RageForHitting = damage / (0.5 * playerLevel)
RageForGettingHit = damage / (1.33333 * mobLevel)
RageForGettingHit = damage / (1.8 * (mobLevel - 8))
RageForGettingHit = damage / (1.5 * mobLevel + 3)

level 58, 4953 damage taken, 55 rage gain, 90.05(first 116)
level 55, 2518 damage taken, 30 rage gain, 83.93(first 107)
level 52, 5571 damage taken, 71 rage gain, 78.46(first 133)
level 50, 5162 damage taken, 68 rage gain, 75.91(first 94)
level 48, 4895 damage taken, 68 rage gain, 71.99(first 94)
level 45, 5125 damage taken, 76 rage gain, 67.43(first 86)
level 42, 4549 damage taken, 75 rage gain, 60.65
level 41, 4026 damage taken, 69 rage gain, 58.34(first 62)
level 40, 4065 damage taken, 72 rage gain, 56.46(first 57)(Scorpid Hunter)(5261armor)
level 40, 4065 damage taken, 72 rage gain, 56.46 - first 57 - Scorpid Hunter - 5261armor - 
level 40, 4094 damage taken, 72 rage gain, 56.86 - first 57 - Scorpid Hunter - 8:40 start - 8:51end - 5261armor - 
*level 40, 4345 damage taken, 72 rage gain, 60.34(first 84)
level 33, 3222 damage taken, 73 rage gain, 44.14
level 32, 2859 damage taken, 66 rage gain, 43.32

hits:rage
737:23(34.56)
703:23
628:21
615:20
589:19
588:19
368:12
357:12
356:12
354:12(11.8)
346:11
343:11
338:11
331:11
329:11
327:11
323:11 *
322:10
316:10 *
315:10
314:10
304:10
300:10
292:9
291:9

level 5
miss=10.12+11=21.12	370 18.47%
dodge=17.37+11=28.37	564 28.16%
parry=12.12+11=23.12	506 25.26%
block=23.12+11=34.12	563 28.11%
=106.73			=2003 100%

level 4
miss=9.88+11=20.88	434 21.65%
dodge=21.13+11=32.13	641 31.97%
parry=16.88+11=27.88	567 28.28%
block=33.88+11=44.88	363 18.10%
=125.77			=2005