//Display name of the vehicle
name Car 850
//Unique Identifier
id car_850

model car_850.obj

//Model offset (x, y, z, x rotation, y rotation, z rotation, <optional> model type)
offset 0 0 0 0 -180 0


//Possible textures of the vehicle
textures car_850.png car_850_green.png


//Wheels. Wheel type -> Position coordinates (multiples of 0.0625 (one pixel)) -> whether or not it can rotate
wheel wheel_medium -1.0625 0.375 -1.375 true
wheel wheel_medium 1.125 0.375 -1.375 true
wheel wheel_medium 1.125 0.375 1.5
wheel wheel_medium -1.0625 0.375 1.5

//Seats. Position coordinates -> whether or not it is a driver seat -> Passenger scale
seat -0.6 0.1 0.0 true 0.9
seat 0.6 0.1 0.0 false 0.9

health 20
inventorySize 9

maxSpeed 1.5
acceleration 0.0075
deceleration -0.0125

//Dimensions used for hitbox calculations
width 2.5
length 5
height 2

//Sound stuff
soundEngineRunning engine_car_running.ogg