
[Semi-Hardcore]
	"Enable Lives" = true
	"Enable Health" = true

	[Semi-Hardcore.Lives]
		#How many lives players spawns with
		#Range: > 0
		"Starting Lives" = 5
		#Max lives you can gain. 0 for infinite.
		#Range: > 0
		"Max Lives" = 0
		#Announce players' life lost to chat.
		"Announce Life Lost to Chat" = true

	[Semi-Hardcore.Health]
		#Players starting Health
		#Range: > 1
		"Starting Health" = 20
		#Half hearts lost when the player dies. Negative numbers can be used to give health to players.
		"Half hearts penalty on death" = 2

