#Do not change the name of these variables, if you do, the plugin may not work properly. If you leave distance at 0, then players can trade each other at any distance and walk
#around any distance with a trade still going on. This may cause issues if players team up, allowing them to have extra inventory space.
#Timeout is based on ticks, so it may or may not correspond correctly. It has been giving me issues, but I do know that the way in which I am converting its value to ticks
#is correct, sorry if it gives you trouble!
timeout = 10
distance = 10