, arg3: Internal.Holder_<Internal.PlacedFeature>)
        getClass(): typeof any;
        ySpread(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        notifyAll(): void;
        feature(): Internal.Holder<Internal.PlacedFeature>;
        notify(): void;
        xzSpread(): number;
        wait(arg0: number, arg1: number): void;
        tries(): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.RandomPatchConfiguration>;
    }
    type RandomPatchConfiguration_ = RandomPatchConfiguration;
    class ModCheck$Confidence extends Internal.Enum<Internal.ModCheck$Confidence> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.ModCheck$Confidence_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(net.minecraft.util.ModCheck$Confidence)"(arg0: Internal.ModCheck$Confidence_): number;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.ModCheck$Confidence;
        static values(): Internal.ModCheck$Confidence[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.ModCheck$Confidence;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ModCheck$Confidence>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModCheck$Confidence
        static readonly VERY_LIKELY: (Internal.ModCheck$Confidence) & (Internal.ModCheck$Confidence);
        static readonly DEFINITELY: (Internal.ModCheck$Confidence) & (Internal.ModCheck$Confidence);
        static readonly PROBABLY_NOT: (Internal.ModCheck$Confidence) & (Internal.ModCheck$Confidence);
    }
    type ModCheck$Confidence_ = "definitely" | "very_likely" | ModCheck$Confidence | "probably_not";
    class ReplaceInventoryConfiguration extends Internal.Record implements Internal.IDynamicFeatureConfiguration {
        constructor(inventoryType: Internal.InventoryUtil$InventoryType_, entityAction: Internal.Holder_<Internal.ConfiguredEntityAction<any, any>>, itemAction: Internal.Holder_<Internal.ConfiguredItemAction<any, any>>, itemCondition: Internal.Holder_<Internal.ConfiguredItemCondition<any, any>>, slots: Internal.ListConfiguration_<Internal.ArgumentWrapper<number>>, power: Internal.Optional_<ResourceLocation>, stack: Internal.ItemStack_, mergeNbt: boolean)
        inventoryType(): Internal.InventoryUtil$InventoryType;
        getClass(): typeof any;
        slots(): Internal.ListConfiguration<Internal.ArgumentWrapper<number>>;
        entityAction(): Internal.Holder<Internal.ConfiguredEntityAction<any, any>>;
        forChildren(arg0: Internal.BiConsumer_<string, Internal.IDynamicFeatureConfiguration>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getErrors(arg0: Internal.ICalioDynamicRegistryManager_): Internal.List<string>;
        getUnbound(): Internal.List<string>;
        itemAction(): Internal.Holder<Internal.ConfiguredItemAction<any, any>>;
        getMissingBinds(): Internal.List<string>;
        static populate(arg0: Internal.BiConsumer_<string, Internal.IDynamicFeatureConfiguration>, arg1: Internal.Iterable_<any>, arg2: string): void;
        static holderAsString(arg0: string, arg1: Internal.Holder_<any>): string;
        static populate(arg0: Internal.BiConsumer_<string, Internal.IDynamicFeatureConfiguration>, arg1: Internal.Map_<any, any>, arg2: string): void;
        isConfigurationValid(): boolean;
        toString(): string;
        copyErrorsFrom(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.ICalioDynamicRegistryManager_, arg2: string, ...arg3: string[]): Internal.List<string>;
        notifyAll(): void;
        getChildrenComponent(): Internal.Map<string, Internal.IDynamicFeatureConfiguration>;
        copyWarningsFrom(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.ICalioDynamicRegistryManager_, arg2: string, ...arg3: string[]): Internal.List<string>;
        itemCondition(): Internal.Holder<Internal.ConfiguredItemCondition<any, any>>;
        name(): string;
        hashCode(): number;
        checkPower(arg0: Internal.ICalioDynamicRegistryManager_, ...arg1: ResourceLocation_[]): Internal.List<ResourceLocation>;
        getWarnings(arg0: Internal.ICalioDynamicRegistryManager_): Internal.List<string>;
        mergeNbt(): boolean;
        wait(): void;
        power(): Internal.Optional<ResourceLocation>;
        wait(arg0: number): void;
        static "populate(java.util.function.BiConsumer,java.util.Map,java.lang.String)"(arg0: Internal.BiConsumer_<string, Internal.IDynamicFeatureConfiguration>, arg1: Internal.Map_<any, any>, arg2: string): void;
        stack(): Internal.ItemStack;
        static "populate(java.util.function.BiConsumer,java.lang.Iterable,java.lang.String)"(arg0: Internal.BiConsumer_<string, Internal.IDynamicFeatureConfiguration>, arg1: Internal.Iterable_<any>, arg2: string): void;
        fieldName(arg0: string, ...arg1: string[]): Internal.UnaryOperator<string>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get unbound(): Internal.List<string>
        get missingBinds(): Internal.List<string>
        get configurationValid(): boolean
        get childrenComponent(): Internal.Map<string, Internal.IDynamicFeatureConfiguration>
        static readonly CODEC: Internal.Codec<Internal.ReplaceInventoryConfiguration>;
    }
    type ReplaceInventoryConfiguration_ = ReplaceInventoryConfiguration;
    class PolarBearShovelItem extends Internal.ShovelItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        static getShovelPathingState(arg0: Internal.BlockState_): Internal.BlockState;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        modifyExpressionValue$bhm000$disableIncreasedAxeDurabilityLoss(damageAmount: number): number;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type PolarBearShovelItem_ = PolarBearShovelItem;
    class AbuseReportRequest$ThirdPartyServerInfo {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        address: string;
    }
    type AbuseReportRequest$ThirdPartyServerInfo_ = AbuseReportRequest$ThirdPartyServerInfo;
    class Ghast extends Internal.FlyingMob implements Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.Ghast>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        localvar$bih000$takeKnockback_HEAD_changeStrength(knockbackStrength: number): number;
        setTarget(arg0: Internal.LivingEntity_): void;
        enforceFoodSync(): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setModifyDamageDealtPowers(arg0: Internal.List_<any>): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        getIsInsideStructureTracker(): Internal.IsInsideStructureTracker;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        invokeTurnHead(arg0: number, arg1: number): number;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        redirect$bce000$method_26317Proxy(arg0: Internal.LivingEntity_, arg1: number, arg2: boolean, arg3: Vec3d_): Vec3d;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$coa000$friendsandfoes_readCustomDataFromNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        addEatEffect(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): void;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        setDimension(arg0: Internal.EntityDimensions_): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        getModifyDamageTakenPowers(): Internal.List<any>;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        redirect$bcp000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        redirect$bcp000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        modifyReturnValue$zbm000$additionalEntityAttributes$getMaxAir(arg0: number): number;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        getWardrobe(): Internal.SkinWardrobeJS;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        setLastAttackedTicks(arg0: number): void;
        getModifyDamageDealtPowers(): Internal.List<any>;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        setCurrentModifyFoodPowers(arg0: Internal.List_<any>): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        getExplosionPower(): number;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setOriginalFoodStack(arg0: Internal.ItemStack_): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isMoving(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidHeightLoosely(arg0: Internal.TagKey_<any>): number;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        handler$bbn000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setCharging(arg0: boolean): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        invokeDropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        shouldSyncFood(): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        serializeNBT(): Internal.CompoundTag;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        handler$coa000$friendsandfoes_writeCustomDataToNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        redirect$bcp000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getVisualScale(): number;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        handler$ccm001$onTick(ci: Internal.CallbackInfo_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        handler$zdi000$getGroup(arg0: Internal.CallbackInfoReturnable_<any>): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setModifyDamageTakenPowers(arg0: Internal.List_<any>): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        redirect$dae000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        getOriginalFoodStack(): Internal.ItemStack;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setArmorValues(arg0: number, arg1: number): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        handler$bcp000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        isSubmergedInLoosely(arg0: Internal.TagKey_<any>): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        handler$coa000$friendsandfoes_onDeath(damageSource: DamageSource_, ci: Internal.CallbackInfo_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        localvar$bcm000$apoth_checkFallDamageWithGravity(arg0: number): number;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        callIsBeingRainedOn(): boolean;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        handler$bcp000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        bypassDamageCheck(arg0: boolean): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        isCharging(): boolean;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        gatherDamagePowers(arg0: Internal.Entity_, arg1: DamageSource_, arg2: number): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        setTimeout(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        redirect$bcp000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        resetFoodSync(): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        bypassesDamageCheck(): boolean;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        wrapOperation$cmj000$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        handler$bcp000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        rideTick(): void;
        redirect$bcp000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        handler$ccm000$onRemove(ci: Internal.CallbackInfo_): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        static checkGhastSpawnRules(arg0: Internal.EntityType_<Internal.Ghast>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        getCurrentModifyFoodPowers(): Internal.List<any>;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getLastAttackedTicks(): number;
        modify$zbn000$additionalEntityAttributes$waterSpeed(arg0: number): number;
        addDeltaMovement(arg0: Vec3d_): void;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        handler$bih000$getAttributeValue_Inject(attribute: Internal.Attribute_, cir: Internal.CallbackInfoReturnable_<any>): void;
        artifacts$getPocketPistonLength(): number;
        setKnockbackMultiplier_BetterCombat(value: number): void;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        handler$bci000$doWaterBreathing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        handler$dfb000$aw2$spawnAtLocation(itemStack: Internal.ItemStack_, f: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        readCapsFrom(arg0: Internal.CompoundTag_): void;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        setVisualScale(arg0: number): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set modifyDamageDealtPowers(arg0: Internal.List_<any>)
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get isInsideStructureTracker(): Internal.IsInsideStructureTracker
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        set dimension(arg0: Internal.EntityDimensions_)
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get modifyDamageTakenPowers(): Internal.List<any>
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        get wardrobe(): Internal.SkinWardrobeJS
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set lastAttackedTicks(arg0: number)
        get modifyDamageDealtPowers(): Internal.List<any>
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set currentModifyFoodPowers(arg0: Internal.List_<any>)
        get blocking(): boolean
        get explosionPower(): number
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        set originalFoodStack(arg0: Internal.ItemStack_)
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get moving(): boolean
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        set charging(arg0: boolean)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get visualScale(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        set modifyDamageTakenPowers(arg0: Internal.List_<any>)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get originalFoodStack(): Internal.ItemStack
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get charging(): boolean
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get currentModifyFoodPowers(): Internal.List<any>
        get bbWidth(): number
        get lastAttackedTicks(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        set knockbackMultiplier_BetterCombat(value: number)
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        set visualScale(arg0: number)
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Ghast_ = Ghast;
    class ChangeResourceAction extends Internal.EntityAction<Internal.ChangeResourceConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ChangeResourceConfiguration>)
        getClass(): typeof any;
        static asMap<T>(arg0: Internal.Codec_<T>): Internal.MapCodec<T>;
        toString(): string;
        static unionCodec<T, V, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.MapCodec_<V>, arg2: Internal.BiFunction_<T, V, R>, arg3: Internal.Function_<R, T>, arg4: Internal.Function_<R, V>): Internal.Codec<R>;
        notifyAll(): void;
        getCodec(): Internal.Codec<Internal.ConfiguredEntityAction<Internal.ChangeResourceConfiguration, any>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        execute(arg0: Internal.ChangeResourceConfiguration_, arg1: Internal.Entity_): void;
        hashCode(): number;
        "execute(io.github.edwinmindcraft.apoli.api.IDynamicFeatureConfiguration,net.minecraft.world.entity.Entity)"(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.Entity_): void;
        configure(arg0: Internal.IDynamicFeatureConfiguration_): Internal.ConfiguredFactory<any, any, any>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "execute(io.github.edwinmindcraft.apoli.common.action.configuration.ChangeResourceConfiguration,net.minecraft.world.entity.Entity)"(arg0: Internal.ChangeResourceConfiguration_, arg1: Internal.Entity_): void;
        execute(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.Entity_): void;
        static singleCodec<T, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.Function_<T, R>, arg2: Internal.Function_<R, T>): Internal.Codec<R>;
        get class(): typeof any
        get codec(): Internal.Codec<Internal.ConfiguredEntityAction<Internal.ChangeResourceConfiguration, any>>
    }
    type ChangeResourceAction_ = ChangeResourceAction;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    class EntityEvent$Size extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Entity_, arg1: Internal.Pose_, arg2: Internal.EntityDimensions_, arg3: Internal.EntityDimensions_, arg4: number, arg5: number)
        constructor(arg0: Internal.Entity_, arg1: Internal.Pose_, arg2: Internal.EntityDimensions_, arg3: number)
        constructor(arg0: Internal.Entity_, arg1: Internal.Pose_, arg2: Internal.EntityDimensions_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        getOldEyeHeight(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCancelable(): boolean;
        getPose(): Internal.Pose;
        getListenerList(): Internal.ListenerList;
        getOriginalSize(): Internal.EntityDimensions;
        getOldSize(): Internal.EntityDimensions;
        setNewSize(arg0: Internal.EntityDimensions_, arg1: boolean): void;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        setNewEyeHeight(arg0: number): void;
        getNewEyeHeight(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        setNewSize(arg0: Internal.EntityDimensions_): void;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getNewSize(): Internal.EntityDimensions;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get oldEyeHeight(): number
        get cancelable(): boolean
        get pose(): Internal.Pose
        get listenerList(): Internal.ListenerList
        get originalSize(): Internal.EntityDimensions
        get oldSize(): Internal.EntityDimensions
        get result(): Internal.Event$Result
        set newEyeHeight(arg0: number)
        get newEyeHeight(): number
        set result(arg0: Internal.Event$Result_)
        set newSize(arg0: Internal.EntityDimensions_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        get newSize(): Internal.EntityDimensions
    }
    type EntityEvent$Size_ = EntityEvent$Size;
    class PistonStructureResolver {
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: boolean)
        getClass(): typeof any;
        getPushDirection(): Internal.Direction;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getToPush(): Internal.List<BlockPos>;
        wait(): void;
        wait(arg0: number): void;
        resolve(): boolean;
        equals(arg0: any): boolean;
        getToDestroy(): Internal.List<BlockPos>;
        get class(): typeof any
        get pushDirection(): Internal.Direction
        get toPush(): Internal.List<BlockPos>
        get toDestroy(): Internal.List<BlockPos>
        static readonly MAX_PUSH_DEPTH: (12) & (number);
    }
    type PistonStructureResolver_ = PistonStructureResolver;
    class SnowshoesItem extends Internal.WearableArtifactItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        static isActivated(stack: Internal.ItemStack_): boolean;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getFortuneLevel(): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        static getModifiedFriction(friction: number, entity: Internal.LivingEntity_, block: Internal.Block_): number;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        makesPiglinsNeutral(): boolean;
        onUnequip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        isEquippedBy(entity: Internal.LivingEntity_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        toggleItem(player: Internal.ServerPlayer_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        isCosmetic(): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        setRarity(arg0: Internal.Rarity_): void;
        static setActivated(stack: Internal.ItemStack_, active: boolean): void;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        addCooldown(entity: Internal.LivingEntity_, ticks: number): void;
        isOnCooldown(entity: Internal.LivingEntity_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        wornTick(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getLootingLevel(): number;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        addAttributeModifier(attributeModifier: Internal.ArtifactAttributeModifier_): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        canWalkOnPowderedSnow(): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getAttributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltipList: Internal.List_<any>, flags: Internal.TooltipFlag_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        hasNonCosmeticEffects(): boolean;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        findAllEquippedBy(entity: Internal.LivingEntity_): Internal.Stream<Internal.ItemStack>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        onEquip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        get fortuneLevel(): number
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get cosmetic(): boolean
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get lootingLevel(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get attributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SnowshoesItem_ = SnowshoesItem;
    class GenerationStep$Carving extends Internal.Enum<Internal.GenerationStep$Carving> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static values(): Internal.GenerationStep$Carving[];
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getName(): string;
        getDeclaringClass(): typeof Internal.GenerationStep$Carving;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.GenerationStep$Carving>>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.GenerationStep$Carving;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(net.minecraft.world.level.levelgen.GenerationStep$Carving)"(arg0: Internal.GenerationStep$Carving_): number;
        compareTo(arg0: Internal.GenerationStep$Carving_): number;
        get class(): typeof any
        get serializedName(): string
        get name(): string
        get declaringClass(): typeof Internal.GenerationStep$Carving
        static readonly AIR: (Internal.GenerationStep$Carving) & (Internal.GenerationStep$Carving);
        static readonly LIQUID: (Internal.GenerationStep$Carving) & (Internal.GenerationStep$Carving);
        static readonly CODEC: Internal.Codec<Internal.GenerationStep$Carving>;
    }
    type GenerationStep$Carving_ = "liquid" | "air" | GenerationStep$Carving;
    class PillarFeature extends Internal.Feature<Internal.PillarFeature$Config> {
        constructor(codec: Internal.Codec_<Internal.PillarFeature$Config>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(context: Internal.FeaturePlaceContext_<Internal.PillarFeature$Config>): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.PillarFeature$Config_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.PillarFeature$Config, Internal.Feature<Internal.PillarFeature$Config>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type PillarFeature_ = PillarFeature;
    class EndermiteBiteItem extends Internal.SwordItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(stack: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(stack: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        use(world: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<any>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get damage(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type EndermiteBiteItem_ = EndermiteBiteItem;
    class CarpetBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CarpetBlock_ = CarpetBlock;
    class Variant extends Internal.Enum<Internal.Variant> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        static valueOf(arg0: string): Internal.Variant;
        compareTo(arg0: Internal.Variant_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Variant>>;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getId(): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        static values(): Internal.Variant[];
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        getDeclaringClass(): typeof Internal.Variant;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(net.minecraft.world.entity.animal.horse.Variant)"(arg0: Internal.Variant_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static byId(arg0: number): Internal.Variant;
        get class(): typeof any
        get serializedName(): string
        get id(): number
        get declaringClass(): typeof Internal.Variant
        static readonly CODEC: Internal.Codec<Internal.Variant>;
        static readonly WHITE: (Internal.Variant) & (Internal.Variant);
        static readonly BLACK: (Internal.Variant) & (Internal.Variant);
        static readonly DARK_BROWN: (Internal.Variant) & (Internal.Variant);
        static readonly CREAMY: (Internal.Variant) & (Internal.Variant);
        static readonly BROWN: (Internal.Variant) & (Internal.Variant);
        static readonly GRAY: (Internal.Variant) & (Internal.Variant);
        static readonly CHESTNUT: (Internal.Variant) & (Internal.Variant);
    }
    type Variant_ = Variant | "white" | "brown" | "gray" | "black" | "dark_brown" | "creamy" | "chestnut";
    class RenderStateShard$DepthTestStateShard extends Internal.RenderStateShard {
        constructor(arg0: string, arg1: number)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        clearRenderState(): void;
        hashCode(): number;
        handler$dfi000$aw2$loadCallback(ci: Internal.CallbackInfo_): void;
        setupRenderState(): void;
        wait(): void;
        wait(arg0: number): void;
        attachRenderTask(buffer: Internal.IVertexConsumer_, runnable: Internal.Runnable_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RenderStateShard$DepthTestStateShard_ = RenderStateShard$DepthTestStateShard;
    interface PalettedContainerRO <T> {
        abstract recreate(): Internal.PalettedContainer<T>;
        abstract write(arg0: Internal.FriendlyByteBuf_): void;
        abstract maybeHas(arg0: Internal.Predicate_<T>): boolean;
        abstract getSerializedSize(): number;
        abstract pack(arg0: Internal.IdMap_<T>, arg1: Internal.PalettedContainer$Strategy_): Internal.PalettedContainerRO$PackedData<T>;
        abstract getAll(arg0: Internal.Consumer_<T>): void;
        abstract count(arg0: Internal.PalettedContainer$CountConsumer_<T>): void;
        abstract get(arg0: number, arg1: number, arg2: number): T;
        get serializedSize(): number
    }
    type PalettedContainerRO_<T> = PalettedContainerRO<T>;
    interface Movable {
        abstract getX(): number;
        abstract getHeight(): number;
        abstract getWidth(): number;
        abstract getY(): number;
        abstract move(arg0: Internal.Chapter_, arg1: number, arg2: number): void;
        abstract getMovableID(): number;
        abstract copyToClipboard(): void;
        abstract getShape(): string;
        abstract getTitle(): net.minecraft.network.chat.Component;
        abstract onMoved(arg0: number, arg1: number, arg2: number): void;
        abstract getChapter(): Internal.Chapter;
        drawMoved(graphics: Internal.GuiGraphics_): void;
        get x(): number
        get height(): number
        get width(): number
        get y(): number
        get movableID(): number
        get shape(): string
        get title(): net.minecraft.network.chat.Component
        get chapter(): Internal.Chapter
    }
    type Movable_ = Movable;
    interface IPoseStack$Pose {
        abstract transformPose(arg0: number[]): void;
        abstract normal(): Internal.IMatrix3f;
        abstract pose(): Internal.IMatrix4f;
        abstract set(arg0: Internal.IPoseStack$Pose_): void;
        abstract properties(): number;
        abstract transformNormal(arg0: number[]): void;
    }
    type IPoseStack$Pose_ = IPoseStack$Pose;
    class LevelChunk$EntityCreationType extends Internal.Enum<Internal.LevelChunk$EntityCreationType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.LevelChunk$EntityCreationType;
        compareTo(arg0: Internal.LevelChunk$EntityCreationType_): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.LevelChunk$EntityCreationType[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LevelChunk$EntityCreationType>>;
        getDeclaringClass(): typeof Internal.LevelChunk$EntityCreationType;
        "compareTo(net.minecraft.world.level.chunk.LevelChunk$EntityCreationType)"(arg0: Internal.LevelChunk$EntityCreationType_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.LevelChunk$EntityCreationType
        static readonly IMMEDIATE: (Internal.LevelChunk$EntityCreationType) & (Internal.LevelChunk$EntityCreationType);
        static readonly QUEUED: (Internal.LevelChunk$EntityCreationType) & (Internal.LevelChunk$EntityCreationType);
        static readonly CHECK: (Internal.LevelChunk$EntityCreationType) & (Internal.LevelChunk$EntityCreationType);
    }
    type LevelChunk$EntityCreationType_ = "check" | "immediate" | LevelChunk$EntityCreationType | "queued";
    class SingleItemRecipe$Serializer <T extends Internal.SingleItemRecipe> implements Internal.RecipeSerializer<T> {
        getClass(): typeof any;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.SingleItemRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: com.google.gson.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: ResourceLocation_, arg1: com.google.gson.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type SingleItemRecipe$Serializer_<T extends Internal.SingleItemRecipe> = SingleItemRecipe$Serializer<T>;
    class LiteralCommandNode <S> extends Internal.CommandNode<S> {
        constructor(arg0: string, arg1: Internal.Command_<S>, arg2: Internal.Predicate_<S>, arg3: Internal.CommandNode_<S>, arg4: Internal.RedirectModifier_<S>, arg5: boolean)
        getClass(): typeof any;
        getRelevantNodes(arg0: Internal.StringReader_): Internal.Collection<Internal.CommandNode<S>>;
        parse(arg0: Internal.StringReader_, arg1: Internal.CommandContextBuilder_<S>): void;
        canUse(arg0: S): boolean;
        listSuggestions(arg0: Internal.CommandContext_<S>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(com.mojang.brigadier.tree.CommandNode)"(arg0: Internal.CommandNode_<S>): number;
        compareTo(arg0: any): number;
        getRedirectModifier(): Internal.RedirectModifier<S>;
        isValidInput(arg0: string): boolean;
        getRequirement(): Internal.Predicate<S>;
        getExamples(): Internal.Collection<string>;
        addChild(arg0: Internal.CommandNode_<S>): void;
        getName(): string;
        createBuilder(): Internal.ArgumentBuilder<any, any>;
        getRedirect(): Internal.CommandNode<S>;
        findAmbiguities(arg0: Internal.AmbiguityConsumer_<S>): void;
        getChildren(): Internal.Collection<Internal.CommandNode<S>>;
        toString(): string;
        notifyAll(): void;
        getUsageText(): string;
        hashCode(): number;
        wait(): void;
        compareTo(arg0: Internal.CommandNode_<S>): number;
        wait(arg0: number): void;
        isFork(): boolean;
        getChild(arg0: string): Internal.CommandNode<S>;
        getCommand(): Internal.Command<S>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getLiteral(): string;
        get class(): typeof any
        get redirectModifier(): Internal.RedirectModifier<S>
        get requirement(): Internal.Predicate<S>
        get examples(): Internal.Collection<string>
        get name(): string
        get redirect(): Internal.CommandNode<S>
        get children(): Internal.Collection<Internal.CommandNode<S>>
        get usageText(): string
        get fork(): boolean
        get command(): Internal.Command<S>
        get literal(): string
    }
    type LiteralCommandNode_<S> = LiteralCommandNode<S>;
    class TreeBranchBlock extends Internal.BaseCoralPlantTypeBlock implements Internal.BonemealableBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        performBonemeal(level: Internal.ServerLevel_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(level: Internal.Level_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(state: Internal.BlockState_, rotation: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(level: Internal.LevelReader_, pos: BlockPos_, state: Internal.BlockState_, isClient: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(state: Internal.BlockState_, mirror: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type TreeBranchBlock_ = TreeBranchBlock;
    interface IJeiConfigValueSerializer$IDeserializeResult <T> {
        abstract getErrors(): Internal.List<string>;
        abstract getResult(): Internal.Optional<T>;
        get errors(): Internal.List<string>
        get result(): Internal.Optional<T>
    }
    type IJeiConfigValueSerializer$IDeserializeResult_<T> = IJeiConfigValueSerializer$IDeserializeResult<T>;
    class MapItemSavedData extends Internal.SavedData implements Internal.MapItemSavedDataAccessor, Internal.ExpandedMapData {
        handler$ckb000$mapAtlases$preventCheckingOffThread(world: Internal.BlockGetter_, x: number, z: number, ci: Internal.CallbackInfo_): void;
        handler$dam000$initCustomData(i: number, j: number, b: number, bl: boolean, bl2: boolean, bl3: boolean, resourceKey: Internal.ResourceKey_<any>, ci: Internal.CallbackInfo_): void;
        static createForClient(arg0: number, arg1: boolean, arg2: Internal.ResourceKey_<Internal.Level>): Internal.MapItemSavedData;
        tickCarriedBy(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        notify(): void;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        toggleBanner(arg0: Internal.LevelAccessor_, arg1: BlockPos_): boolean;
        copy(): this;
        scaled(arg0: number): this;
        setDirty(arg0: boolean): void;
        toggleCustomDecoration(world: Internal.LevelAccessor_, pos: BlockPos_): boolean;
        static load(arg0: Internal.CompoundTag_): Internal.MapItemSavedData;
        getVanillaDecorationSize(): number;
        invokeRemoveDecoration(arg0: string): void;
        updateColor(arg0: number, arg1: number, arg2: number): boolean;
        getCustomData(): Internal.Map<any, any>;
        getHoldingPlayer(arg0: Internal.Player_): Internal.MapItemSavedData$HoldingPlayer;
        handler$dam000$scaled(cir: Internal.CallbackInfoReturnable_<any>): void;
        save(arg0: Internal.File_): void;
        addDecoration(arg0: Internal.MapDecoration$Type_, arg1: Internal.LevelAccessor_, arg2: string, arg3: number, arg4: number, arg5: number, arg6: net.minecraft.network.chat.Component_): void;
        getCustomDecorations(): Internal.Map<any, any>;
        wait(): void;
        removeCustomMarker(key: string): boolean;
        setCustomDataDirty(type: Internal.CustomMapData$Type_<any>, dirtySetter: Internal.Consumer_<any>): void;
        setCustomDecorationsDirty(): void;
        "save(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getClass(): typeof any;
        getCustomMarkers(): Internal.Map<any, any>;
        getDecorations(): Internal.Iterable<Internal.MapDecoration>;
        addClientSideDecorations(arg0: Internal.List_<Internal.MapDecoration>): void;
        handler$dam000$save(tag: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        setColor(arg0: number, arg1: number, arg2: number): void;
        wait(arg0: number, arg1: number): void;
        setDirty(): void;
        handler$dam000$tickCarriedBy(player: Internal.Player_, stack: Internal.ItemStack_, ci: Internal.CallbackInfo_): void;
        getBannerMarkers(): Internal.Map<any, any>;
        handler$dam000$locked(cir: Internal.CallbackInfoReturnable_<any>): void;
        handler$ckb000$mapAtlases$preventModifyingOffThread(player: Internal.Player_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getUpdatePacket(arg0: number, arg1: Internal.Player_): Internal.Packet<any>;
        resetCustomDecoration(): void;
        isTrackedCountOverLimit(arg0: number): boolean;
        toString(): string;
        static addTargetDecoration(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: string, arg3: Internal.MapDecoration$Type_): void;
        invokeAddDecoration(arg0: Internal.MapDecoration$Type_, arg1: Internal.LevelAccessor_, arg2: string, arg3: number, arg4: number, arg5: number, arg6: net.minecraft.network.chat.Component_): void;
        removedFromFrame(arg0: BlockPos_, arg1: number): void;
        addCustomMarker(marker: Internal.MapBlockMarker_<any>): void;
        notifyAll(): void;
        handler$dam000$checkCustomDeco(world: Internal.BlockGetter_, x: number, z: number, ci: Internal.CallbackInfo_): void;
        isDirty(): boolean;
        "save(java.io.File)"(arg0: Internal.File_): void;
        setDimension(arg0: Internal.ResourceKey_<any>): void;
        hashCode(): number;
        isExplorationMap(): boolean;
        setCenterZ(arg0: number): void;
        wait(arg0: number): void;
        checkBanners(arg0: Internal.BlockGetter_, arg1: number, arg2: number): void;
        setCenterX(arg0: number): void;
        locked(): this;
        getBanners(): Internal.Collection<Internal.MapBanner>;
        equals(arg0: any): boolean;
        static createFresh(arg0: number, arg1: number, arg2: number, arg3: boolean, arg4: boolean, arg5: Internal.ResourceKey_<Internal.Level>): Internal.MapItemSavedData;
        set dirty(arg0: boolean)
        get vanillaDecorationSize(): number
        get customData(): Internal.Map<any, any>
        get customDecorations(): Internal.Map<any, any>
        get class(): typeof any
        get customMarkers(): Internal.Map<any, any>
        get decorations(): Internal.Iterable<Internal.MapDecoration>
        get bannerMarkers(): Internal.Map<any, any>
        get dirty(): boolean
        set dimension(arg0: Internal.ResourceKey_<any>)
        get explorationMap(): boolean
        set centerZ(arg0: number)
        set centerX(arg0: number)
        get banners(): Internal.Collection<Internal.MapBanner>
        colors: number[];
        static readonly MAX_SCALE: (4) & (number);
        readonly scale: number;
        readonly moonlight$customData: Internal.Map<any, any>;
        readonly locked: boolean;
        centerZ: number;
        dimension: Internal.ResourceKey<Internal.Level>;
        static readonly TRACKED_DECORATION_LIMIT: (256) & (number);
        readonly decorations: Internal.Map<string, Internal.MapDecoration>;
        moonlight$customDecorations: Internal.Map<any, any>;
        centerX: number;
    }
    type MapItemSavedData_ = MapItemSavedData;
    interface INoMapContext {
        abstract disabledMaps(): void;
        abstract areMapsDisabled(): boolean;
    }
    type INoMapContext_ = INoMapContext;
    interface Byte2LongFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.IntToLongFunction {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        "put(byte,long)"(arg0: number, arg1: number): number;
        remove(arg0: number): number;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2LongFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Byte2ByteFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2LongFunction;
        put(arg0: number, arg1: number): number;
        abstract get(arg0: number): number;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2LongFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsLong(arg0: number): number;
        "remove(byte)"(arg0: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: number): number;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2LongFunction;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2LongFunction;
        "containsKey(byte)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Byte2ShortFunction;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        containsKey(arg0: number): boolean;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Byte2CharFunction;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Byte2IntFunction;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Byte2FloatFunction;
        getOrDefault(arg0: number, arg1: number): number;
        defaultReturnValue(): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2LongFunction<T>;
        abstract "get(byte)"(arg0: number): number;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Byte2DoubleFunction;
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        "getOrDefault(byte,long)"(arg0: number, arg1: number): number;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2LongFunction;
        size(): number;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Long)"(arg0: number, arg1: number): number;
        clear(): void;
        apply(arg0: number): number;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2LongFunction;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
    }
    type Byte2LongFunction_ = Byte2LongFunction;
    class AmethystSwordItem extends Internal.SwordItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(stack: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(stack: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        use(world: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<any>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get damage(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type AmethystSwordItem_ = AmethystSwordItem;
    class Quaterniond implements Internal.Cloneable, Internal.Externalizable, Internal.Quaterniondc {
        constructor()
        constructor(arg0: Internal.AxisAngle4d_)
        constructor(arg0: Internal.Quaternionfc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.AxisAngle4f_)
        constructor(arg0: Internal.Quaterniondc_)
        rotateTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Quaterniond_): this;
        "transform(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        scaling(arg0: number): this;
        invert(): this;
        transformInverse(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformPositiveY(arg0: Vec3f_): Vec3f;
        transformPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformUnit(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformUnit(double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        mul(arg0: number, arg1: number, arg2: number, arg3: number): this;
        get(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        setFromUnnormalized(arg0: Internal.Matrix3fc_): this;
        transform(arg0: Internal.Vector4d_): Internal.Vector4d;
        static slerp(arg0: Internal.Quaterniond_[], arg1: number[], arg2: Internal.Quaterniond_): Internal.Quaterniondc;
        "transformUnitPositiveZ(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        x(): number;
        transformInverse(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformPositiveY(arg0: Vec4f_): Vec4f;
        transformPositiveX(arg0: Internal.Vector4d_): Internal.Vector4d;
        dot(arg0: Internal.Quaterniondc_): number;
        transformUnit(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        "transformUnitPositiveY(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        rotationX(arg0: number): this;
        "set(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): this;
        rotateY(arg0: number, arg1: Internal.Quaterniond_): this;
        "get(org.joml.Quaternionf)"(arg0: Quaternionf_): Quaternionf;
        rotateAxis(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transform(arg0: Internal.Vector3d_): Internal.Vector3d;
        positiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformInverse(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        "transform(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        rotateY(arg0: number): this;
        setFromNormalized(arg0: Internal.Matrix3dc_): this;
        normalize(): this;
        premul(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotateYXZ(arg0: number, arg1: number, arg2: number): this;
        rotateAxis(arg0: number, arg1: Internal.Vector3dc_): this;
        getClass(): typeof any;
        rotateTo(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Quaterniond_): this;
        transformPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformUnit(arg0: Vec4f_): Vec4f;
        transformPositiveZ(arg0: Vec3f_): Vec3f;
        "transformInverse(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        "transformUnitPositiveX(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        "transformPositiveY(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        difference(arg0: Internal.Quaterniondc_): this;
        get(arg0: Matrix4f_): Matrix4f;
        conjugate(arg0: Internal.Quaterniond_): this;
        "mul(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        transform(arg0: Vec4f_): Vec4f;
        transformUnit(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "setFromNormalized(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        rotationAxis(arg0: Internal.AxisAngle4f_): this;
        "transformInverseUnit(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        setFromNormalized(arg0: Internal.Matrix4fc_): this;
        transformInverseUnit(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        fromAxisAngleRad(arg0: Internal.Vector3dc_, arg1: number): this;
        static nlerp(arg0: Internal.Quaterniond_[], arg1: number[], arg2: Internal.Quaterniond_): Internal.Quaterniondc;
        y(): number;
        "transformUnit(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        "transformPositiveZ(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        transform(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        transformPositiveY(arg0: Internal.Vector4d_): Internal.Vector4d;
        rotationYXZ(arg0: number, arg1: number, arg2: number): this;
        transformInverseUnit(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        "transformInverse(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        transformUnit(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformPositiveZ(arg0: Vec4f_): Vec4f;
        rotateTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "transformInverse(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        rotateZ(arg0: number, arg1: Internal.Quaterniond_): this;
        transformInverse(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        get(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        rotateXYZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Quaterniond_): this;
        transform(arg0: Vec3f_): Vec3f;
        "get(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        positiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        rotateZ(arg0: number): this;
        wait(arg0: number): void;
        "transformInverse(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        getEulerAnglesZXY(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformInverseUnit(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        transformPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        "get(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        "transformUnit(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        "transformInverseUnit(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        scale(arg0: number): this;
        rotateAxis(arg0: number, arg1: Internal.Vector3dc_, arg2: Internal.Quaterniond_): this;
        z(): number;
        transformInverseUnit(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformPositiveY(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        isFinite(): boolean;
        setFromUnnormalized(arg0: Internal.Matrix3dc_): this;
        "transformInverseUnit(double,double,double,org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        transformUnitPositiveX(arg0: Vec3f_): Vec3f;
        equals(arg0: Internal.Quaterniondc_, arg1: number): boolean;
        normalize(arg0: Internal.Quaterniond_): this;
        get(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        rotateYXZ(arg0: number, arg1: number, arg2: number, arg3: Internal.Quaterniond_): this;
        transformInverseUnit(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        "transform(double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        transformUnit(arg0: Vec3f_): Vec3f;
        transformPositiveZ(arg0: Internal.Vector4d_): Internal.Vector4d;
        rotationZ(arg0: number): this;
        conjugateBy(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        "transformPositiveX(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        "setFromUnnormalized(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        "transform(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformInverseUnit(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        "transformUnitPositiveZ(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        setFromUnnormalized(arg0: Internal.Matrix4fc_): this;
        "nlerpIterative(org.joml.Quaterniondc,double,double,org.joml.Quaterniond)"(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: Internal.Quaterniond_): this;
        wait(): void;
        "transformPositiveX(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        setFromNormalized(arg0: Internal.Matrix3fc_): this;
        "transformUnit(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        transformInverse(arg0: Vec4f_): Vec4f;
        premul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Quaterniond_): this;
        transform(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        transformInverseUnit(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        "transformInverseUnit(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        "get(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_): Internal.AxisAngle4d;
        transform(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Quaterniond_): this;
        "transformUnitPositiveY(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        setFromNormalized(arg0: Internal.Matrix4x3fc_): this;
        slerp(arg0: Internal.Quaterniondc_, arg1: number, arg2: Internal.Quaterniond_): this;
        difference(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        "transformUnit(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformInverse(double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        "setFromNormalized(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        transformInverse(arg0: Vec3f_): Vec3f;
        "transformUnitPositiveX(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        "get(org.joml.Matrix4d)"(arg0: Internal.Matrix4d_): Internal.Matrix4d;
        rotateX(arg0: number, arg1: Internal.Quaterniond_): this;
        integrate(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Quaterniond_): this;
        transform(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        rotationY(arg0: number): this;
        "transformInverse(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformPositiveZ(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        getEulerAnglesYXZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        "slerp(org.joml.Quaterniondc,double,org.joml.Quaterniond)"(arg0: Internal.Quaterniondc_, arg1: number, arg2: Internal.Quaterniond_): this;
        scale(arg0: number, arg1: Internal.Quaterniond_): this;
        transformInverse(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        equals(arg0: any): boolean;
        rotateX(arg0: number): this;
        conjugate(): this;
        setFromUnnormalized(arg0: Internal.Matrix4x3dc_): this;
        nlerp(arg0: Internal.Quaterniondc_, arg1: number): this;
        "setFromNormalized(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_): this;
        mul(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        "transformInverseUnit(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        transform(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        "transformUnit(double,double,double,org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        "transform(org.joml.Vector4dc,org.joml.Vector4d)"(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        transformUnit(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        transformInverse(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        div(arg0: Internal.Quaterniondc_): this;
        "setFromUnnormalized(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        rotateZYX(arg0: number, arg1: number, arg2: number, arg3: Internal.Quaterniond_): this;
        transformUnitPositiveZ(arg0: Vec3f_): Vec3f;
        "setFromNormalized(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        transformUnitPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        mul(arg0: Internal.Quaterniondc_): this;
        "transform(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformUnitPositiveZ(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformUnit(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        mul(arg0: number, arg1: Internal.Quaterniond_): this;
        "transformUnitPositiveY(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        rotateAxis(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Quaterniond_): this;
        premul(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        mul(arg0: number): this;
        mul(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Quaterniond_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Quaterniond_): this;
        transform(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        "get(org.joml.Quaterniond)"(arg0: Internal.Quaterniond_): this;
        "set(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): this;
        lookAlong(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        toString(arg0: Internal.NumberFormat_): string;
        transformUnit(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        transformInverseUnit(arg0: Vec3f_): Vec3f;
        transformInverse(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        fromAxisAngleDeg(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotateTo(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        setFromUnnormalized(arg0: Internal.Matrix4dc_): this;
        "transform(double,double,double,org.joml.Vector3f)"(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        get(arg0: Quaternionf_): Quaternionf;
        transformUnitPositiveX(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformUnitPositiveY(arg0: Vec4f_): Vec4f;
        premul(arg0: Internal.Quaterniondc_): this;
        div(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        "transformInverseUnit(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        identity(): this;
        "nlerp(org.joml.Quaterniondc,double,org.joml.Quaterniond)"(arg0: Internal.Quaterniondc_, arg1: number, arg2: Internal.Quaterniond_): this;
        clone(): any;
        "mul(double)"(arg0: number): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number): this;
        angle(): number;
        add(arg0: Internal.Quaterniondc_): this;
        slerp(arg0: Internal.Quaterniondc_, arg1: number): this;
        "transformUnitPositiveX(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformPositiveY(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        static "nlerpIterative(org.joml.Quaterniondc[],double[],double,org.joml.Quaterniond)"(arg0: Internal.Quaterniondc_[], arg1: number[], arg2: number, arg3: Internal.Quaterniond_): Internal.Quaterniond;
        set(arg0: Internal.Quaternionfc_): this;
        transformUnit(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        transformInverseUnit(arg0: Vec4f_): Vec4f;
        transformInverse(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        rotationTo(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_): this;
        "mul(double,org.joml.Quaterniond)"(arg0: number, arg1: Internal.Quaterniond_): this;
        static "slerp(org.joml.Quaterniond[],double[],org.joml.Quaterniond)"(arg0: Internal.Quaterniond_[], arg1: number[], arg2: Internal.Quaterniond_): Internal.Quaterniondc;
        "set(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_): this;
        rotationXYZ(arg0: number, arg1: number, arg2: number): this;
        transformInverseUnit(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "setFromUnnormalized(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_): this;
        setFromNormalized(arg0: Internal.Matrix4x3dc_): this;
        transformUnitPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformInverseUnit(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformUnitPositiveY(arg0: Vec3f_): Vec3f;
        "transformUnit(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "transformInverseUnit(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        lengthSquared(): number;
        "transformUnit(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        get(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        toString(): string;
        "transformPositiveZ(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        normalizedPositiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        notifyAll(): void;
        "transformInverse(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        transform(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        rotateXYZ(arg0: number, arg1: number, arg2: number): this;
        "setFromNormalized(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        getEulerAnglesZYX(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformInverse(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        nlerpIterative(arg0: Internal.Quaterniondc_, arg1: number, arg2: number): this;
        setFromUnnormalized(arg0: Internal.Matrix4x3fc_): this;
        transformUnit(arg0: number, arg1: number, arg2: number, arg3: Vec3f_): Vec3f;
        transformInverseUnit(arg0: Internal.Vector3d_): Internal.Vector3d;
        transformInverse(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        static nlerpIterative(arg0: Internal.Quaterniondc_[], arg1: number[], arg2: number, arg3: Internal.Quaterniond_): Internal.Quaterniond;
        static "nlerp(org.joml.Quaterniond[],double[],org.joml.Quaterniond)"(arg0: Internal.Quaterniond_[], arg1: number[], arg2: Internal.Quaterniond_): Internal.Quaterniondc;
        equals(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "transform(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        transformUnitPositiveX(arg0: Vec4f_): Vec4f;
        rotateLocalZ(arg0: number, arg1: Internal.Quaterniond_): this;
        "transformInverse(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        "transformUnit(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        notify(): void;
        rotateZYX(arg0: number, arg1: number, arg2: number): this;
        rotateLocalZ(arg0: number): this;
        rotationTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): this;
        setAngleAxis(arg0: number, arg1: Internal.Vector3dc_): this;
        nlerp(arg0: Internal.Quaterniondc_, arg1: number, arg2: Internal.Quaterniond_): this;
        "transformPositiveY(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        nlerpIterative(arg0: Internal.Quaterniondc_, arg1: number, arg2: number, arg3: Internal.Quaterniond_): this;
        "transformInverseUnit(double,double,double,org.joml.Vector4d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        normalizedPositiveY(arg0: Internal.Vector3d_): Internal.Vector3d;
        fromAxisAngleRad(arg0: number, arg1: number, arg2: number, arg3: number): this;
        set(arg0: Internal.AxisAngle4f_): this;
        "transform(double,double,double,org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        readExternal(arg0: Internal.ObjectInput_): void;
        "mul(org.joml.Quaterniondc,org.joml.Quaterniond)"(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        "transformPositiveX(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformInverseUnit(arg0: Internal.Vector4dc_, arg1: Internal.Vector4d_): Internal.Vector4d;
        fromAxisAngleDeg(arg0: Internal.Vector3dc_, arg1: number): this;
        "transform(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        "setFromNormalized(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_): this;
        rotateLocalY(arg0: number): this;
        get(arg0: Matrix3f_): Matrix3f;
        rotateLocalY(arg0: number, arg1: Internal.Quaterniond_): this;
        "transformUnitPositiveZ(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        "transformInverseUnit(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        transformUnitPositiveZ(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformPositiveX(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        add(arg0: number, arg1: number, arg2: number, arg3: number): this;
        "transformInverseUnit(double,double,double,org.joml.Vector3d)"(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        transformPositiveX(arg0: Vec3f_): Vec3f;
        "set(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_): this;
        getEulerAnglesXYZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformInverse(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "get(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_): Internal.AxisAngle4f;
        "setFromUnnormalized(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_): this;
        set(arg0: Internal.Quaterniondc_): this;
        wait(arg0: number, arg1: number): void;
        transformUnit(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector4d_): Internal.Vector4d;
        add(arg0: Internal.Quaterniondc_, arg1: Internal.Quaterniond_): this;
        transform(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        "transformUnitPositiveY(org.joml.Vector4d)"(arg0: Internal.Vector4d_): Internal.Vector4d;
        transformUnitPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformUnit(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        "transform(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        "transformUnit(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        w(): number;
        setFromNormalized(arg0: Internal.Matrix4dc_): this;
        "transformInverse(double,double,double,org.joml.Vector4f)"(arg0: number, arg1: number, arg2: number, arg3: Vec4f_): Vec4f;
        transformInverse(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        conjugateBy(arg0: Internal.Quaterniondc_): this;
        "transformInverseUnit(org.joml.Vector3dc,org.joml.Vector3d)"(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        normalizedPositiveZ(arg0: Internal.Vector3d_): Internal.Vector3d;
        set(arg0: Internal.AxisAngle4d_): this;
        transformPositiveX(arg0: Vec4f_): Vec4f;
        "get(org.joml.Matrix4f)"(arg0: Matrix4f_): Matrix4f;
        lookAlong(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_, arg2: Internal.Quaterniond_): this;
        invert(arg0: Internal.Quaterniond_): this;
        setAngleAxis(arg0: number, arg1: number, arg2: number, arg3: number): this;
        rotateLocalX(arg0: number): this;
        "setFromUnnormalized(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_): this;
        hashCode(): number;
        rotateLocalX(arg0: number, arg1: Internal.Quaterniond_): this;
        rotationZYX(arg0: number, arg1: number, arg2: number): this;
        positiveX(arg0: Internal.Vector3d_): Internal.Vector3d;
        "transformInverse(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        "setFromUnnormalized(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_): this;
        transformUnitPositiveZ(arg0: Vec4f_): Vec4f;
        get(arg0: Internal.Quaterniond_): this;
        "transformPositiveZ(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        "transform(org.joml.Vector4fc,org.joml.Vector4f)"(arg0: Internal.Vector4fc_, arg1: Vec4f_): Vec4f;
        "transformUnitPositiveX(org.joml.Vector4f)"(arg0: Vec4f_): Vec4f;
        rotationAxis(arg0: number, arg1: number, arg2: number, arg3: number): this;
        transformUnitPositiveY(arg0: Internal.Vector4d_): Internal.Vector4d;
        "transformUnit(org.joml.Vector3fc,org.joml.Vector3f)"(arg0: Internal.Vector3fc_, arg1: Vec3f_): Vec3f;
        integrate(arg0: number, arg1: number, arg2: number, arg3: number): this;
        set fromUnnormalized(arg0: Internal.Matrix3fc_)
        set "(org.joml.AxisAngle4d)"(arg0: Internal.AxisAngle4d_)
        set fromNormalized(arg0: Internal.Matrix3dc_)
        get class(): typeof any
        set "fromNormalized(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        set fromNormalized(arg0: Internal.Matrix4fc_)
        get finite(): boolean
        set fromUnnormalized(arg0: Internal.Matrix3dc_)
        set "fromUnnormalized(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        set fromUnnormalized(arg0: Internal.Matrix4fc_)
        set fromNormalized(arg0: Internal.Matrix3fc_)
        set fromNormalized(arg0: Internal.Matrix4x3fc_)
        set "fromNormalized(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_)
        set fromUnnormalized(arg0: Internal.Matrix4x3dc_)
        set "fromNormalized(org.joml.Matrix4fc)"(arg0: Internal.Matrix4fc_)
        set "fromUnnormalized(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "fromNormalized(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_)
        set "(org.joml.AxisAngle4f)"(arg0: Internal.AxisAngle4f_)
        set fromUnnormalized(arg0: Internal.Matrix4dc_)
        set "(org.joml.Quaterniondc)"(arg0: Internal.Quaterniondc_)
        set "fromUnnormalized(org.joml.Matrix4x3fc)"(arg0: Internal.Matrix4x3fc_)
        set fromNormalized(arg0: Internal.Matrix4x3dc_)
        set "fromNormalized(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        set fromUnnormalized(arg0: Internal.Matrix4x3fc_)
        set "fromNormalized(org.joml.Matrix3dc)"(arg0: Internal.Matrix3dc_)
        set "(org.joml.Quaternionfc)"(arg0: Internal.Quaternionfc_)
        set "fromUnnormalized(org.joml.Matrix4dc)"(arg0: Internal.Matrix4dc_)
        set fromNormalized(arg0: Internal.Matrix4dc_)
        set "fromUnnormalized(org.joml.Matrix4x3dc)"(arg0: Internal.Matrix4x3dc_)
        set "fromUnnormalized(org.joml.Matrix3fc)"(arg0: Internal.Matrix3fc_)
        z: number;
        w: number;
        x: number;
        y: number;
    }
    type Quaterniond_ = Quaterniond;
    class Point extends Internal.Point2D implements Internal.Serializable {
        constructor()
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.Point_)
        clone(): any;
        getClass(): typeof any;
        static distance(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "setLocation(java.awt.geom.Point2D)"(arg0: Internal.Point2D_): void;
        setLocation(arg0: number, arg1: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        distanceSq(arg0: number, arg1: number): number;
        "setLocation(int,int)"(arg0: number, arg1: number): void;
        setLocation(arg0: Internal.Point2D_): void;
        setLocation(arg0: Internal.Point_): void;
        getLocation(): this;
        move(arg0: number, arg1: number): void;
        static distanceSq(arg0: number, arg1: number, arg2: number, arg3: number): number;
        "setLocation(double,double)"(arg0: number, arg1: number): void;
        toString(): string;
        distanceSq(arg0: Internal.Point2D_): number;
        notifyAll(): void;
        translate(arg0: number, arg1: number): void;
        getX(): number;
        getY(): number;
        hashCode(): number;
        distance(arg0: number, arg1: number): number;
        wait(): void;
        wait(arg0: number): void;
        setLocation(arg0: number, arg1: number): void;
        "setLocation(java.awt.Point)"(arg0: Internal.Point_): void;
        equals(arg0: any): boolean;
        distance(arg0: Internal.Point2D_): number;
        get class(): typeof any
        set "location(java.awt.geom.Point2D)"(arg0: Internal.Point2D_)
        set location(arg0: Internal.Point2D_)
        set location(arg0: Internal.Point_)
        get location(): Internal.Point
        get x(): number
        get y(): number
        set "location(java.awt.Point)"(arg0: Internal.Point_)
        x: number;
        y: number;
    }
    type Point_ = Point;
    class RenderingHints implements Internal.Cloneable, Internal.Map<any, any> {
        constructor(arg0: Internal.Map_<Internal.RenderingHints$Key, any>)
        constructor(arg0: Internal.RenderingHints$Key_, arg1: any)
        clone(): any;
        getClass(): typeof any;
        containsValue(arg0: any): boolean;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: any): any;
        putAll(arg0: Internal.Map_<any, any>): void;
        isEmpty(): boolean;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        keySet(): Internal.Set<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        replaceAll(arg0: Internal.BiFunction_<any, any, any>): void;
        replace(arg0: any, arg1: any, arg2: any): boolean;
        put(arg0: any, arg1: any): any;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        values(): Internal.Collection<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        add(arg0: Internal.RenderingHints_): void;
        toString(): string;
        notifyAll(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        computeIfAbsent(arg0: any, arg1: Internal.Function_<any, any>): any;
        remove(arg0: any, arg1: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        hashCode(): number;
        size(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<any, any>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        entrySet(): Internal.Set<Internal.Map$Entry<any, any>>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        replace(arg0: any, arg1: any): any;
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        remove(arg0: any): any;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        equals(arg0: any): boolean;
        get(arg0: any): any;
        compute(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        computeIfPresent(arg0: any, arg1: Internal.BiFunction_<any, any, any>): any;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        putIfAbsent(arg0: any, arg1: any): any;
        get class(): typeof any
        get empty(): boolean
        static readonly VALUE_TEXT_ANTIALIAS_ON: (Internal.SunHints$Value) & (any);
        static readonly VALUE_COLOR_RENDER_SPEED: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_OFF: (Internal.SunHints$Value) & (any);
        static readonly VALUE_COLOR_RENDER_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly KEY_TEXT_LCD_CONTRAST: (Internal.SunHints$LCDContrastKey) & (Internal.RenderingHints$Key);
        static readonly VALUE_RESOLUTION_VARIANT_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_ALPHA_INTERPOLATION_SPEED: (Internal.SunHints$Value) & (any);
        static readonly KEY_RESOLUTION_VARIANT: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_TEXT_ANTIALIAS_LCD_VBGR: (Internal.SunHints$Value) & (any);
        static readonly VALUE_ALPHA_INTERPOLATION_QUALITY: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_LCD_HBGR: (Internal.SunHints$Value) & (any);
        static readonly KEY_COLOR_RENDERING: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_FRACTIONALMETRICS_ON: (Internal.SunHints$Value) & (any);
        static readonly VALUE_RENDER_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_DITHER_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly KEY_FRACTIONALMETRICS: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_INTERPOLATION_BILINEAR: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_LCD_HRGB: (Internal.SunHints$Value) & (any);
        static readonly KEY_ALPHA_INTERPOLATION: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_ANTIALIAS_OFF: (Internal.SunHints$Value) & (any);
        static readonly KEY_STROKE_CONTROL: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_DITHER_DISABLE: (Internal.SunHints$Value) & (any);
        static readonly VALUE_INTERPOLATION_BICUBIC: (Internal.SunHints$Value) & (any);
        static readonly VALUE_COLOR_RENDER_QUALITY: (Internal.SunHints$Value) & (any);
        static readonly VALUE_RESOLUTION_VARIANT_SIZE_FIT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_DITHER_ENABLE: (Internal.SunHints$Value) & (any);
        static readonly VALUE_FRACTIONALMETRICS_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_RESOLUTION_VARIANT_BASE: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_ALPHA_INTERPOLATION_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly KEY_INTERPOLATION: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_STROKE_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly KEY_RENDERING: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_FRACTIONALMETRICS_OFF: (Internal.SunHints$Value) & (any);
        static readonly VALUE_RENDER_SPEED: (Internal.SunHints$Value) & (any);
        static readonly KEY_DITHERING: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_RENDER_QUALITY: (Internal.SunHints$Value) & (any);
        static readonly VALUE_INTERPOLATION_NEAREST_NEIGHBOR: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_LCD_VRGB: (Internal.SunHints$Value) & (any);
        static readonly VALUE_STROKE_PURE: (Internal.SunHints$Value) & (any);
        static readonly KEY_ANTIALIASING: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_ANTIALIAS_DEFAULT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_TEXT_ANTIALIAS_GASP: (Internal.SunHints$Value) & (any);
        static readonly VALUE_RESOLUTION_VARIANT_DPI_FIT: (Internal.SunHints$Value) & (any);
        static readonly VALUE_ANTIALIAS_ON: (Internal.SunHints$Value) & (any);
        static readonly KEY_TEXT_ANTIALIASING: (Internal.SunHints$Key) & (Internal.RenderingHints$Key);
        static readonly VALUE_STROKE_NORMALIZE: (Internal.SunHints$Value) & (any);
    }
    type RenderingHints_ = RenderingHints;
    interface Matrix2dc {
        abstract "scale(double,org.joml.Matrix2d)"(arg0: number, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract scale(arg0: Internal.Vector2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract "mul(org.joml.Matrix2dc,org.joml.Matrix2d)"(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract normalizedPositiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract mul(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "getTransposed(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract get(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract getScale(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract isFinite(): boolean;
        abstract m01(): number;
        abstract positiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract sub(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract transformTranspose(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        abstract "get(int,java.nio.DoubleBuffer)"(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract getRotation(): number;
        abstract "get(double[])"(arg0: number[]): number[];
        abstract mulComponentWise(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract equals(arg0: Internal.Matrix2dc_, arg1: number): boolean;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m10(): number;
        abstract "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transform(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract transpose(arg0: Internal.Matrix2d_): Internal.Matrix2d;
        abstract transformTranspose(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getToAddress(arg0: number): this;
        abstract rotateLocal(arg0: number, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract invert(arg0: Internal.Matrix2d_): Internal.Matrix2d;
        abstract rotate(arg0: number, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract mulLocal(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract add(arg0: Internal.Matrix2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract normalizedPositiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract lerp(arg0: Internal.Matrix2dc_, arg1: number, arg2: Internal.Matrix2d_): Internal.Matrix2d;
        abstract get(arg0: number[], arg1: number): number[];
        abstract getRow(arg0: number, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract getColumn(arg0: number, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: Internal.Matrix2d_): Internal.Matrix2d;
        abstract "get(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract transform(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        abstract transform(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract m00(): number;
        abstract positiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract mul(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix2d_): Internal.Matrix2d;
        abstract "get(org.joml.Matrix2d)"(arg0: Internal.Matrix2d_): Internal.Matrix2d;
        abstract get(arg0: number[]): number[];
        abstract "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getTransposed(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract normal(arg0: Internal.Matrix2d_): Internal.Matrix2d;
        abstract determinant(): number;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract scale(arg0: number, arg1: number, arg2: Internal.Matrix2d_): Internal.Matrix2d;
        abstract "get(org.joml.Matrix3x2d)"(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract scale(arg0: number, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract getFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(double[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract get(arg0: number, arg1: number): number;
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "mul(org.joml.Matrix2fc,org.joml.Matrix2d)"(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract transformTranspose(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract "scale(org.joml.Vector2dc,org.joml.Matrix2d)"(arg0: Internal.Vector2dc_, arg1: Internal.Matrix2d_): Internal.Matrix2d;
        abstract m11(): number;
        abstract "get(org.joml.Matrix3d)"(arg0: Internal.Matrix3d_): Internal.Matrix3d;
        abstract "get(int,int)"(arg0: number, arg1: number): number;
        get finite(): boolean
        get rotation(): number
    }
    type Matrix2dc_ = Matrix2dc;
    interface IRecipeExtrasBuilder {
        abstract addScrollBoxWidget(arg0: number, arg1: number, arg2: number, arg3: number): Internal.IScrollBoxWidget;
        abstract addScrollGridWidget(arg0: Internal.List_<Internal.IRecipeSlotDrawable>, arg1: number, arg2: number): Internal.IScrollGridWidget;
        abstract addDrawable(arg0: Internal.IDrawable_): Internal.IPlaceable<any>;
        abstract addWidget(arg0: Internal.IRecipeWidget_): void;
        addText(arg0: Internal.FormattedText_, arg1: number, arg2: number): Internal.ITextWidget;
        abstract "addText(java.util.List,int,int)"(arg0: Internal.List_<Internal.FormattedText>, arg1: number, arg2: number): Internal.ITextWidget;
        abstract addAnimatedRecipeArrow(arg0: number): Internal.IPlaceable<any>;
        "addText(net.minecraft.network.chat.FormattedText,int,int)"(arg0: Internal.FormattedText_, arg1: number, arg2: number): Internal.ITextWidget;
        abstract addRecipePlusSign(): Internal.IPlaceable<any>;
        abstract addText(arg0: Internal.List_<Internal.FormattedText>, arg1: number, arg2: number): Internal.ITextWidget;
        abstract addRecipeArrow(): Internal.IPlaceable<any>;
        abstract getRecipeSlots(): Internal.IRecipeSlotDrawablesView;
        abstract addInputHandler(arg0: Internal.IJeiInputHandler_): void;
        abstract addAnimatedRecipeFlame(arg0: number): Internal.IPlaceable<any>;
        abstract addSlottedWidget(arg0: Internal.ISlottedRecipeWidget_, arg1: Internal.List_<Internal.IRecipeSlotDrawable>): void;
        abstract addGuiEventListener(arg0: Internal.IJeiGuiEventListener_): void;
        abstract addDrawable(arg0: Internal.IDrawable_, arg1: number, arg2: number): void;
        get recipeSlots(): Internal.IRecipeSlotDrawablesView
    }
    type IRecipeExtrasBuilder_ = IRecipeExtrasBuilder;
    interface AlbumBonusDescriptionOutput$DescriptionLabel {
        abstract components(): Internal.List<Internal.AlbumBonusDescriptionOutput$ComponentWithTooltip>;
        (): Internal.List_<Internal.AlbumBonusDescriptionOutput$ComponentWithTooltip>;
    }
    type AlbumBonusDescriptionOutput$DescriptionLabel_ = AlbumBonusDescriptionOutput$DescriptionLabel | (()=> Internal.List_<Internal.AlbumBonusDescriptionOutput$ComponentWithTooltip>);
    class ElderGuardianSwordItem extends Internal.SwordItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(stack: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(stack: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get damage(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ElderGuardianSwordItem_ = ElderGuardianSwordItem;
    class EnumUpgradeStorage extends Internal.Enum<Internal.EnumUpgradeStorage> implements Internal.StringRepresentable {
        getDeclaringClass(): typeof Internal.EnumUpgradeStorage;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static byLevel(arg0: number): Internal.EnumUpgradeStorage;
        getSerializedName(): string;
        static values(): Internal.EnumUpgradeStorage[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getMetadata(): number;
        static valueOf(arg0: string): Internal.EnumUpgradeStorage;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static byMetadata(arg0: number): Internal.EnumUpgradeStorage;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getLevel(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EnumUpgradeStorage>>;
        getUnlocalizedName(): string;
        toString(): string;
        notifyAll(): void;
        "compareTo(com.jaquadro.minecraft.storagedrawers.item.EnumUpgradeStorage)"(arg0: Internal.EnumUpgradeStorage_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.EnumUpgradeStorage_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.EnumUpgradeStorage
        get class(): typeof any
        get serializedName(): string
        get metadata(): number
        get level(): number
        get unlocalizedName(): string
        static readonly GOLD: (Internal.EnumUpgradeStorage) & (Internal.EnumUpgradeStorage);
        static readonly IRON: (Internal.EnumUpgradeStorage) & (Internal.EnumUpgradeStorage);
        static readonly DIAMOND: (Internal.EnumUpgradeStorage) & (Internal.EnumUpgradeStorage);
        static readonly EMERALD: (Internal.EnumUpgradeStorage) & (Internal.EnumUpgradeStorage);
        static readonly OBSIDIAN: (Internal.EnumUpgradeStorage) & (Internal.EnumUpgradeStorage);
    }
    type EnumUpgradeStorage_ = "emerald" | "gold" | "diamond" | "obsidian" | "iron" | EnumUpgradeStorage;
    class ReplaceBlockConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.BlockState_, arg1: Internal.BlockState_)
        constructor(arg0: Internal.List_<Internal.OreConfiguration$TargetBlockState>)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.ReplaceBlockConfiguration>;
        readonly targetStates: Internal.List<Internal.OreConfiguration$TargetBlockState>;
    }
    type ReplaceBlockConfiguration_ = ReplaceBlockConfiguration;
    class BufferBuilder$DrawState extends Internal.Record {
        constructor(format: Internal.VertexFormat_, vertexCount: number, indexCount: number, mode: Internal.VertexFormat$Mode_, indexType: Internal.VertexFormat$IndexType_, indexOnly: boolean, sequentialIndex: boolean)
        getClass(): typeof any;
        mode(): Internal.VertexFormat$Mode;
        toString(): string;
        vertexBufferEnd(): number;
        indexOnly(): boolean;
        indexBufferStart(): number;
        notifyAll(): void;
        vertexBufferStart(): number;
        notify(): void;
        indexBufferEnd(): number;
        wait(arg0: number, arg1: number): void;
        vertexCount(): number;
        hashCode(): number;
        wait(): void;
        sequentialIndex(): boolean;
        wait(arg0: number): void;
        indexCount(): number;
        format(): Internal.VertexFormat;
        indexType(): Internal.VertexFormat$IndexType;
        vertexBufferSize(): number;
        equals(arg0: any): boolean;
        bufferSize(): number;
        get class(): typeof any
    }
    type BufferBuilder$DrawState_ = BufferBuilder$DrawState;
    class ScreenEvent$MouseDragged$Post extends Internal.ScreenEvent$MouseDragged {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getMouseX(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        getMouseY(): number;
        getMouseButton(): number;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getDragY(): number;
        getDragX(): number;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get mouseX(): number
        get screen(): Internal.Screen
        get mouseY(): number
        get mouseButton(): number
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get dragY(): number
        get dragX(): number
    }
    type ScreenEvent$MouseDragged$Post_ = ScreenEvent$MouseDragged$Post;
    interface IModProvider {
        abstract name(): string;
        abstract scanFile(arg0: Internal.IModFile_, arg1: Internal.Consumer_<Internal.Path>): void;
        abstract isValid(arg0: Internal.IModFile_): boolean;
        abstract initArguments(arg0: Internal.Map_<string, any>): void;
    }
    type IModProvider_ = IModProvider;
    class AddSpawnProperties {
        constructor()
        getClass(): typeof any;
        setEntity(s: string): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        setCategory(s: string): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        set entity(s: string)
        set category(s: string)
        minCount: number;
        _category: Internal.MobCategory;
        _entity: Internal.EntityType<any>;
        biomes: Internal.BiomeFilter;
        maxCount: number;
        weight: number;
    }
    type AddSpawnProperties_ = AddSpawnProperties;
    class AttachedStemBlock extends Internal.BushBlock {
        constructor(arg0: Internal.StemGrownBlock_, arg1: Internal.Supplier_<Internal.Item>, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type AttachedStemBlock_ = AttachedStemBlock;
    class Comparison extends Internal.Enum<Internal.Comparison> {
        getClass(): typeof any;
        static values(): Internal.Comparison[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(io.github.apace100.apoli.util.Comparison)"(arg0: Internal.Comparison_): number;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.Comparison;
        static getFromString(arg0: string): Internal.Comparison;
        compareTo(arg0: Internal.Comparison_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        compare(arg0: number, arg1: number): boolean;
        toString(): string;
        notifyAll(): void;
        getComparisonString(): string;
        name(): string;
        getDeclaringClass(): typeof Internal.Comparison;
        inverse(): this;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Comparison>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getOptimalStoppingIndex(arg0: number): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get comparisonString(): string
        get declaringClass(): typeof Internal.Comparison
        static readonly LESS_THAN: (Internal.Comparison) & (Internal.Comparison);
        static readonly GREATER_THAN: (Internal.Comparison) & (Internal.Comparison);
        static readonly GREATER_THAN_OR_EQUAL: (Internal.Comparison) & (Internal.Comparison);
        static readonly EQUAL: (Internal.Comparison) & (Internal.Comparison);
        static readonly NONE: (Internal.Comparison) & (Internal.Comparison);
        static readonly LESS_THAN_OR_EQUAL: (Internal.Comparison) & (Internal.Comparison);
        static readonly NOT_EQUAL: (Internal.Comparison) & (Internal.Comparison);
    }
    type Comparison_ = "less_than" | Comparison | "greater_than_or_equal" | "not_equal" | "less_than_or_equal" | "equal" | "none" | "greater_than";
    class ShrubBlock extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(treeGrower: Internal.Supplier_<any>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        performBonemeal(level: Internal.ServerLevel_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, entity: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(level: Internal.Level_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(level: Internal.LevelReader_, pos: BlockPos_, state: Internal.BlockState_, isClient: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ShrubBlock_ = ShrubBlock;
    class FishMountItem extends Internal.HangingEntityItem {
        constructor(arg0: Internal.Supplier_<Internal.EntityType<any>>)
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type FishMountItem_ = FishMountItem;
    class CreativeFlightPower extends io.github.edwinmindcraft.apoli.api.power.factory.PowerFactory<Internal.NoConfiguration> {
        constructor()
        getClass(): typeof any;
        tick(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        notify(): void;
        canTick(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): boolean;
        wait(arg0: number, arg1: number): void;
        isActive(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): boolean;
        serialize(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.IPowerContainer_, arg2: Internal.CompoundTag_): void;
        initCapabilities(): Internal.ICapabilityProvider;
        getContainedPowerKeys(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>): Internal.Set<Internal.ResourceKey<Internal.ConfiguredPower<any, any>>>;
        onRespawn(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        getLegacyFactory(): Internal.PowerFactory<any>;
        onAdded(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        tickInterval(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): number;
        onRemoved(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        deserialize(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.IPowerContainer_, arg2: Internal.CompoundTag_): void;
        toString(): string;
        grantAbility(arg0: Internal.Entity_): void;
        notifyAll(): void;
        complete(arg0: ResourceLocation_, arg1: Internal.NoConfiguration_): Internal.NoConfiguration;
        hasAbility(arg0: Internal.Entity_): boolean;
        getContainedPowers(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>): Internal.Map<string, Internal.Holder<Internal.ConfiguredPower<any, any>>>;
        onLost(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        hashCode(): number;
        configure(arg0: Internal.NoConfiguration_, arg1: Internal.PowerData_): Internal.ConfiguredPower<Internal.NoConfiguration, any>;
        wait(): void;
        wait(arg0: number): void;
        getCodec(): Internal.Codec<Internal.ConfiguredPower<Internal.NoConfiguration, any>>;
        onGained(arg0: Internal.ConfiguredPower_<Internal.NoConfiguration, any>, arg1: Internal.Entity_): void;
        revokeAbility(arg0: Internal.Entity_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get legacyFactory(): Internal.PowerFactory<any>
        get codec(): Internal.Codec<Internal.ConfiguredPower<Internal.NoConfiguration, any>>
    }
    type CreativeFlightPower_ = CreativeFlightPower;
    class UpgradeSlotChangeResult {
        getClass(): typeof any;
        toString(): string;
        getErrorMessage(): Internal.Optional<net.minecraft.network.chat.Component>;
        notifyAll(): void;
        getErrorInventoryParts(): Internal.Set<number>;
        isSuccessful(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getErrorInventorySlots(): Internal.Set<number>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getErrorUpgradeSlots(): Internal.Set<number>;
        get class(): typeof any
        get errorMessage(): Internal.Optional<net.minecraft.network.chat.Component>
        get errorInventoryParts(): Internal.Set<number>
        get successful(): boolean
        get errorInventorySlots(): Internal.Set<number>
        get errorUpgradeSlots(): Internal.Set<number>
    }
    type UpgradeSlotChangeResult_ = UpgradeSlotChangeResult;
    interface EntityBlock {
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        abstract newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        (arg0: BlockPos, arg1: Internal.BlockState): Internal.BlockEntity_;
    }
    type EntityBlock_ = ((arg0: BlockPos, arg1: Internal.BlockState)=> Internal.BlockEntity_) | EntityBlock;
    interface DensityFunctions$MarkerOrMarked extends Internal.DensityFunction {
        abs(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        abstract maxValue(): number;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        abstract compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        abstract wrapped(): Internal.DensityFunction;
        quarterNegative(): Internal.DensityFunction;
        abstract type(): Internal.DensityFunctions$Marker$Type;
        cube(): Internal.DensityFunction;
        abstract fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        abstract minValue(): number;
    }
    type DensityFunctions$MarkerOrMarked_ = DensityFunctions$MarkerOrMarked;
    class ButtonBlockBuilder extends Internal.ShapedBlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        behaviour(wt: string): this;
        getRegistryType(): Internal.RegistryInfo<any>;
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        arrowsCanPress(b: boolean): this;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        ticksToStayPressed(t: number): this;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        "behaviour(java.lang.String)"(wt: string): this;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        behaviour(wt: Internal.BlockSetType_): this;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        "behaviour(net.minecraft.world.level.block.state.properties.BlockSetType)"(wt: Internal.BlockSetType_): this;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type ButtonBlockBuilder_ = ButtonBlockBuilder;
    class BiasedToBottomHeight extends Internal.HeightProvider {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        sample(arg0: Internal.RandomSource_, arg1: Internal.WorldGenerationContext_): number;
        equals(arg0: any): boolean;
        notify(): void;
        static of(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_, arg2: number): Internal.BiasedToBottomHeight;
        wait(arg0: number, arg1: number): void;
        getType(): Internal.HeightProviderType<any>;
        get class(): typeof any
        get type(): Internal.HeightProviderType<any>
        static readonly CODEC: Internal.Codec<Internal.BiasedToBottomHeight>;
    }
    type BiasedToBottomHeight_ = BiasedToBottomHeight;
    interface ParticleProvider <T extends Internal.ParticleOptions> {
        abstract createParticle(arg0: T, arg1: Internal.ClientLevel_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): Internal.Particle;
        (arg0: T, arg1: Internal.ClientLevel, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): Internal.Particle_;
    }
    type ParticleProvider_<T extends Internal.ParticleOptions> = ((arg0: T, arg1: Internal.ClientLevel, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number)=> Internal.Particle_) | ParticleProvider<T>;
    class StringArgumentSerializer$Template implements Internal.ArgumentTypeInfo$Template<Internal.StringArgumentType> {
        constructor(arg0: Internal.StringArgumentSerializer_, arg1: Internal.StringArgumentType$StringType_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        type(): Internal.ArgumentTypeInfo<Internal.StringArgumentType, any>;
        instantiate(arg0: Internal.CommandBuildContext_): Internal.StringArgumentType;
        get class(): typeof any
    }
    type StringArgumentSerializer$Template_ = StringArgumentSerializer$Template;
    class GameModeCondition extends Internal.EntityCondition<Internal.FieldConfiguration<Internal.GameType>> {
        constructor()
        getClass(): typeof any;
        "check(io.github.edwinmindcraft.apoli.api.IDynamicFeatureConfiguration,net.minecraft.world.entity.Entity)"(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.Entity_): boolean;
        static asMap<T>(arg0: Internal.Codec_<T>): Internal.MapCodec<T>;
        toString(): string;
        static unionCodec<T, V, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.MapCodec_<V>, arg2: Internal.BiFunction_<T, V, R>, arg3: Internal.Function_<R, T>, arg4: Internal.Function_<R, V>): Internal.Codec<R>;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "check(io.github.edwinmindcraft.apoli.api.configuration.FieldConfiguration,net.minecraft.world.entity.Entity)"(arg0: Internal.FieldConfiguration_<Internal.GameType>, arg1: Internal.Entity_): boolean;
        check(arg0: Internal.IDynamicFeatureConfiguration_, arg1: Internal.Entity_): boolean;
        getConditionCodec(): Internal.Codec<Internal.ConfiguredEntityCondition<Internal.FieldConfiguration<Internal.GameType>, any>>;
        hashCode(): number;
        configure(arg0: Internal.IDynamicFeatureConfiguration_): Internal.ConfiguredFactory<any, any, any>;
        wait(): void;
        wait(arg0: number): void;
        configure(arg0: Internal.FieldConfiguration_<Internal.GameType>, arg1: Internal.ConditionData_): Internal.ConfiguredEntityCondition<Internal.FieldConfiguration<Internal.GameType>, any>;
        static conditionCodec<T extends Internal.IDynamicFeatureConfiguration, C extends Internal.ConfiguredCondition<T, any, any>, F extends Internal.IConditionFactory<T, C, F>>(arg0: Internal.Codec_<T>, arg1: F): Internal.Codec<C>;
        equals(arg0: any): boolean;
        check(arg0: Internal.FieldConfiguration_<Internal.GameType>, arg1: Internal.ConditionData_, arg2: Internal.Entity_): boolean;
        check(arg0: Internal.FieldConfiguration_<Internal.GameType>, arg1: Internal.Entity_): boolean;
        static singleCodec<T, R>(arg0: Internal.MapCodec_<T>, arg1: Internal.Function_<T, R>, arg2: Internal.Function_<R, T>): Internal.Codec<R>;
        get class(): typeof any
        get conditionCodec(): Internal.Codec<Internal.ConfiguredEntityCondition<Internal.FieldConfiguration<Internal.GameType>, any>>
    }
    type GameModeCondition_ = GameModeCondition;
    class BiomeGenerationSettings$PlainBuilder {
        constructor()
        addFeature(arg0: Internal.GenerationStep$Decoration_, arg1: Internal.Holder_<Internal.PlacedFeature>): this;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        addFeature(arg0: number, arg1: Internal.Holder_<Internal.PlacedFeature>): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "addFeature(int,net.minecraft.core.Holder)"(arg0: number, arg1: Internal.Holder_<Internal.PlacedFeature>): this;
        hashCode(): number;
        build(): Internal.BiomeGenerationSettings;
        addCarver(arg0: Internal.GenerationStep$Carving_, arg1: Internal.Holder_<Internal.ConfiguredWorldCarver<any>>): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "addFeature(net.minecraft.world.level.levelgen.GenerationStep$Decoration,net.minecraft.core.Holder)"(arg0: Internal.GenerationStep$Decoration_, arg1: Internal.Holder_<Internal.PlacedFeature>): this;
        get class(): typeof any
        readonly features: Internal.List<Internal.List<Internal.Holder<Internal.PlacedFeature>>>;
    }
    type BiomeGenerationSettings$PlainBuilder_ = BiomeGenerationSettings$PlainBuilder;
    abstract class Writer implements Internal.Closeable, Internal.Appendable, Internal.Flushable {
        getClass(): typeof any;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract write(arg0: string[], arg1: number, arg2: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "append(char)"(arg0: string): this;
        abstract flush(): void;
        write(arg0: number): void;
        "write(java.lang.String,int,int)"(arg0: string, arg1: number, arg2: number): void;
        write(arg0: string, arg1: number, arg2: number): void;
        "write(char[])"(arg0: string[]): void;
        append(arg0: string): this;
        "write(java.lang.String)"(arg0: string): void;
        write(arg0: string): void;
        toString(): string;
        append(arg0: Internal.CharSequence_): Internal.Appendable;
        notifyAll(): void;
        hashCode(): number;
        abstract "write(char[],int,int)"(arg0: string[], arg1: number, arg2: number): void;
        wait(): void;
        abstract close(): void;
        write(arg0: string[]): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static nullWriter(): Internal.Writer;
        "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): Internal.Appendable;
        "write(int)"(arg0: number): void;
        get class(): typeof any
    }
    type Writer_ = Writer;
    class InteractionPowerConfiguration extends Internal.Record {
        constructor(hands: Internal.EnumSet_<Internal.InteractionHand>, actionResult: Internal.InteractionResult_, itemCondition: Internal.Holder_<Internal.ConfiguredItemCondition<any, any>>, heldItemAction: Internal.Holder_<Internal.ConfiguredItemAction<any, any>>, itemResult: Internal.ItemStack_, resultItemAction: Internal.Holder_<Internal.ConfiguredItemAction<any, any>>)
        getClass(): typeof any;
        performActorItemStuff(arg0: Internal.LivingEntity_, arg1: Internal.InteractionHand_): void;
        toString(): string;
        notifyAll(): void;
        resultItemAction(): Internal.Holder<Internal.ConfiguredItemAction<any, any>>;
        hands(): Internal.EnumSet<Internal.InteractionHand>;
        appliesTo(arg0: Internal.Level_, arg1: Internal.ItemStack_): boolean;
        notify(): void;
        static reduce(arg0: Internal.InteractionResult_, arg1: Internal.InteractionResult_): Internal.InteractionResult;
        wait(arg0: number, arg1: number): void;
        itemCondition(): Internal.Holder<Internal.ConfiguredItemCondition<any, any>>;
        itemResult(): Internal.ItemStack;
        hashCode(): number;
        actionResult(): Internal.InteractionResult;
        wait(): void;
        wait(arg0: number): void;
        appliesTo(arg0: Internal.InteractionHand_): boolean;
        heldItemAction(): Internal.Holder<Internal.ConfiguredItemAction<any, any>>;
        equals(arg0: any): boolean;
        appliesTo(arg0: Internal.Level_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_): boolean;
        get class(): typeof any
        static readonly PREVENTING_MAP_CODEC: Internal.MapCodec<Internal.InteractionPowerConfiguration>;
        static readonly MAP_CODEC: Internal.MapCodec<Internal.InteractionPowerConfiguration>;
    }
    type InteractionPowerConfiguration_ = InteractionPowerConfiguration;
    /**
     * Invoked before an entity is hurt by a damage source.
    */
    class LivingEntityHurtEventJS extends Internal.LivingEntityEventJS {
        constructor(entity: Internal.LivingEntity_, source: DamageSource_, amount: number)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * The entity that was hurt.
        */
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        /**
         * The damage source.
        */
        getSource(): DamageSource;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * The amount of damage.
        */
        getDamage(): number;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        /**
         * The entity that was hurt.
        */
        get entity(): Internal.LivingEntity
        /**
         * The damage source.
        */
        get source(): DamageSource
        get level(): Internal.Level
        get player(): Internal.Player
        /**
         * The amount of damage.
        */
        get damage(): number
        get server(): Internal.MinecraftServer
    }
    type LivingEntityHurtEventJS_ = LivingEntityHurtEventJS;
    class MobSpawnSettings$MobSpawnCost extends Internal.Record {
        constructor(energyBudget: number, charge: number)
        getClass(): typeof any;
        hashCode(): number;
        charge(): number;
        toString(): string;
        energyBudget(): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.MobSpawnSettings$MobSpawnCost>;
    }
    type MobSpawnSettings$MobSpawnCost_ = MobSpawnSettings$MobSpawnCost;
    class RavagerLeatherItem extends Internal.Item {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type RavagerLeatherItem_ = RavagerLeatherItem;
    interface Tag {
        getAsString(): string;
        abstract getType(): Internal.TagType<any>;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        abstract toString(): string;
        abstract copy(): this;
        abstract write(arg0: Internal.DataOutput_): void;
        abstract getId(): number;
        abstract "accept(net.minecraft.nbt.StreamTagVisitor)"(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        abstract accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        abstract "accept(net.minecraft.nbt.TagVisitor)"(arg0: Internal.TagVisitor_): void;
        abstract accept(arg0: Internal.TagVisitor_): void;
        abstract sizeInBytes(): number;
        get asString(): string
        get type(): Internal.TagType<any>
        get id(): number
        readonly OBJECT_REFERENCE: (4) & (number);
        readonly TAG_FLOAT: (5) & (number);
        readonly TAG_BYTE_ARRAY: (7) & (number);
        readonly OBJECT_HEADER: (8) & (number);
        readonly TAG_BYTE: (1) & (number);
        readonly TAG_INT_ARRAY: (11) & (number);
        readonly TAG_LONG_ARRAY: (12) & (number);
        readonly TAG_ANY_NUMERIC: (99) & (number);
        readonly MAX_DEPTH: (512) & (number);
        readonly TAG_LIST: (9) & (number);
        readonly STRING_SIZE: (28) & (number);
        readonly TAG_INT: (3) & (number);
        readonly TAG_SHORT: (2) & (number);
        readonly TAG_COMPOUND: (10) & (number);
        readonly TAG_STRING: (8) & (number);
        readonly TAG_END: (0) & (number);
        readonly ARRAY_HEADER: (12) & (number);
        readonly TAG_LONG: (4) & (number);
        readonly TAG_DOUBLE: (6) & (number);
    }
    type Tag_ = Tag;
    class IglooStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<Internal.MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.IglooStructure>;
    }
    type IglooStructure_ = IglooStructure;
    class TimeArgument$Info implements Internal.ArgumentTypeInfo<Internal.TimeArgument, Internal.TimeArgument$Info$Template> {
        constructor()
        getClass(): typeof any;
        deserializeFromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        serializeToJson(arg0: Internal.TimeArgument$Info$Template_, arg1: com.google.gson.JsonObject_): void;
        toString(): string;
        notifyAll(): void;
        "unpack(com.mojang.brigadier.arguments.ArgumentType)"(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        unpack(arg0: Internal.TimeArgument_): Internal.TimeArgument$Info$Template;
        serializeToNetwork(arg0: Internal.TimeArgument$Info$Template_, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(net.minecraft.commands.arguments.TimeArgument$Info$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.TimeArgument$Info$Template_, arg1: Internal.FriendlyByteBuf_): void;
        "unpack(net.minecraft.commands.arguments.TimeArgument)"(arg0: Internal.TimeArgument_): Internal.TimeArgument$Info$Template;
        unpack(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        serializeToNetwork(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        equals(arg0: any): boolean;
        "serializeToJson(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,com.google.gson.JsonObject)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: com.google.gson.JsonObject_): void;
        "serializeToJson(net.minecraft.commands.arguments.TimeArgument$Info$Template,com.google.gson.JsonObject)"(arg0: Internal.TimeArgument$Info$Template_, arg1: com.google.gson.JsonObject_): void;
        serializeToJson(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: com.google.gson.JsonObject_): void;
        get class(): typeof any
    }
    type TimeArgument$Info_ = TimeArgument$Info;
    class Spider extends Internal.Monster {
        constructor(arg0: Internal.EntityType_<Internal.Spider>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        localvar$bih000$takeKnockback_HEAD_changeStrength(knockbackStrength: number): number;
        setTarget(arg0: Internal.LivingEntity_): void;
        enforceFoodSync(): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setModifyDamageDealtPowers(arg0: Internal.List_<any>): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        getIsInsideStructureTracker(): Internal.IsInsideStructureTracker;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        invokeTurnHead(arg0: number, arg1: number): number;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        redirect$bce000$method_26317Proxy(arg0: Internal.LivingEntity_, arg1: number, arg2: boolean, arg3: Vec3d_): Vec3d;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$coa000$friendsandfoes_readCustomDataFromNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        addEatEffect(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): void;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        setDimension(arg0: Internal.EntityDimensions_): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        getModifyDamageTakenPowers(): Internal.List<any>;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        redirect$bcp000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        redirect$bcp000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        modifyReturnValue$zbm000$additionalEntityAttributes$getMaxAir(arg0: number): number;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        getWardrobe(): Internal.SkinWardrobeJS;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        setLastAttackedTicks(arg0: number): void;
        getModifyDamageDealtPowers(): Internal.List<any>;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        setClimbing(arg0: boolean): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        setCurrentModifyFoodPowers(arg0: Internal.List_<any>): void;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setOriginalFoodStack(arg0: Internal.ItemStack_): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isMoving(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidHeightLoosely(arg0: Internal.TagKey_<any>): number;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        handler$bbn000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        invokeDropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        shouldSyncFood(): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        serializeNBT(): Internal.CompoundTag;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        handler$coa000$friendsandfoes_writeCustomDataToNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        redirect$bcp000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getVisualScale(): number;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        handler$ccm001$onTick(ci: Internal.CallbackInfo_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        handler$zdi000$getGroup(arg0: Internal.CallbackInfoReturnable_<any>): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setModifyDamageTakenPowers(arg0: Internal.List_<any>): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        redirect$dae000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        getOriginalFoodStack(): Internal.ItemStack;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setArmorValues(arg0: number, arg1: number): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        handler$bcp000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        isSubmergedInLoosely(arg0: Internal.TagKey_<any>): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        handler$coa000$friendsandfoes_onDeath(damageSource: DamageSource_, ci: Internal.CallbackInfo_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        localvar$bcm000$apoth_checkFallDamageWithGravity(arg0: number): number;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        callIsBeingRainedOn(): boolean;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        handler$bcp000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        bypassDamageCheck(arg0: boolean): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        gatherDamagePowers(arg0: Internal.Entity_, arg1: DamageSource_, arg2: number): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        setTimeout(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        redirect$bcp000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        resetFoodSync(): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        isClimbing(): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        bypassesDamageCheck(): boolean;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        wrapOperation$cmj000$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        handler$bcp000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        rideTick(): void;
        redirect$bcp000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        handler$ccm000$onRemove(ci: Internal.CallbackInfo_): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        getCurrentModifyFoodPowers(): Internal.List<any>;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getLastAttackedTicks(): number;
        modify$zbn000$additionalEntityAttributes$waterSpeed(arg0: number): number;
        addDeltaMovement(arg0: Vec3d_): void;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        handler$bih000$getAttributeValue_Inject(attribute: Internal.Attribute_, cir: Internal.CallbackInfoReturnable_<any>): void;
        artifacts$getPocketPistonLength(): number;
        setKnockbackMultiplier_BetterCombat(value: number): void;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        handler$bci000$doWaterBreathing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        handler$dfb000$aw2$spawnAtLocation(itemStack: Internal.ItemStack_, f: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        readCapsFrom(arg0: Internal.CompoundTag_): void;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        setVisualScale(arg0: number): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set modifyDamageDealtPowers(arg0: Internal.List_<any>)
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get isInsideStructureTracker(): Internal.IsInsideStructureTracker
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        set dimension(arg0: Internal.EntityDimensions_)
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get modifyDamageTakenPowers(): Internal.List<any>
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        get wardrobe(): Internal.SkinWardrobeJS
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set lastAttackedTicks(arg0: number)
        get modifyDamageDealtPowers(): Internal.List<any>
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        set climbing(arg0: boolean)
        get y(): number
        set currentModifyFoodPowers(arg0: Internal.List_<any>)
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        set originalFoodStack(arg0: Internal.ItemStack_)
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get moving(): boolean
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get visualScale(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        set modifyDamageTakenPowers(arg0: Internal.List_<any>)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get originalFoodStack(): Internal.ItemStack
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get climbing(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get currentModifyFoodPowers(): Internal.List<any>
        get bbWidth(): number
        get lastAttackedTicks(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        set knockbackMultiplier_BetterCombat(value: number)
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        set visualScale(arg0: number)
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Spider_ = Spider;
    class SerializableData extends Internal.MapCodec<Internal.SerializableData$Instance> {
        constructor()
        read(arg0: Internal.FriendlyByteBuf_): Internal.SerializableData$Instance;
        dependent<E>(arg0: Internal.MapCodec_<E>, arg1: Internal.Function_<Internal.SerializableData$Instance, com.mojang.datafixers.util.Pair<E, Internal.MapCodec<E>>>, arg2: Internal.BiFunction_<Internal.SerializableData$Instance, E, Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        compressedDecode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.SerializableData$Instance>;
        "orElse(java.util.function.UnaryOperator,io.github.apace100.calio.data.SerializableData$Instance)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.SerializableData$Instance_): Internal.MapCodec<Internal.SerializableData$Instance>;
        getFieldNames(): Internal.Iterable<string>;
        encode(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        notify(): void;
        "orElseGet(java.util.function.Consumer,java.util.function.Supplier)"(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        orElse(arg0: Internal.UnaryOperator_<string>, arg1: Internal.SerializableData$Instance_): Internal.MapCodec<Internal.SerializableData$Instance>;
        orElseGet(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        flatXmap<S>(arg0: Internal.Function_<Internal.SerializableData$Instance, Internal.DataResult<S>>, arg1: Internal.Function_<S, Internal.DataResult<Internal.SerializableData$Instance>>): Internal.MapCodec<S>;
        getField(arg0: string): Internal.SerializableData$Field<any>;
        compressedBuilder<T>(arg0: Internal.DynamicOps_<T>): Internal.RecordBuilder<T>;
        static makeCompressedBuilder<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.KeyCompressor_<T>): Internal.RecordBuilder<T>;
        static unit<A>(arg0: A): Internal.MapCodec<A>;
        "orElse(java.util.function.Consumer,io.github.apace100.calio.data.SerializableData$Instance)"(arg0: Internal.Consumer_<string>, arg1: Internal.SerializableData$Instance_): Internal.MapCodec<Internal.SerializableData$Instance>;
        deprecated(arg0: number): Internal.MapCodec<Internal.SerializableData$Instance>;
        decode<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.MapLike_<T>): Internal.DataResult<Internal.SerializableData$Instance>;
        static "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.SerializableData$Instance_): void;
        wait(): void;
        static unit<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        decoder(): com.mojang.serialization.Decoder<Internal.SerializableData$Instance>;
        read(arg0: com.google.gson.JsonObject_): Internal.SerializableData$Instance;
        addFunctionedDefault<T>(arg0: string, arg1: Internal.SerializableDataType_<T>, arg2: Internal.Function_<Internal.SerializableData$Instance, T>): this;
        setPartial(arg0: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        getClass(): typeof any;
        flatMap<B>(arg0: Internal.Function_<Internal.SerializableData$Instance, Internal.DataResult<B>>): Internal.MapDecoder<B>;
        "orElseGet(java.util.function.UnaryOperator,java.util.function.Supplier)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        mapResult(arg0: Internal.MapCodec$ResultFunction_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        add<T>(arg0: string, arg1: Internal.SerializableDataType_<T>, arg2: T): this;
        orElse(arg0: Internal.Consumer_<string>, arg1: Internal.SerializableData$Instance_): Internal.MapCodec<Internal.SerializableData$Instance>;
        orElseGet(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        orElse(arg0: Internal.SerializableData$Instance_): Internal.MapCodec<Internal.SerializableData$Instance>;
        xmap<S>(arg0: Internal.Function_<Internal.SerializableData$Instance, S>, arg1: Internal.Function_<S, Internal.SerializableData$Instance>): Internal.MapCodec<S>;
        wait(arg0: number, arg1: number): void;
        withLifecycle(arg0: Internal.Lifecycle_): Internal.MapDecoder<any>;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        map<B>(arg0: Internal.Function_<Internal.SerializableData$Instance, B>): Internal.MapDecoder<B>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        copy(): this;
        encoder(): Internal.Encoder<Internal.SerializableData$Instance>;
        "encode(io.github.apace100.calio.data.SerializableData$Instance,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"<T>(arg0: Internal.SerializableData$Instance_, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        encode<T>(arg0: Internal.SerializableData$Instance_, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        "read(com.google.gson.JsonObject)"(arg0: com.google.gson.JsonObject_): Internal.SerializableData$Instance;
        codec(): Internal.Codec<Internal.SerializableData$Instance>;
        toString(): string;
        flatComap<B>(arg0: Internal.Function_<B, Internal.DataResult<Internal.SerializableData$Instance>>): Internal.MapEncoder<B>;
        notifyAll(): void;
        fieldOf(arg0: string): Internal.MapCodec<Internal.SerializableData$Instance>;
        keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        ap<E>(arg0: Internal.MapDecoder_<Internal.Function<Internal.SerializableData$Instance, E>>): Internal.MapDecoder<E>;
        static forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        "read(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.SerializableData$Instance;
        hashCode(): number;
        forGetter<O>(arg0: Internal.Function_<O, Internal.SerializableData$Instance>): Internal.RecordCodecBuilder<O, Internal.SerializableData$Instance>;
        orElseGet(arg0: Internal.Supplier_<Internal.SerializableData$Instance>): Internal.MapCodec<Internal.SerializableData$Instance>;
        wait(arg0: number): void;
        stable(): Internal.MapCodec<Internal.SerializableData$Instance>;
        equals(arg0: any): boolean;
        add(arg0: string, arg1: Internal.SerializableDataType_<any>): this;
        comap<B>(arg0: Internal.Function_<B, Internal.SerializableData$Instance>): Internal.MapEncoder<B>;
        static "unit(java.lang.Object)"<A>(arg0: A): Internal.MapCodec<A>;
        get fieldNames(): Internal.Iterable<string>
        set partial(arg0: Internal.Supplier_<Internal.SerializableData$Instance>)
        get class(): typeof any
        static CURRENT_NAMESPACE: string;
        static CURRENT_PATH: string;
    }
    type SerializableData_ = SerializableData;
    interface RegisterEvent$RegisterHelper <T> {
        abstract "register(net.minecraft.resources.ResourceLocation,java.lang.Object)"(arg0: ResourceLocation_, arg1: T): void;
        "register(net.minecraft.resources.ResourceKey,java.lang.Object)"(arg0: Internal.ResourceKey_<T>, arg1: T): void;
        register(arg0: string, arg1: T): void;
        "register(java.lang.String,java.lang.Object)"(arg0: string, arg1: T): void;
        register(arg0: Internal.ResourceKey_<T>, arg1: T): void;
        abstract register(arg0: ResourceLocation_, arg1: T): void;
    }
    type RegisterEvent$RegisterHelper_<T> = RegisterEvent$RegisterHelper<T>;
    class TagLoader$EntryWithSource extends Internal.Record {
        constructor(arg0: Internal.TagEntry_, arg1: string)
        constructor(entry: Internal.TagEntry_, source: string, remove: boolean)
        getClass(): typeof any;
        hashCode(): number;
        remove(): boolean;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        source(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        entry(): Internal.TagEntry;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type TagLoader$EntryWithSource_ = TagLoader$EntryWithSource;
    interface IForgeRegistry$AddCallback <V> {
        abstract onAdd(arg0: Internal.IForgeRegistryInternal_<V>, arg1: Internal.RegistryManager_, arg2: number, arg3: Internal.ResourceKey_<V>, arg4: V, arg5: V): void;
        (arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager, arg2: number, arg3: Internal.ResourceKey<V>, arg4: V, arg5: V): void;
    }
    type IForgeRegistry$AddCallback_<V> = ((arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager, arg2: number, arg3: Internal.ResourceKey<V>, arg4: V, arg5: V)=> void) | IForgeRegistry$AddCallback<V>;
    abstract class IdScriptableObject extends Internal.ScriptableObject implements Internal.IdFunctionCall {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        preventExtensions(): void;
        static getFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        static getArrayPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static putProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        static putProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,int,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, index: number, start: Internal.Scriptable_): any;
        setParentScope(m: Internal.Scriptable_): void;
        "setAttributes(dev.latvian.mods.rhino.Context,int,int)"(cx: Internal.Context_, index: number, attributes: number): void;
        "put(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        getTypeOf(): Internal.MemberType;
        getIds(cx: Internal.Context_): any[];
        static deleteProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        defineOwnProperties(cx: Internal.Context_, props: Internal.ScriptableObject_): void;
        static getTopScopeValue(scope: Internal.Scriptable_, key: any, cx: Internal.Context_): any;
        "delete(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): void;
        setAttributes(cx: Internal.Context_, name: string, attributes: number): void;
        associateValue(key: any, value: any): any;
        getParentScope(): Internal.Scriptable;
        setAttributes(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, cx: Internal.Context_): void;
        "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): void;
        avoidObjectDetection(): boolean;
        static getClassPrototype(scope: Internal.Scriptable_, className: string, cx: Internal.Context_): Internal.Scriptable;
        put(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static getProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        getClass(): typeof any;
        static hasProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "delete(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): void;
        hasInstance(cx: Internal.Context_, instance: Internal.Scriptable_): boolean;
        getExternalArrayData(): Internal.ExternalArrayData;
        put(cx: Internal.Context_, index: number, start: Internal.Scriptable_, value: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        "defineProperty(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        "initPrototypeMethod(java.lang.Object,int,java.lang.String,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static defineConstProperty(destination: Internal.Scriptable_, propertyName: string, cx: Internal.Context_): void;
        sealObject(cx: Internal.Context_): void;
        initPrototypeMethod(tag: any, id: number, name: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        has(cx: Internal.Context_, index: number, start: Internal.Scriptable_): boolean;
        static deleteProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "get(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        "initPrototypeValue(int,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        static defineProperty(destination: Internal.Scriptable_, propertyName: string, value: any, attributes: number, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        toString(): string;
        notifyAll(): void;
        "initPrototypeValue(int,java.lang.String,java.lang.Object,int)"(id: number, name: string, value: any, attributes: number): void;
        setGetterOrSetter(cx: Internal.Context_, name: string, index: number, getterOrSetter: dev.latvian.mods.rhino.Callable_, isSetter: boolean): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, mapInheritance: boolean, cx: Internal.Context_): string;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        has(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        static getProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        size(): number;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        execIdCall(f: Internal.IdFunctionObject_, cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        static getObjectPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        wait(arg0: number): void;
        initPrototypeValue(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        defineProperty(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        initPrototypeValue(id: number, name: string, value: any, attributes: number): void;
        putConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        setAttributes(cx: Internal.Context_, index: number, attributes: number): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        defineProperty(cx: Internal.Context_, propertyName: string, delegateTo: any, getter: Internal.WrappedExecutable_, setter: Internal.WrappedExecutable_, attributes: number): void;
        abstract getClassName(): string;
        defineFunctionProperties(cx: Internal.Context_, names: string[], clazz: typeof any, attributes: number): void;
        "delete"(cx: Internal.Context_, name: string): void;
        static putProperty(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        "delete"(cx: Internal.Context_, index: number): void;
        "initPrototypeMethod(java.lang.Object,int,dev.latvian.mods.rhino.Symbol,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static getGeneratorFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, cx: Internal.Context_): void;
        notify(): void;
        initPrototypeMethod(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static putConstProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        hasPrototypeMap(): boolean;
        static redefineProperty(obj: Internal.Scriptable_, name: string, isConst: boolean, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, key: any): any;
        get(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        getPrototype(cx: Internal.Context_): Internal.Scriptable;
        static getDefaultValue(object: Internal.Scriptable_, typeHint: typeof any, cx: Internal.Context_): any;
        "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, index: number, start: Internal.Scriptable_, value: any): void;
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, index: number, start: Internal.Scriptable_): boolean;
        isConst(name: string): boolean;
        getAttributes(cx: Internal.Context_, key: Internal.Symbol_): number;
        initPrototypeConstructor(f: Internal.IdFunctionObject_, cx: Internal.Context_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        isExtensible(): boolean;
        wait(): void;
        setPrototype(m: Internal.Scriptable_): void;
        getGetterOrSetter(name: string, index: number, isSetter: boolean): any;
        getAttributes(cx: Internal.Context_, name: string): number;
        activatePrototypeMap(maxPrototypeId: number): void;
        defineProperty(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        static getPropertyIds(cx: Internal.Context_, obj: Internal.Scriptable_): any[];
        getAssociatedValue(key: any): any;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Object,int)"(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        "delete"(cx: Internal.Context_, key: Internal.Symbol_): void;
        initPrototypeMethod(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        has(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        defineConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_): void;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Class,int)"(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        defineOwnProperty(cx: Internal.Context_, key: any, desc: Internal.ScriptableObject_): void;
        getDefaultValue(cx: Internal.Context_, typeHint: typeof any): any;
        setExternalArrayData(cx: Internal.Context_, array: Internal.ExternalArrayData_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): number;
        get(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static hasProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        "setAttributes(dev.latvian.mods.rhino.Context,java.lang.String,int)"(cx: Internal.Context_, name: string, attributes: number): void;
        isSealed(cx: Internal.Context_): boolean;
        getAllIds(cx: Internal.Context_): any[];
        "has(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        defineProperty(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        static hasProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        exportAsJSClass(maxPrototypeId: number, scope: Internal.Scriptable_, sealed: boolean, cx: Internal.Context_): Internal.IdFunctionObject;
        "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, index: number, start: Internal.Scriptable_): any;
        "setAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,int)"(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        hashCode(): number;
        getExternalArrayLength(): any;
        "getAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): number;
        static getTopLevelScope(obj: Internal.Scriptable_): Internal.Scriptable;
        put(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        equals(arg0: any): boolean;
        set parentScope(m: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        get class(): typeof any
        get externalArrayData(): Internal.ExternalArrayData
        get className(): string
        get extensible(): boolean
        set prototype(m: Internal.Scriptable_)
        get empty(): boolean
        get externalArrayLength(): any
    }
    type IdScriptableObject_ = IdScriptableObject;
    class NameTagItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type NameTagItem_ = NameTagItem;
    class ChapterGroup extends Internal.QuestObject {
        constructor(id: number, file: Internal.BaseQuestFile_)
        getRelativeProgressFromChildren(data: Internal.TeamData_): number;
        isCompletedRaw(data: Internal.TeamData_): boolean;
        writeData(nbt: Internal.CompoundTag_): void;
        getMutableTitle(): Internal.MutableComponent;
        readData(nbt: Internal.CompoundTag_): void;
        editedFromGUI(): void;
        notify(): void;
        compareTo(arg0: any): number;
        clearCachedData(): void;
        getRawTitle(): string;
        toggleCollapsed(): void;
        getProgressColor(data: Internal.TeamData_): Internal.Color4I;
        static isNull(object: Internal.QuestObjectBase_): boolean;
        getChapters(): Internal.List<Internal.Chapter>;
        isGuiCollapsed(): boolean;
        cacheProgress(): boolean;
        deleteSelf(): void;
        addChapter(chapter: Internal.Chapter_): void;
        isLastGroup(): boolean;
        static getID(object: Internal.QuestObjectBase_): number;
        componentsToRefresh(): Internal.Set<Internal.RecipeModHelper$Components>;
        hasUnclaimedRewardsRaw(teamData: Internal.TeamData_, player: Internal.UUID_): boolean;
        isValid(): boolean;
        onCompleted(data: Internal.QuestProgressEventData_<any>): void;
        static parseCodeString(id: string): number;
        static getRelativeProgressFromChildren(progressSum: number, count: number): number;
        deleteChildren(): void;
        getTags(): Internal.Set<string>;
        forceProgress(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): void;
        getChildren(): Internal.Collection<Internal.QuestObject>;
        static "getCodeString(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(object: Internal.QuestObjectBase_): string;
        removeChapter(chapter: Internal.Chapter_): void;
        isDefaultGroup(): boolean;
        wait(): void;
        isSearchable(data: Internal.TeamData_): boolean;
        setRawIcon(rawIcon: Internal.ItemStack_): void;
        getTitle(): net.minecraft.network.chat.Component;
        static shouldSendNotifications(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getAltIcon(): Internal.Icon;
        isFirstGroup(): boolean;
        onEditButtonClicked(gui: Internal.Runnable_): void;
        static titleToID(s: string): Internal.Optional<string>;
        getClass(): typeof any;
        getProgressColor(data: Internal.TeamData_, dim: boolean): Internal.Color4I;
        static getCodeString(object: Internal.QuestObjectBase_): string;
        static copy<T extends Internal.QuestObjectBase>(orig: T, factory: Internal.Supplier_<T>): T;
        getCodeString(): string;
        static getCodeString(id: number): string;
        getFirstVisibleChapter(data: Internal.TeamData_): Internal.Chapter;
        isOptionalForProgression(): boolean;
        createSubGroup(group: Internal.ConfigGroup_): Internal.ConfigGroup;
        getParentID(): number;
        wait(arg0: number, arg1: number): void;
        fillConfigGroup(config: Internal.ConfigGroup_): void;
        getIcon(): Internal.Icon;
        getId(): number;
        getAltTitle(): net.minecraft.network.chat.Component;
        moveChapterWithinGroup(chapter: Internal.Chapter_, movingUp: boolean): boolean;
        static "getCodeString(long)"(id: number): string;
        clearChapters(): void;
        "compareTo(dev.ftb.mods.ftbquests.quest.QuestObjectBase)"(other: Internal.QuestObjectBase_): number;
        readNetData(buffer: Internal.FriendlyByteBuf_): void;
        hasTag(tag: string): boolean;
        compareTo(other: Internal.QuestObjectBase_): number;
        setRawTitle(rawTitle: string): void;
        toString(): string;
        getFile(): Internal.BaseQuestFile;
        onStarted(data: Internal.QuestProgressEventData_<any>): void;
        getQuestChapter(): Internal.Chapter;
        notifyAll(): void;
        getObjectType(): Internal.QuestObjectType;
        getQuestFile(): Internal.BaseQuestFile;
        sortChapters(c: Internal.Comparator_<Internal.Chapter>): void;
        forceProgressRaw(teamData: Internal.TeamData_, progressChange: Internal.ProgressChange_): void;
        static parseHexId(id: string): Internal.Optional<number>;
        hashCode(): number;
        getPath(): Internal.Optional<string>;
        isVisible(data: Internal.TeamData_): boolean;
        writeNetData(buffer: Internal.FriendlyByteBuf_): void;
        editedFromGUIOnServer(): void;
        onCreated(): void;
        getVisibleChapters(data: Internal.TeamData_): Internal.List<Internal.Chapter>;
        wait(arg0: number): void;
        equals(object: any): boolean;
        get mutableTitle(): Internal.MutableComponent
        get rawTitle(): string
        get chapters(): Internal.List<Internal.Chapter>
        get guiCollapsed(): boolean
        get lastGroup(): boolean
        get valid(): boolean
        get tags(): Internal.Set<string>
        get children(): Internal.Collection<Internal.QuestObject>
        get defaultGroup(): boolean
        set rawIcon(rawIcon: Internal.ItemStack_)
        get title(): net.minecraft.network.chat.Component
        get altIcon(): Internal.Icon
        get firstGroup(): boolean
        get class(): typeof any
        get codeString(): string
        get optionalForProgression(): boolean
        get parentID(): number
        get icon(): Internal.Icon
        get id(): number
        get altTitle(): net.minecraft.network.chat.Component
        set rawTitle(rawTitle: string)
        get file(): Internal.BaseQuestFile
        get questChapter(): Internal.Chapter
        get objectType(): Internal.QuestObjectType
        get questFile(): Internal.BaseQuestFile
        get path(): Internal.Optional<string>
    }
    type ChapterGroup_ = ChapterGroup;
    abstract class Structure {
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        toString(): string;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        spawnOverrides(): Internal.Map<Internal.MobCategory, Internal.StructureSpawnOverride>;
        step(): Internal.GenerationStep$Decoration;
        notifyAll(): void;
        notify(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        wait(arg0: number, arg1: number): void;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        hashCode(): number;
        abstract type(): Internal.StructureType<any>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        wait(): void;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.Structure>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.Structure>;
    }
    type Structure_ = Special.Structure | Structure;
    class RegisterParticleProvidersEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.ParticleEngine_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        registerSprite<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider$Sprite_<T>): void;
        registerSpecial<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider_<T>): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        registerSpriteSet<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleEngine$SpriteParticleRegistration_<T>): void;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RegisterParticleProvidersEvent_ = RegisterParticleProvidersEvent;
    abstract class ImmutableCollections$AbstractImmutableList <E> extends Internal.ImmutableCollections$AbstractImmutableCollection<E> implements Internal.RandomAccess, Internal.List<E> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        sort(arg0: Internal.Comparator_<E>): void;
        notify(): void;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        "remove(int)"(arg0: number): E;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        abstract indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract "remove(java.lang.Object)"(arg0: any): boolean;
        listIterator(arg0: number): Internal.ListIterator<E>;
        iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.List<E>;
        abstract lastIndexOf(arg0: any): number;
        getClass(): typeof any;
        abstract get(arg0: number): E;
        abstract add(arg0: E): boolean;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        abstract isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        set(arg0: number, arg1: E): E;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        remove(arg0: number): E;
        contains(arg0: any): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        toString(): string;
        notifyAll(): void;
        abstract "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        abstract toArray(): any[];
        hashCode(): number;
        abstract size(): number;
        abstract clear(): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableCollections$AbstractImmutableList_<E> = ImmutableCollections$AbstractImmutableList<E>;
    interface Matrix2fc {
        abstract rotate(arg0: number, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract m00(): number;
        abstract invert(arg0: Internal.Matrix2f_): Internal.Matrix2f;
        abstract normalizedPositiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract "get(org.joml.Matrix3f)"(arg0: Matrix3f_): Matrix3f;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract getRow(arg0: number, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract getColumn(arg0: number, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract lerp(arg0: Internal.Matrix2fc_, arg1: number, arg2: Internal.Matrix2f_): Internal.Matrix2f;
        abstract get(arg0: Internal.Matrix2f_): Internal.Matrix2f;
        abstract isFinite(): boolean;
        abstract transform(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract positiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract mul(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract "getTransposed(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(int,int)"(arg0: number, arg1: number): number;
        abstract normal(arg0: Internal.Matrix2f_): Internal.Matrix2f;
        abstract m10(): number;
        abstract scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix2f_): Internal.Matrix2f;
        abstract sub(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract "get(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: number[]): number[];
        abstract transformTranspose(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract "getTransposed(int,java.nio.FloatBuffer)"(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulComponentWise(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract "get(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: Matrix3f_): Matrix3f;
        abstract "get(float[],int)"(arg0: number[], arg1: number): number[];
        abstract get(arg0: number[], arg1: number): number[];
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "getTransposed(int,java.nio.ByteBuffer)"(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: number, arg1: number): number;
        abstract transform(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transformTranspose(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract determinant(): number;
        abstract m01(): number;
        abstract mulLocal(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract add(arg0: Internal.Matrix2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract normalizedPositiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract "get(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract rotateLocal(arg0: number, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract getRotation(): number;
        abstract get(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract getScale(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract scale(arg0: number, arg1: number, arg2: Internal.Matrix2f_): Internal.Matrix2f;
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get(float[])"(arg0: number[]): number[];
        abstract positiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract "get(org.joml.Matrix2f)"(arg0: Internal.Matrix2f_): Internal.Matrix2f;
        abstract "getTransposed(java.nio.FloatBuffer)"(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract "get(org.joml.Matrix3x2f)"(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract "scale(float,org.joml.Matrix2f)"(arg0: number, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract scale(arg0: number, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract m11(): number;
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract equals(arg0: Internal.Matrix2fc_, arg1: number): boolean;
        abstract "scale(org.joml.Vector2fc,org.joml.Matrix2f)"(arg0: Internal.Vector2fc_, arg1: Internal.Matrix2f_): Internal.Matrix2f;
        abstract transform(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getToAddress(arg0: number): this;
        abstract transpose(arg0: Internal.Matrix2f_): Internal.Matrix2f;
        abstract transformTranspose(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        get finite(): boolean
        get rotation(): number
    }
    type Matrix2fc_ = Matrix2fc;
    class Rabbit$Variant extends Internal.Enum<Internal.Rabbit$Variant> implements Internal.StringRepresentable {
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Rabbit$Variant>>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getDeclaringClass(): typeof Internal.Rabbit$Variant;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.Rabbit$Variant_): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        id(): number;
        static byId(arg0: number): Internal.Rabbit$Variant;
        static values(): Internal.Rabbit$Variant[];
        "compareTo(net.minecraft.world.entity.animal.Rabbit$Variant)"(arg0: Internal.Rabbit$Variant_): number;
        static valueOf(arg0: string): Internal.Rabbit$Variant;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.Rabbit$Variant
        static readonly WHITE_SPLOTCHED: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly EVIL: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly WHITE: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly SALT: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly BLACK: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly GOLD: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly BROWN: (Internal.Rabbit$Variant) & (Internal.Rabbit$Variant);
        static readonly CODEC: Internal.Codec<Internal.Rabbit$Variant>;
    }
    type Rabbit$Variant_ = "white_splotched" | Rabbit$Variant | "gold" | "white" | "evil" | "brown" | "black" | "salt";
    interface JsonSerializationContext {
        abstract serialize(arg0: any): com.google.gson.JsonElement;
        abstract serialize(arg0: any, arg1: Internal.Type_): com.google.gson.JsonElement;
    }
    type JsonSerializationContext_ = JsonSerializationContext;
    class LootrShulkerBlock extends Internal.ShulkerBoxBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getBlockByColor(arg0: Internal.DyeColor_): Internal.Block;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static getColorFromBlock(arg0: Internal.Block_): Internal.DyeColor;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        getExplosionResistance(): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        static getColoredItemStack(arg0: Internal.DyeColor_): Internal.ItemStack;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getColorFromItem(arg0: Internal.Item_): Internal.DyeColor;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        getColor(): Internal.DyeColor;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get color(): Internal.DyeColor
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type LootrShulkerBlock_ = LootrShulkerBlock;
    class Vindicator extends Internal.AbstractIllager {
        constructor(arg0: Internal.EntityType_<Internal.Vindicator>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        localvar$bih000$takeKnockback_HEAD_changeStrength(knockbackStrength: number): number;
        setTarget(arg0: Internal.LivingEntity_): void;
        enforceFoodSync(): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setModifyDamageDealtPowers(arg0: Internal.List_<any>): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        applyRaidBuffs(arg0: number, arg1: boolean): void;
        setMotionZ(z: number): void;
        canJoinRaid(): boolean;
        setCanJoinRaid(arg0: boolean): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        getIsInsideStructureTracker(): Internal.IsInsideStructureTracker;
        canJoinPatrol(): boolean;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        invokeTurnHead(arg0: number, arg1: number): number;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getArmPose(): Internal.AbstractIllager$IllagerArmPose;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        redirect$bce000$method_26317Proxy(arg0: Internal.LivingEntity_, arg1: number, arg2: boolean, arg3: Vec3d_): Vec3d;
        getRemovalReason(): Internal.Entity$RemovalReason;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        setTicksOutsideRaid(arg0: number): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$coa000$friendsandfoes_readCustomDataFromNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        addEatEffect(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): void;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        setDimension(arg0: Internal.EntityDimensions_): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        getModifyDamageTakenPowers(): Internal.List<any>;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        redirect$bcp000$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        redirect$bcp000$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        getCurrentRaid(): Internal.Raid;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        modifyReturnValue$zbm000$additionalEntityAttributes$getMaxAir(arg0: number): number;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        getWardrobe(): Internal.SkinWardrobeJS;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        setLastAttackedTicks(arg0: number): void;
        getModifyDamageDealtPowers(): Internal.List<any>;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        setCurrentModifyFoodPowers(arg0: Internal.List_<any>): void;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        setCurrentRaid(arg0: Internal.Raid_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setOriginalFoodStack(arg0: Internal.ItemStack_): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isMoving(): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getPatrolTarget(): BlockPos;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidHeightLoosely(arg0: Internal.TagKey_<any>): number;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        handler$bbn000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setPatrolLeader(arg0: boolean): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        invokeDropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        shouldSyncFood(): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        serializeNBT(): Internal.CompoundTag;
        hasActiveRaid(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        canBeLeader(): boolean;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        handler$coa000$friendsandfoes_writeCustomDataToNbt(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        redirect$bcp000$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        getVisualScale(): number;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        handler$ccm001$onTick(ci: Internal.CallbackInfo_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        handler$zdi000$getGroup(arg0: Internal.CallbackInfoReturnable_<any>): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setModifyDamageTakenPowers(arg0: Internal.List_<any>): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        redirect$dae000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        findPatrolTarget(): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        setPatrolTarget(arg0: BlockPos_): void;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        getOriginalFoodStack(): Internal.ItemStack;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setArmorValues(arg0: number, arg1: number): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        static checkPatrollingMonsterSpawnRules(arg0: Internal.EntityType_<Internal.PatrollingMonster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        handler$bcp000$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        setCelebrating(arg0: boolean): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        isSubmergedInLoosely(arg0: Internal.TagKey_<any>): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        handler$coa000$friendsandfoes_onDeath(damageSource: DamageSource_, ci: Internal.CallbackInfo_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        localvar$bcm000$apoth_checkFallDamageWithGravity(arg0: number): number;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        callIsBeingRainedOn(): boolean;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        handler$bcp000$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        handler$cof000$friendsandfoes_damage(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        bypassDamageCheck(arg0: boolean): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        hasPatrolTarget(): boolean;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        getWave(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        getTicksOutsideRaid(): number;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        gatherDamagePowers(arg0: Internal.Entity_, arg1: DamageSource_, arg2: number): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        position(): Vec3d;
        setTimeout(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        redirect$bcp000$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        setWave(arg0: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        resetFoodSync(): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        bypassesDamageCheck(): boolean;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        isCelebrating(): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        getCelebrateSound(): Internal.SoundEvent;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        wrapOperation$cmj000$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        handler$bcp000$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        rideTick(): void;
        redirect$bcp000$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        handler$ccm000$onRemove(ci: Internal.CallbackInfo_): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        getCurrentModifyFoodPowers(): Internal.List<any>;
        revive(): void;
        isPatrolLeader(): boolean;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getLastAttackedTicks(): number;
        modify$zbn000$additionalEntityAttributes$waterSpeed(arg0: number): number;
        addDeltaMovement(arg0: Vec3d_): void;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        handler$bih000$getAttributeValue_Inject(attribute: Internal.Attribute_, cir: Internal.CallbackInfoReturnable_<any>): void;
        artifacts$getPocketPistonLength(): number;
        setKnockbackMultiplier_BetterCombat(value: number): void;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        handler$bci000$doWaterBreathing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        handler$dfb000$aw2$spawnAtLocation(itemStack: Internal.ItemStack_, f: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        readCapsFrom(arg0: Internal.CompoundTag_): void;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        setVisualScale(arg0: number): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set modifyDamageDealtPowers(arg0: Internal.List_<any>)
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        set canJoinRaid(arg0: boolean)
        get blockY(): number
        get isInsideStructureTracker(): Internal.IsInsideStructureTracker
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get armPose(): Internal.AbstractIllager$IllagerArmPose
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set ticksOutsideRaid(arg0: number)
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        set dimension(arg0: Internal.EntityDimensions_)
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get modifyDamageTakenPowers(): Internal.List<any>
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get currentRaid(): Internal.Raid
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        get wardrobe(): Internal.SkinWardrobeJS
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        set lastAttackedTicks(arg0: number)
        get modifyDamageDealtPowers(): Internal.List<any>
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set currentModifyFoodPowers(arg0: Internal.List_<any>)
        get blocking(): boolean
        set currentRaid(arg0: Internal.Raid_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        set originalFoodStack(arg0: Internal.ItemStack_)
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get moving(): boolean
        get patrolTarget(): BlockPos
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        set patrolLeader(arg0: boolean)
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get visualScale(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        set modifyDamageTakenPowers(arg0: Internal.List_<any>)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        set patrolTarget(arg0: BlockPos_)
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get originalFoodStack(): Internal.ItemStack
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set celebrating(arg0: boolean)
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get wave(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get ticksOutsideRaid(): number
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set wave(arg0: number)
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get celebrating(): boolean
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get celebrateSound(): Internal.SoundEvent
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get currentModifyFoodPowers(): Internal.List<any>
        get patrolLeader(): boolean
        get bbWidth(): number
        get lastAttackedTicks(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        set knockbackMultiplier_BetterCombat(value: number)
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        set visualScale(arg0: number)
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Vindicator_ = Vindicator;
    class EventFactory$EventImpl <T> implements dev.architectury.event.Event<T> {
        constructor(function_: Internal.Function_<Internal.List<T>, T>)
        getClass(): typeof any;
        invoker(): T;
        toString(): string;
        unregister(listener: T): void;
        register(listener: T): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        clearListeners(): void;
        hashCode(): number;
        update(): void;
        wait(): void;
        wait(arg0: number): void;
        isRegistered(listener: T): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type EventFactory$EventImpl_<T> = EventFactory$EventImpl<T>;
    abstract class VerticalAlignment extends Internal.Enum<Internal.VerticalAlignment> {
        abstract getYPos(arg0: number, arg1: number): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.VerticalAlignment_): number;
        static valueOf(arg0: string): Internal.VerticalAlignment;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.VerticalAlignment;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.VerticalAlignment>>;
        "compareTo(mezz.jei.api.gui.placement.VerticalAlignment)"(arg0: Internal.VerticalAlignment_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static values(): Internal.VerticalAlignment[];
        get class(): typeof any
        get declaringClass(): typeof Internal.VerticalAlignment
        static readonly CENTER: Internal.VerticalAlignment;
        static readonly BOTTOM: Internal.VerticalAlignment;
        static readonly TOP: Internal.VerticalAlignment;
    }
    type VerticalAlignment_ = "center" | "bottom" | VerticalAlignment | "top";
    class ReportingContext {
        constructor(arg0: Internal.AbuseReportSender_, arg1: Internal.ReportEnvironment_, arg2: Internal.ChatLog_)
        getClass(): typeof any;
        toString(): string;
        draftReportHandled(arg0: Internal.Minecraft_, arg1: Internal.Screen_, arg2: Internal.Runnable_, arg3: boolean): void;
        notifyAll(): void;
        sender(): Internal.AbuseReportSender;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        chatLog(): Internal.ChatLog;
        matches(arg0: Internal.ReportEnvironment_): boolean;
        hashCode(): number;
        static create(arg0: Internal.ReportEnvironment_, arg1: Internal.UserApiService_): Internal.ReportingContext;
        wait(): void;
        setChatReportDraft(arg0: Internal.ChatReportBuilder$ChatReport_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        hasDraftReport(): boolean;
        hasDraftReportFor(arg0: Internal.UUID_): boolean;
        get class(): typeof any
        set chatReportDraft(arg0: Internal.ChatReportBuilder$ChatReport_)
    }
    type ReportingContext_ = ReportingContext;
    interface IGeometryBakingContext {
        abstract getRenderTypeHint(): ResourceLocation;
        abstract useAmbientOcclusion(): boolean;
        abstract isGui3d(): boolean;
        abstract getModelName(): string;
        abstract isComponentVisible(arg0: string, arg1: boolean): boolean;
        getRenderType(arg0: ResourceLocation_): Internal.RenderTypeGroup;
        getRenderTypeFastHint(): ResourceLocation;
        abstract useBlockLight(): boolean;
        abstract getTransforms(): Internal.ItemTransforms;
        abstract getMaterial(arg0: string): Internal.Material;
        abstract getRootTransform(): Internal.Transformation;
        abstract hasMaterial(arg0: string): boolean;
        get renderTypeHint(): ResourceLocation
        get gui3d(): boolean
        get modelName(): string
        get renderTypeFastHint(): ResourceLocation
        get transforms(): Internal.ItemTransforms
        get rootTransform(): Internal.Transformation
    }
    type IGeometryBakingContext_ = IGeometryBakingContext;
    class LlamaPlushie extends Internal.Plushie {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(ctx: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, p_220053_2_: Internal.BlockGetter_, p_220053_3_: BlockPos_, p_220053_4_: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type LlamaPlushie_ = LlamaPlushie;
    interface Long2BooleanFunction extends it.unimi.dsi.fastutil.Function<number, boolean>, Internal.LongPredicate {
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2BooleanFunction<T>;
        remove(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Long,java.lang.Boolean)"(arg0: number, arg1: boolean): boolean;
        put(arg0: number, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2BooleanFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<number, T>;
        or(arg0: Internal.LongPredicate_): Internal.LongPredicate;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        apply(arg0: number): boolean;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        abstract get(arg0: number): boolean;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Long2ByteFunction;
        and(arg0: Internal.LongPredicate_): Internal.LongPredicate;
        negate(): Internal.LongPredicate;
        "remove(long)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2BooleanFunction;
        containsKey(arg0: number): boolean;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2BooleanFunction;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Long2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: boolean): boolean;
        "put(long,boolean)"(arg0: number, arg1: boolean): boolean;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Long2ObjectFunction<T>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        test(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2BooleanFunction;
        "containsKey(long)"(arg0: number): boolean;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Long2LongFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, boolean>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): boolean;
        "getOrDefault(long,boolean)"(arg0: number, arg1: boolean): boolean;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Long2FloatFunction;
        defaultReturnValue(): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): boolean;
        composeLong(arg0: Internal.Long2LongFunction_): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Boolean)"(arg0: any, arg1: boolean): boolean;
        getOrDefault(arg0: number, arg1: boolean): boolean;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Long2ReferenceFunction<T>;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Long2DoubleFunction;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Long2IntFunction;
        abstract "get(long)"(arg0: number): boolean;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2BooleanFunction<T>;
        clear(): void;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2BooleanFunction;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2BooleanFunction;
    }
    type Long2BooleanFunction_ = Long2BooleanFunction;
    class FMLConstructModEvent extends Internal.ParallelDispatchEvent {
        constructor()
        constructor(arg0: Internal.ModContainer_, arg1: Internal.ModLoadingStage_)
        getIMCStream(): Internal.Stream<Internal.InterModComms$IMCMessage>;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "enqueueWork(java.util.function.Supplier)"<T>(arg0: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        getIMCStream(arg0: Internal.Predicate_<string>): Internal.Stream<Internal.InterModComms$IMCMessage>;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        description(): string;
        getResult(): Internal.Event$Result;
        toString(): string;
        enqueueWork<T>(arg0: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        notifyAll(): void;
        "enqueueWork(java.lang.Runnable)"(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        enqueueWork(arg0: Internal.Runnable_): Internal.CompletableFuture<void>;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get IMCStream(): Internal.Stream<Internal.InterModComms$IMCMessage>
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get result(): Internal.Event$Result
        set result(arg0: Internal.Event$Result_)
        get phase(): Internal.EventPriority
    }
    type FMLConstructModEvent_ = FMLConstructModEvent;
    class BlockSnapshot {
        getClass(): typeof any;
        getCurrentBlock(): Internal.BlockState;
        restore(arg0: boolean): boolean;
        toString(): string;
        notifyAll(): void;
        getFlag(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        restoreToLocation(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: boolean, arg3: boolean): boolean;
        restore(): boolean;
        getPos(): BlockPos;
        hashCode(): number;
        restore(arg0: boolean, arg1: boolean): boolean;
        getBlockEntity(): Internal.BlockEntity;
        wait(): void;
        static create(arg0: Internal.ResourceKey_<Internal.Level>, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number): Internal.BlockSnapshot;
        wait(arg0: number): void;
        getTag(): Internal.CompoundTag;
        getReplacedBlock(): Internal.BlockState;
        equals(arg0: any): boolean;
        static create(arg0: Internal.ResourceKey_<Internal.Level>, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockSnapshot;
        getLevel(): Internal.LevelAccessor;
        get class(): typeof any
        get currentBlock(): Internal.BlockState
        get flag(): number
        get pos(): BlockPos
        get blockEntity(): Internal.BlockEntity
        get tag(): Internal.CompoundTag
        get replacedBlock(): Internal.BlockState
        get level(): Internal.LevelAccessor
    }
    type BlockSnapshot_ = BlockSnapshot;
    class CooldownPower extends Internal.CooldownPowerFactory$Simple<Internal.CooldownConfiguration> {
        constructor()
        getContainedPowers(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>): Internal.Map<string, Internal.Holder<Internal.ConfiguredPower<any, any>>>;
        getClass(): typeof any;
        use(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        tickInterval(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        getCodec(): Internal.Codec<Internal.ConfiguredPower<Internal.CooldownConfiguration, any>>;
        canUse(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): boolean;
        onAdded(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        getMinimum(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        onRemoved(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        shouldRender(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        increment(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        tick(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        initCapabilities(): Internal.ICapabilityProvider;
        canTick(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): boolean;
        isActive(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): boolean;
        getLegacyFactory(): Internal.PowerFactory<any>;
        deserialize(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.IPowerContainer_, arg2: Internal.CompoundTag_): void;
        change(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_, arg2: number): number;
        toString(): string;
        onGained(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        notifyAll(): void;
        getMaximum(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        getRenderSettings(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): Internal.HudRender;
        getFill(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        onRespawn(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        decrement(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        getContainedPowerKeys(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>): Internal.Set<Internal.ResourceKey<Internal.ConfiguredPower<any, any>>>;
        onLost(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): void;
        hashCode(): number;
        serialize(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.IPowerContainer_, arg2: Internal.CompoundTag_): void;
        getValue(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        configure(arg0: Internal.CooldownConfiguration_, arg1: Internal.PowerData_): Internal.ConfiguredPower<Internal.CooldownConfiguration, any>;
        assign(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_, arg2: number): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getProgress(arg0: Internal.ConfiguredPower_<Internal.CooldownConfiguration, any>, arg1: Internal.Entity_): number;
        complete(arg0: ResourceLocation_, arg1: Internal.CooldownConfiguration_): Internal.CooldownConfiguration;
        get class(): typeof any
        get codec(): Internal.Codec<Internal.ConfiguredPower<Internal.CooldownConfiguration, any>>
        get legacyFactory(): Internal.PowerFactory<any>
    }
    type CooldownPower_ = CooldownPower;
    class ElementType extends Internal.Enum<Internal.ElementType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.ElementType;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ElementType>>;
        notifyAll(): void;
        compareTo(arg0: Internal.ElementType_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.ElementType;
        hashCode(): number;
        "compareTo(java.lang.annotation.ElementType)"(arg0: Internal.ElementType_): number;
        static values(): Internal.ElementType[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ElementType
        static readonly TYPE: (Internal.ElementType) & (Internal.ElementType);
        static readonly TYPE_PARAMETER: (Internal.ElementType) & (Internal.ElementType);
        static readonly MODULE: (Internal.ElementType) & (Internal.ElementType);
        static readonly PARAMETER: (Internal.ElementType) & (Internal.ElementType);
        static readonly PACKAGE: (Internal.ElementType) & (Internal.ElementType);
        static readonly METHOD: (Internal.ElementType) & (Internal.ElementType);
        static readonly FIELD: (Internal.ElementType) & (Internal.ElementType);
        static readonly LOCAL_VARIABLE: (Internal.ElementType) & (Internal.ElementType);
        static readonly TYPE_USE: (Internal.ElementType) & (Internal.ElementType);
        static readonly CONSTRUCTOR: (Internal.ElementType) & (Internal.ElementType);
        static readonly ANNOTATION_TYPE: (Internal.ElementType) & (Internal.ElementType);
        static readonly RECORD_COMPONENT: (Internal.ElementType) & (Internal.ElementType);
    }
    type ElementType_ = ElementType | "method" | "type_parameter" | "module" | "constructor" | "annotation_type" | "package" | "type" | "type_use" | "parameter" | "field" | "local_variable" | "record_component";
    class TemperateFrogBootsItem$Boots extends Internal.TemperateFrogBootsItem {
        constructor()
        setItemRenderer(data: Internal.AbstractForgeItemRenderer_): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        handler$dcf000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$eef4e0$1(): Internal.UUID;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        getAssociatedObject(key: Internal.IAssociatedContainerKey_<any>): any;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setAssociatedObject(key: Internal.IAssociatedContainerKey_<any>, value: any): void;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$eef4e0$0(): Internal.UUID;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        set itemRenderer(data: Internal.AbstractForgeItemRenderer_)
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type TemperateFrogBootsItem$Boots_ = TemperateFrogBootsItem$Boots;
    interface OptionalSupplier <T> extends Internal.Supplier<T> {
        getOrNull(): T;
        orElse(other: T): T;
        abstract isPresent(): boolean;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        abstract get(): T;
        toOptional(): Internal.Optional<T>;
        get orNull(): T
        get present(): boolean
    }
    type OptionalSupplier_<T> = OptionalSupplier<T>;
    class LivingHurtEvent extends Internal.LivingEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        isCanceled(): boolean;
        getSource(): DamageSource;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getAmount(): number;
        setAmount(arg0: number): void;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get canceled(): boolean
        get source(): DamageSource
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get amount(): number
        set amount(arg0: number)
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LivingHurtEvent_ = LivingHurtEvent;
    class Gateway$Size extends Internal.Enum<Internal.Gateway$Size> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(dev.shadowsoffire.gateways.gate.Gateway$Size)"(arg0: Internal.Gateway$Size_): number;
        toString(): string;
        getDims(): Internal.EntityDimensions;
        notifyAll(): void;
        compareTo(arg0: Internal.Gateway$Size_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getScale(): number;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.Gateway$Size;
        name(): string;
        getDeclaringClass(): typeof Internal.Gateway$Size;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.Gateway$Size[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Gateway$Size>>;
        get class(): typeof any
        get dims(): Internal.EntityDimensions
        get scale(): number
        get declaringClass(): typeof Internal.Gateway$Size
        static readonly LARGE: (Internal.Gateway$Size) & (Internal.Gateway$Size);
        static readonly MEDIUM: (Internal.Gateway$Size) & (Internal.Gateway$Size);
        static readonly CODEC: Internal.Codec<Internal.Gateway$Size>;
        static readonly SMALL: (Internal.Gateway$Size) & (Internal.Gateway$Size);
    }
    type Gateway$Size_ = "medium" | "large" | "small" | Gateway$Size;
    class MethodType implements Internal.Constable, Internal.TypeDescriptor$OfMethod<typeof any, Internal.MethodType>, Internal.Serializable {
        appendParameterTypes(arg0: Internal.List_<typeof any>): this;
        "appendParameterTypes(java.util.List)"(arg0: Internal.List_<typeof any>): this;
        describeConstable(): Internal.Optional<Internal.MethodTypeDesc>;
        "insertParameterTypes(int,java.lang.Class[])"(arg0: number, ...arg1: typeof any[]): this;
        notify(): void;
        "insertParameterTypes(int,java.util.List)"(arg0: number, arg1: Internal.List_<typeof any>): this;
        changeParameterType(arg0: number, arg1: Internal.TypeDescriptor$OfField_<any>): Internal.TypeDescriptor$OfMethod<any, any>;
        unwrap(): this;
        insertParameterTypes(arg0: number, arg1: Internal.List_<typeof any>): this;
        appendParameterTypes(...arg0: typeof any[]): this;
        static "methodType(java.lang.Class,java.lang.Class[])"(arg0: typeof any, arg1: typeof any[]): Internal.MethodType;
        static methodType(arg0: typeof any, arg1: Internal.List_<typeof any>): Internal.MethodType;
        "changeParameterType(int,java.lang.invoke.TypeDescriptor$OfField)"(arg0: number, arg1: Internal.TypeDescriptor$OfField_<any>): Internal.TypeDescriptor$OfMethod<any, any>;
        static methodType(arg0: typeof any, arg1: typeof any, ...arg2: typeof any[]): Internal.MethodType;
        returnType(): typeof any;
        insertParameterTypes(arg0: number, arg1: Internal.TypeDescriptor$OfField_<any>[]): Internal.TypeDescriptor$OfMethod<any, any>;
        static fromMethodDescriptorString(arg0: string, arg1: Internal.ClassLoader_): Internal.MethodType;
        insertParameterTypes(arg0: number, ...arg1: typeof any[]): this;
        "changeReturnType(java.lang.Class)"(arg0: typeof any): this;
        static "methodType(java.lang.Class,java.lang.invoke.MethodType)"(arg0: typeof any, arg1: Internal.MethodType_): Internal.MethodType;
        wait(): void;
        static methodType(arg0: typeof any): Internal.MethodType;
        changeParameterType(arg0: number, arg1: typeof any): this;
        static methodType(arg0: typeof any, arg1: typeof any): Internal.MethodType;
        erase(): this;
        changeReturnType(arg0: Internal.TypeDescriptor$OfField_<any>): Internal.TypeDescriptor$OfMethod<any, any>;
        hasWrappers(): boolean;
        getClass(): typeof any;
        "insertParameterTypes(int,java.lang.invoke.TypeDescriptor$OfField[])"(arg0: number, arg1: Internal.TypeDescriptor$OfField_<any>[]): Internal.TypeDescriptor$OfMethod<any, any>;
        descriptorString(): string;
        static genericMethodType(arg0: number, arg1: boolean): Internal.MethodType;
        wait(arg0: number, arg1: number): void;
        changeReturnType(arg0: typeof any): this;
        generic(): this;
        parameterType(arg0: number): typeof any;
        parameterList(): Internal.List<typeof any>;
        static "methodType(java.lang.Class,java.lang.Class)"(arg0: typeof any, arg1: typeof any): Internal.MethodType;
        hasPrimitives(): boolean;
        static genericMethodType(arg0: number): Internal.MethodType;
        toString(): string;
        "changeReturnType(java.lang.invoke.TypeDescriptor$OfField)"(arg0: Internal.TypeDescriptor$OfField_<any>): Internal.TypeDescriptor$OfMethod<any, any>;
        dropParameterTypes(arg0: number, arg1: number): Internal.TypeDescriptor$OfMethod<any, any>;
        notifyAll(): void;
        parameterCount(): number;
        static methodType(arg0: typeof any, arg1: Internal.MethodType_): Internal.MethodType;
        toMethodDescriptorString(): string;
        static "methodType(java.lang.Class,java.util.List)"(arg0: typeof any, arg1: Internal.List_<typeof any>): Internal.MethodType;
        hashCode(): number;
        wrap(): this;
        wait(arg0: number): void;
        "changeParameterType(int,java.lang.Class)"(arg0: number, arg1: typeof any): this;
        static methodType(arg0: typeof any, arg1: typeof any[]): Internal.MethodType;
        lastParameterType(): typeof any;
        equals(arg0: any): boolean;
        "appendParameterTypes(java.lang.Class[])"(...arg0: typeof any[]): this;
        parameterArray(): typeof any[];
        get class(): typeof any
    }
    type MethodType_ = MethodType;
    class FaceAttachedHorizontalDirectionalBlock extends Internal.HorizontalDirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        crafttweaker$setJumpFactor(arg0: number): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        crafttweaker$setExplosionResistance(arg0: number): void;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        crafttweaker$getFriction(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$getHasCollision(): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        crafttweaker$setFriction(arg0: number): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        crafttweaker$setHasCollision(arg0: boolean): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        handler$zbk000$additionalEntityAttributes$saveBreakingPlayer(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_, arg6: Internal.CallbackInfo_): void;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        crafttweaker$setSpeedFactor(arg0: number): void;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        crafttweaker$getSpeedFactor(): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        handler$coj000$friendsandfoes_hasRandomTicks(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        crafttweaker$getExplosionResistance(): number;
        handler$coi000$friendsandfoes_onUse(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        handler$coi000$friendsandfoes_randomTick(state: Internal.BlockState_, world: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        crafttweaker$getJumpFactor(): number;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACE: Internal.EnumProperty<Internal.AttachFace>;
    }
    type FaceAttachedHorizontalDirectionalBlock_ = FaceAttachedHorizontalDirectionalBlock;
    interface SubstanceEffect {
        abstract apply(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        update(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: number): boolean;
        abstract getName(): string;
        abstract isLingering(): boolean;
        get name(): string
        get lingering(): boolean
    }
    type SubstanceEffect_ = SubstanceEffect;
    class KeyMapping implements Internal.AccessKeyMapping, Internal.Comparable<Internal.KeyMapping>, Internal.IForgeKeyMapping, Internal.KeyMappingExtension, net.blay09.mods.kuma.mixin.KeyMappingAccessor, Internal.KeyMappingAccessor {
        constructor(arg0: string, arg1: Internal.IKeyConflictContext_, arg2: Internal.KeyModifier_, arg3: Internal.InputConstants$Key_, arg4: string)
        constructor(arg0: string, arg1: Internal.IKeyConflictContext_, arg2: Internal.KeyModifier_, arg3: Internal.InputConstants$Type_, arg4: number, arg5: string)
        constructor(arg0: string, arg1: Internal.IKeyConflictContext_, arg2: Internal.InputConstants$Type_, arg3: number, arg4: string)
        constructor(arg0: string, arg1: number, arg2: string)
        constructor(arg0: string, arg1: Internal.InputConstants$Type_, arg2: number, arg3: string)
        constructor(arg0: string, arg1: Internal.IKeyConflictContext_, arg2: Internal.InputConstants$Key_, arg3: string)
        kbb$unregister(): void;
        isConflictContextAndModifierActive(): boolean;
        notify(): void;
        compareTo(arg0: any): number;
        setKeyConflictContext(arg0: Internal.IKeyConflictContext_): void;
        setKeyModifierAndCode(arg0: Internal.KeyModifier_, arg1: Internal.InputConstants$Key_): void;
        saveString(): string;
        same(arg0: Internal.KeyMapping_): boolean;
        static click(arg0: Internal.InputConstants$Key_): void;
        getDefaultKey(): Internal.InputConstants$Key;
        static releaseAll(): void;
        setKey(arg0: Internal.InputConstants$Key_): void;
        takeOverForBundle(): void;
        "compareTo(net.minecraft.client.KeyMapping)"(arg0: Internal.KeyMapping_): number;
        isDefault(): boolean;
        getCategory(): string;
        isDown(): boolean;
        wait(): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static setAll(): void;
        consumeClick(): boolean;
        getClass(): typeof any;
        kbb$getDisplayName(): net.minecraft.network.chat.Component;
        static resetMapping(): void;
        wait(arg0: number, arg1: number): void;
        static set(arg0: Internal.InputConstants$Key_, arg1: boolean): void;
        isUnbound(): boolean;
        static createNameSupplier(arg0: string): Internal.Supplier<net.minecraft.network.chat.Component>;
        matchesMouse(arg0: number): boolean;
        incrementClickCount(): void;
        controlling$getKey(): Internal.InputConstants$Key;
        getKeyConflictContext(): Internal.IKeyConflictContext;
        getKey(): Internal.InputConstants$Key;
        getName(): string;
        hasKeyModifierConflict(arg0: Internal.KeyMapping_): boolean;
        isActiveAndMatches(arg0: Internal.InputConstants$Key_): boolean;
        setDown(arg0: boolean): void;
        setToDefault(): void;
        toString(): string;
        restoreToOriginalKey(): void;
        notifyAll(): void;
        getDefaultKeyModifier(): Internal.KeyModifier;
        getKeyModifier(): Internal.KeyModifier;
        compareTo(arg0: Internal.KeyMapping_): number;
        static resetToggleKeys(): void;
        hashCode(): number;
        matches(arg0: number, arg1: number): boolean;
        wait(arg0: number): void;
        getTranslatedKeyMessage(): net.minecraft.network.chat.Component;
        equals(arg0: any): boolean;
        kbb$getNameOverride(): net.minecraft.network.chat.Component;
        get conflictContextAndModifierActive(): boolean
        set keyConflictContext(arg0: Internal.IKeyConflictContext_)
        get defaultKey(): Internal.InputConstants$Key
        set key(arg0: Internal.InputConstants$Key_)
        get "default"(): boolean
        get category(): string
        get down(): boolean
        get class(): typeof any
        get unbound(): boolean
        get keyConflictContext(): Internal.IKeyConflictContext
        get key(): Internal.InputConstants$Key
        get name(): string
        set down(arg0: boolean)
        get defaultKeyModifier(): Internal.KeyModifier
        get keyModifier(): Internal.KeyModifier
        get translatedKeyMessage(): net.minecraft.network.chat.Component
        key: Internal.InputConstants$Key;
        static readonly CATEGORY_GAMEPLAY: ("key.categories.gameplay") & (string);
        static readonly ALL: ({"key.jei.previousPage": Internal.KeyMapping, "key.origins.primary_active": Internal.KeyMapping, "cos.key.opencosarmorinventory": Internal.KeyMapping, "key.pmmo.addVein": Internal.KeyMapping, "key.jei.internal.left.click": Internal.KeyMapping, "key.voice_chat_toggle_recording": Internal.KeyMapping, "key.map_atlases.open_minimap": Internal.KeyMapping, "key.jei.showUses": Internal.KeyMapping, "key.jei.cheatItemStack2": Internal.KeyMapping, "key.configured.open_mod_list": Internal.KeyMapping, "key.voice_chat": Internal.KeyMapping, "key.togglePerspective": Internal.KeyMapping, "key.jei.nextRecipePage": Internal.KeyMapping, "key.pmmo.subVein": Internal.KeyMapping, "key.left": Internal.KeyMapping, "key.horsecombatcontrols.toggle": Internal.KeyMapping, "key.jei.closeRecipeGui": Internal.KeyMapping, "key.whisper": Internal.KeyMapping, "key.attack": Internal.KeyMapping, "key.use": Internal.KeyMapping, "key.jade.config": Internal.KeyMapping, "key.trashslot.toggleLock": Internal.KeyMapping, "key.loadToolbarActivator": Internal.KeyMapping, "key.forward": Internal.KeyMapping, "key.back": Internal.KeyMapping, "key.callhorse.desc": Internal.KeyMapping, "key.jei.toggleOverlay": Internal.KeyMapping, "key.cgm.attachments": Internal.KeyMapping, "key.inventory": Internal.KeyMapping, "key.jei.clearSearchBar": Internal.KeyMapping, "key.jei.internal.escape.key": Internal.KeyMapping, "key.drop": Internal.KeyMapping, "key.origins.view_origin": Internal.KeyMapping, "key.map_atlases.increase_slice": Internal.KeyMapping, "keybind.sophisticatedbackpacks.toggle_upgrade_5": Internal.KeyMapping, "key.puffish_skills.open": Internal.KeyMapping, "keybind.sophisticatedbackpacks.toggle_upgrade_4": Internal.KeyMapping, "keybind.sophisticatedbackpacks.toggle_upgrade_3": Internal.KeyMapping, "key.jei.showUses2": Internal.KeyMapping, "keybind.sophisticatedbackpacks.inventory_interaction": Internal.KeyMapping, "key.map_atlases.decrease_slice": Internal.KeyMapping, "keys.armourers_workshop.open-wardrobe": any, "key.jei.showRecipe": Internal.KeyMapping, "key.pmmo.vein": Internal.KeyMapping, "key.push_to_talk": Internal.KeyMapping, "key.jei.cheatOneItem2": Internal.KeyMapping, "key.jei.showRecipe2": Internal.KeyMapping, "key.pmmo.openMenu": Internal.KeyMapping, "placebo.toggleWings": Internal.KeyMapping, "keybind.sophisticatedbackpacks.toggle_upgrade_2": Internal.KeyMapping, "keybind.sophisticatedbackpacks.toggle_upgrade_1": Internal.KeyMapping, "key.trashslot.deleteAll": Internal.KeyMapping, "key.jei.bookmark": Internal.KeyMapping, "key.cgm.reload": Internal.KeyMapping, "key.sethorse.desc": Internal.KeyMapping, "keybind.sophisticatedbackpacks.open_backpack": Internal.KeyMapping, "key.ftbquests.quests": Internal.KeyMapping, "key.advancements": Internal.KeyMapping, "key.voice_chat_adjust_volumes": Internal.KeyMapping, "key.curios.open.desc": Internal.KeyMapping, "key.corpse.death_history": Internal.KeyMapping, "key.trashslot.delete": Internal.KeyMapping, "key.pmmo.showVein": Internal.KeyMapping, "key.keybindbundles.bundle_c0db8017-3058-49d9-8a4a-eec6a0754dde": any, "key.swapOffhand": Internal.KeyMapping, "key.saveToolbarActivator": Internal.KeyMapping, "key.cgm.unload": Internal.KeyMapping, "key.jump": Internal.KeyMapping, "key.jei.internal.right.click": Internal.KeyMapping, "key.modernfix.config": Internal.KeyMapping, "key.trashslot.toggle": Internal.KeyMapping, "key.showstats.desc": Internal.KeyMapping, "key.playerlist": Internal.KeyMapping, "key.voice_chat_settings": Internal.KeyMapping, "artifacts.key.night_vision_goggles.toggle": Internal.KeyMapping, "key.keybindbundles.bundle_85b2be76-4952-489b-89e1-7ae8e99f0585": any, "key.jade.narrate": Internal.KeyMapping, "key.jei.nextCategory": Internal.KeyMapping, "key.sneak": any, "artifacts.key.universal_attractor.toggle": Internal.KeyMapping, "key.disable_voice_chat": Internal.KeyMapping, "key.voice_chat_group": Internal.KeyMapping, "key.sprint": any, "key.keybindbundles.open_screen": any, "key.keybindbundles.open_radial_menu": any, "key.mute_microphone": Internal.KeyMapping, "key.map_atlases.place_pin": Internal.KeyMapping, "key.jei.cheatOneItem": Internal.KeyMapping, "key.jei.previousRecipePage": Internal.KeyMapping, "key.jade.show_recipes": Internal.KeyMapping, "key.origins.secondary_active": Internal.KeyMapping, "key.chat": Internal.KeyMapping, "key.jei.previousSearch": Internal.KeyMapping, "keys.armourers_workshop.undo": any, "key.fullscreen": Internal.KeyMapping, "key.smoothCamera": Internal.KeyMapping, "key.map_atlases.zoom_out_minimap": Internal.KeyMapping, "key.keybindbundles.bundle_1c474e10-7a9c-4359-98bd-c7dcabad22d2": any, "artifacts.key.helium_flamingo.activate": Internal.KeyMapping, "key.jei.nextPage": Internal.KeyMapping, "key.jade.show_overlay": Internal.KeyMapping, "key.jei.internal.enter.key": Internal.KeyMapping, "key.jei.toggleEditMode": Internal.KeyMapping, "key.pmmo.cyclevein": Internal.KeyMapping, "key.command": Internal.KeyMapping, "key.jei.recipeBack": Internal.KeyMapping, "key.jei.previousCategory": Internal.KeyMapping, "key.jei.toggleCheatModeConfigButton": Internal.KeyMapping, "key.jei.cheatItemStack": Internal.KeyMapping, "key.jei.maxTransferRecipeBookmark": Internal.KeyMapping, "key.entityculling.toggleBoxes": Internal.KeyMapping, "key.jei.internal.enter.key2": Internal.KeyMapping, "keybind.sophisticatedbackpacks.tool_swap": Internal.KeyMapping, "keybinds.bettercombat.toggle_mine_with_weapons": Internal.KeyMapping, "key.jade.show_details": Internal.KeyMapping, "key.hotbar.8": Internal.KeyMapping, "key.hotbar.7": Internal.KeyMapping, "key.map_atlases.zoom_in_minimap": Internal.KeyMapping, "key.hotbar.6": Internal.KeyMapping, "keybind.sophisticatedbackpacks.sort": Internal.KeyMapping, "key.hotbar.5": Internal.KeyMapping, "key.hotbar.4": Internal.KeyMapping, "key.jei.toggleWildcardHideIngredient": Internal.KeyMapping, "key.hotbar.3": Internal.KeyMapping, "key.hotbar.2": Internal.KeyMapping, "keybinds.bettercombat.feint": Internal.KeyMapping, "key.hotbar.1": Internal.KeyMapping, "key.keybindbundles.bundle_5ae3f818-b438-4f20-bd01-7f6efe39b4b2": any, "key.spectatorOutlines": Internal.KeyMapping, "key.jei.focusSearch": Internal.KeyMapping, "key.jei.toggleHideIngredient": Internal.KeyMapping, "key.jei.transferRecipeBookmark": Internal.KeyMapping, "key.ftbteams.open_gui": Internal.KeyMapping, "key.keybindbundles.bundle_46accae7-a6ee-485f-882b-b13c36ba3450": any, "key.pickItem": Internal.KeyMapping, "key.socialInteractions": Internal.KeyMapping, "key.jade.toggle_liquid": Internal.KeyMapping, "key.jei.nextSearch": Internal.KeyMapping, "key.jei.copy.recipe.id": Internal.KeyMapping, "key.jei.toggleCheatMode": Internal.KeyMapping, "key.hotbar.9": Internal.KeyMapping, "key.jade.show_uses": Internal.KeyMapping, "key.right": Internal.KeyMapping, "key.screenshot": Internal.KeyMapping, "key.hide_icons": Internal.KeyMapping, "key.pmmo.showList": Internal.KeyMapping, "key.entityculling.toggle": Internal.KeyMapping, "key.jei.toggleBookmarkOverlay": Internal.KeyMapping, "placebo.toggleTrails": Internal.KeyMapping}) & (Internal.Map<string, Internal.KeyMapping>);
        static readonly CATEGORY_MOVEMENT: ("key.categories.movement") & (string);
        static readonly CATEGORY_INVENTORY: ("key.categories.inventory") & (string);
        static readonly CATEGORY_MISC: ("key.categories.misc") & (string);
        static readonly CATEGORY_INTERFACE: ("key.categories.ui") & (string);
        static readonly CATEGORY_CREATIVE: ("key.categories.creative") & (string);
        static readonly CATEGORY_MULTIPLAYER: ("key.categories.multiplayer") & (string);
    }
    type KeyMapping_ = KeyMapping;
    class ArmorItemBuilder extends Internal.ItemBuilder {
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        createObject(): any;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        tier(t: Internal.ArmorMaterial_): this;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: com.google.gson.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        modifyTier(callback: Internal.Consumer_<Internal.MutableArmorTier>): this;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        createItemProperties(): Internal.Item$Properties;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: com.google.gson.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        readonly armorType: Internal.ArmorItem$Type;
        armorTier: Internal.MutableArmorTier;
    }
    type ArmorItemBuilder_ = ArmorItemBuilder;
    class CustomTaskEventJS extends Internal.EventJS {
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        setCheck(c: Internal.CustomTask$Check_): void;
        notifyAll(): void;
        setEnableButton(b: boolean): void;
        getTask(): Internal.CustomTask;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        setCheckTimer(t: number): void;
        wait(): void;
        setMaxProgress(max: number): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        set check(c: Internal.CustomTask$Check_)
        set enableButton(b: boolean)
        get task(): Internal.CustomTask
        set checkTimer(t: number)
        set maxProgress(max: number)
        readonly event: Internal.CustomTaskEvent;
    }
    type CustomTaskEventJS_ = CustomTaskEventJS;
}
declare namespace net.minecraft.world {
    interface ContainerListener {
        abstract containerChanged(arg0: net.minecraft.world.Container_): void;
        (arg0: net.minecraft.world.Container): void;
    }
    type ContainerListener_ = ((arg0: net.minecraft.world.Container)=> void) | ContainerListener;
}
