tag v1.8
d9baa18740ec2be8111e36e6e9a1b75c25b78f2c
Adirelle <adirelle@gmail.com>
2012-09-01 11:47:46 +0200

First MoP release, so people stop complaining about v1.7.


--------------------

Adirelle:
	- Use new party/group API ; fixes issue #259.
	- Localization updated.
	- Defaults.lua patch by Thrael.
	- Warrior defaults updated.
	- StateModules tweaks.
	- "Localized" GetSpecialization.
	- Use IsClass for power thresholds.
	- Fixed Nature's Swiftness and Pulverize spell ids.
	- Updated hunter defaults, thanks to Thrael.
	- Increased the spell id limit for spell name validation.
	- Do not forget to use the *second* return value of UnitClass('player') for locale-insensitive comparaison...
	- Disabled all unexistant spells.
	Will need to find if they have been removed or if their id changed.
	- Updated contributor list.
	- Also load all state modules in debug mode.
	- Catch errors when loading settings to issue a short warning if no errorhandler was installed.
	- TOC fix.
	- Use (custom) IsClass("XXX") instead of class == "XXX" in Defaults.lua.
	IsClass is overriden in debug mode so all settings are loaded, and thus tested.
	- Gathered contributor list in Defaults.lua header.
	- Updated defaults for MoP, thanks to crymson.
	- Updated .gitattributes.
	- Updated mail and copyleft notice.
	- TOC bump.
	- EOL normalization.
