tag playerRepMultiple
789b00867fc7f65e388995ae96fc44a4638e9afa
Graveeater <Graveeater@sitl.de>
2011-08-28 19:54:17 +0200

RC 1 for multiple player reputation. Please test.
(Note that previous player reputation settings will be lost.)


--------------------

Graveeater:
	- now with support for multiple factions
	- player rep now has a list of factions
	- use integer values in tooltip
	- use maximum for secondary bar
	- name for bars
	- fix number formatting for decimal numbers
	- change faction check stuff to be more efficient
	- less global access
	- create drawReputationNumbers in AbstractRep, create primaryonlytooltip use them in both rep modules
	- fix tooltip
	- use new module system for abstractRep and instances
	- move REP_DATA to namespace
	- small change, might fix rare cases XPExhaustion is not yet available
	- cleanup guildxp
	- now with support for different bar flows
	- fix incorrect implementation of DrawNumbers
	now we erase existing numbers even if we abort
	- basic support for manual placement
	- maximum size seems to be too small for some. well, just make it larger.
