
WorldgenEvents.remove(allthemods => {
  allthemods.removeOres(props => {
    props.worldgenLayer = 'underground_ores';
    props.blocks = [
      "create:zinc_ore",
      "create:deepslate_zinc_ore",
      "occultism:silver_ore",
      "occultism:silver_ore_deepslate",
      "bigreactors:yellorite_ore",
      "immersiveengineering:ore_aluminum",
      "immersiveengineering:deepslate_ore_aluminum"
    ]
  })
})
