2012-04-16  John  <John@Yosemite-PC>

[5ade79caeece] [tip]
* Comm.lua, Core.lua, Lists.lua:

Starting to add a global timestamp to allow for incremental updates.


[dcbe1f04bb31]
* SelectorList.lua:

Bugfix


[b89558d3e833]
* Looting.lua, State.lua:

Master looter detection. Starting to filter certain actions to only the ML.


[f844309a0e35]
* Gui.lua:

Clear out a few GUI bugs.
Re-integrate the escape button


2012-04-15  John  <John@Yosemite-PC>

[6035541e47dd]
* Looting.lua:

Memorize the master looter


[22b37c800bc4]
* Comm.lua, Core.lua:

Database and comm versioning


2012-04-14  John  <John@Yosemite-PC>

[f938ec08d5a6]
* Core.lua:

Cleanup


2012-04-13  John  <John@Yosemite-PC>

[70fac446f3ee]
* Core.lua:

Update plan


[ef4f6dc262ea]
* Looting.lua:

Forcing looting every slot turns out to be unnecessary


[db7e4ee34dce]
* Gui.lua, Looting.lua, State.lua:

Lots of support for mobs with multiple loots


[62805e6b46c5]
* Gui.lua, Looting.lua, State.lua:

Fleshing out the UI for those without the addon. Announcements in the raid, bidding via whisper.


[40c882db34f8]
* Core.lua, State.lua:

Notes


2012-04-12  John  <John@Yosemite-PC>

[7b8fcea357d2]
* Gui.lua, Looting.lua, State.lua:

Rolls are active


[5b507f4125d4]
* Gui.lua, Looting.lua, State.lua:

Finalized bid handling


[0a3f590f69e6]
* Core.lua:

Update todo list
Helper function to print list status


2012-04-10  John  <John@Yosemite-PC>

[39be9328acd0]
* Gui.lua, Lists.lua, Looting.lua, State.lua:

Turning bidding admin buttons into state responders
Starting to integrate master looting along with the bids


2012-04-09  John  <John@Doomsday>

[ed1c9fd4cc95]
* Gui.lua, State.lua:

Progress on bidding events and GUI. Slave GUIs now respond properly.


[15844864a5f7]
* Core.lua:

Admin mode


2012-04-08  John  <John@Yosemite-PC>

[7eb2963eea7d]
* Core.lua, Gui.lua, Looting.lua, State.lua, breuesk.toc:

Further splitting up GUI and State
Starting to integrate looting events


2012-04-07  John  <John@Yosemite-PC>

[9e5b0a2368ad]
* Comm.lua, Core.lua, Gui.lua, Lists.lua, State.lua:

Big progress towards GUI usefulness and communication between clients


2012-04-03  John  <John@Yosemite-PC>

[d5e2dfe0c269]
* Gui.lua, Lists.lua, State.lua, breuesk.toc:

Starting to track loot state separately


2012-03-29  John  <John@Yosemite-PC>

[236117ab8a49]
* Core.lua, Gui.lua, Lists.lua, breuesk.toc:

Decent sketch of what the communication system might look like


[b7352f007028]
* Core.lua, Gui.lua:

Working on bids/rolls in the GUI
Added debug mode to populate things with dummy data.


2012-03-28  John  <John@Yosemite-PC>

[a177b863ed6c]
* Core.lua, Gui.lua, Lists.lua:

Event chaining from the data storage to the GUI elements


2012-03-27  John  <John@Doomsday>

[8387dc2ff658]
* Gui.lua:

Getting the rest of the UI elements to respond intuitively


[331b5e176d79]
* Core.lua:

Convenience command to build and populate a brand new list


2012-03-26  John  <John@Yosemite-PC>

[d3f64d7246b3]
* Gui.lua:

Significant effort to start making the GUI behave in an intuitive way.

But it's still completely useless ...


[f0450883c283]
* SelectorList.lua:

Slightly more tasteful anchoring. Only slightly.


[00cb497201d0]
* Gui.lua:

Left side of the GUI works ...


[619e4b9c3cd9]
* Utility.lua:

Stop recursion loops


