0.5.0
-------------------------------
MySQL support
Customizable messages 
* Convert Quests
* Sacrifices to gods
* Weather altars
* Could you implement a command for believers to vote new random priest? 
* A OP command to remove a priest.

* Preists can control religious wars with other gods with /gods war <godname> and /gods peace <godname>
* Believers who destroys altars of others gods triggers autmoatic religious wars
* Sort by numberOfPrayers when offering to be priest
* /g marry <player1> <player2>
* /war, /ally and /peace
* Curses on /war
* Blessings on /ally
* Set on fire curse
* Removed blessed player when leaving a religion

0.4.1
-------------------------------
* Gods no longer order slay quests on holy creatures!
* Fixed /gods desc command to be able to set multiple worded descriptions (gasp!)
* Fixed spelling mistake in "You cannot pray at a altar so soon .. " message. (About time)
* Config option for disabling "New god" messages
* /gods info now longer shows info about commandments when commandments are disabled in the config.


0.4.0
-------------------------------
* Fixed not being able to create new Gods!
* Optimization of Holy Land performance

0.3.9
-------------------------------
* Holyland now implemented
* Holyland permission node gods.holyland : When player has it, he is affected by holyland (i.e he cant build in other God's holylands)
* Removed items as a type of sign and commandment blessing. It was spoiling too many peoples item-based economies.
* No longer removes a whitelisted God with a minimum power just because he does not have believers
* Fixed possible exceptions when leaving a God

0.3.8
-------------------------------
* New Curse: Setting player on fire!
* New command: /gods desc for setting the religion description
* New command for setting public and private gods : /gods open /gods close
* New Command: /gods info without argument shows info for your own god
* Replaced health blessings with a healing potion effect
* /g alias for /gods command

0.3.7
-------------------------------
* Ensured sacrifices to be disabled by default 
* Ensured holyland to be disabled by default 


0.3.6
-------------------------------
* Fixed missing mob types from language default file. Please delete english.yml and let the plugin regenerate the file.
* Fixed double speech when announcing new quests
* Gods can no longer have holy and unholy food being the same food 
* Gods can no longer have holy and unholy creature being the same creature 
* Added more speech to language file. Please delete english.yml and let the plugin regenerate the file.
* Added configuration for broadcasting mob and food commandments either to all believers or just the affected believer himself
* Gods are now focusing on slaying unholy creatures for slay quests


0.3.5
-------------------------------
* Gods now only speak about commandments to their priests
* Fix for invalid commandment slay mob types 
* Added info about Gods holy creatures and food to /gods info command

0.3.4
-------------------------------
* Minor fixes to the default language file. Please delete english.yml and let the plugin regenerate the file.
* Fixed exceptions when God announces new quests.
* Healing is now handled in a synced server thread, avoiding those nasty random exceptions

0.3.3
-------------------------------
* More language strings. Please delete english.yml and let the plugin regenerate the file.
* Commandments are now defaulted to true in config
* Permission node for ability to become priest: gods.priest
* Gods now only hands out their holy food to their believers
* Item names now part of the language file
* Mob names now part of the language file


0.3.2
-------------------------------
* Added more language file settings. Delete the old language file to regenerate.
* Implemented slaymob and eatfood commandments! (Still early phase, disabled by default)
* Curses and blessing altars are now actually unresponsive when build while disabled in config 
* Item-giving is now handled in a synced server thread, avoiding those nasty random exceptions
* More litghninh smiting in curses (Because its just so much more god-like)
* Fixed the "you must slay 4 SMOOTH_BRICK" ramblings
* Fixed irregular item blessings for players: Some players gets spammed with items
* Fixed random item blessing exceptions by putting blessing into a proper server sync'ed thread 

0.3.1
-------------------------------
* Gods with no believers are now removed from gods.yml
* Changed default MinBelieverPrayerTime to 30 minutes
* Fixed language issues for Gods speaking about quests

0.3.0
-------------------------------
* Implemented language support through custom language files! Make your Gods say whatever you want. (Note that info messages are not part of the language file yet)
* Fixed the "xxx has joined our religion!" message
* PendingPreists and PendPriestTime values are now removed from gods.yml when a priest is assigned
* Made most console messages into debug messages to avoid console spam

0.2.9
-------------------------------
* Implemented blacklist for disallowing specific God names
* New quest type: Build altars
* Fixed bug that would prevent config settings from being reloaded


0.2.8
-------------------------------
* Fixed a bug where plugin would interfere with other sign plugins if a player does not have gods.altar.build permission
* Added MinGodPowerForItemBlessings for setting the minimum needed power level for a God before doing item blessings
* Added MinItemBlessingTime for setting the minimum time between blessing a specific believer with items
* Implemented God whitelist for allowing only specific God names
* Implemented God minimum power on the whitelist: Specify the power of your Gods!
* Made Gods less pushy when offering players to be priest...



0.2.7
-------------------------------
* Added questFrequency configuration setting for how often a God will issue quests  
* Added debug configuration setting for showing/hiding debug information
* Permission nodes for enabling/disabling blessings and curses


0.2.6
-------------------------------
* Fixed a bug causing a God to incorrectly tell believers that someone has accepted the offer as priest eventhough that player has rejected the offer.


0.2.5
-------------------------------
* Updated /gods help to show all new commands

0.2.4
-------------------------------
* /gods check command for checking what religion another player belongs to
* /gods leave command for leaving your religion

0.2.3
-------------------------------
* Dead gods are now auto-removed from gods.yml

0.2.2
-------------------------------
* Added metrics support


0.2.1
-------------------------------
* Fixed bug causing console spam about lastCurse & lastBlessed times


0.2.0
-------------------------------
* Priest controlled curses and blessings!
* Added config setting for enabling item blessings, blessings and curses
* Whitespaces is no longer allowed in God names
* Fixed gods 
* Fixed /gods info for multiple worded God names
* Fixed /gods to show the correct "/gods help" instead of "/gods list" as the command listing command
* Fixed info to show the correct command "/godreject" instead of "/goddeny"
* Reworked config layout: Older configs will not work!

0.1.9
-------------------------------
* Fixed a bug that prevented players from building multiple altars to their God

0.1.8
-------------------------------
* No more empty configs at first start
* Changed default god verbosity to 20
* Quests are now logged in console
* Quest slay number are now based on number of believers online
* Always forcing God names to be firstletter uppercase + everything else in lowercase
* Fixed an error where questEnabled controlled blessings as well (ugh)
* Fixed that the gods.list node restricts the /gods command
* /gods now displays basic info + how many gods and believers are in the server
* /gods info <godname> check religion for info such as believers, power and the priest
* New permission node: gods.info for the /gods info command

0.1.7
-------------------------------
* Item blessings are now spread out evenly across all believers
* More variation on mobtypes for slay quests
* Number of required slain mobs depends on power of the God (More powerful Gods are more demanding)
* Less God speak spamming for slay quests
* Stopping server now reloads config before saving it, avoiding any config settings to be overwritten when stopping server
* minBelieverPrayerTime is now in minutes instead of hours 

0.1.0
-------------------------------
Priest Dayjobs
Gods kicking preists?
"god has no priest" bug when starting server
invalid lastPriestTime for god => Reset + no priest 
Prevent people from shifting gods too often (getting free cookies!)
/mygod command
/gods info <godname> 
/gods setinfo <desc> for priests
/gods setenemy <playername> for priests
Players join a god , sometime does not get cookies?


Initial release