1.1
*added '/killcounter resetall' command, resets all stored kills in kills.properties to 0
*changed 'current path' - logmessage to 'current data path'
*added '/highscore' command
*added 'killcounter.highscore.see' permission - gives player access to see the highscore without the playername
*added 'killcounter.highscore.seeplayer' permission - gives player access to see the highscore with the playername who holds it


1.2
*added reward-system
*added 'killcounter.rewards' permissions - makes player able to get rewards

1.2.1
*fixed internal-server error when typing '/killcounter reset' without a Playername
*fixed some buggy logmessages
*fixed bug: when typing '/killcounter resetall'; the highscore will be resetted automaticly without a serve reload/restart
*fixed default config-property "enable-on-startup" to "true"

v1.3
*added /top - command
*added /top me - command

v1.4
*added linux-support
*fixed a lot of bugs
*added option for /top -only (with config-option do define x for /top -only scoreboard from x players)
*added different reward-modes (check main page for more information)
**mode 1 = gives player reward when reaches reqamount, only gives reward once, if kills aren't resetted
**mode 2 = gives player rewards when reaches reqamount, when he get more kills it gives reward on every kill
***Use mode 1 with reqamount 1 to give player reward on every kill