tag 1.8-beta-1
b9cb4f8582e8fe2a3af996d030304f20b64e135d
Adirelle <adirelle@tagada-team.net>
2011-05-17 14:15:53 +0200

Tagging as 1.8-beta-1.


--------------------

Adirelle:
	- Fixed "15-man" option label.
	- Fixed the new /oufah slash command.
	- Fixed the tank group filter.
	- Added graphical options to configure the low health warnings. Changed the slash commands to open the configuration panel.
	- Immediately update raid layout on user demand.
	- Raid layout: use safe settings (PvE 40-man raid as healer) at first login, so the player will not be hindered if (s)he crashes during combat.
	- Limit the number of displayed pets.
	- Some code cleanup.
	- Added back options for pets and added new options to show tanks and to obey the instance size.
	- Fixed raid group spawning and minimal sizes.
	- Fixed raid group orientation settings.
	- Do embed our event messaging system into the raid anchor.
	- Embed the proper Debug method into frames.
	- Trying complex raid layout again.
	- Attempt to fix element settings.
	- Fixed message registering with 2 or more handlers.
	- Darken far raid units like single units are.
	- Properly update the aura layouts on load.
	- Properly update aura positions when resizing the unit frames.
	- Keep the pet frame a little taller than other ones.
	- Fixed aura layout and sizing for single unit frames.
	- Removing debug statements from messaging system since it seems to work as intended.
	- Immediately update (de)buffs when changing the settings.
	- Properly update configuration state when entering/leaving combat. Also added a warning text.
	- Forgot the "Portrait" checkbox in elements config.
	- "Low mana" thresholds are configurable.
	- Properly update health and power colors when the settings are changed.
	- Properly update all elements if some of them are enabled or disabled.
	- More upvalues !
	- Have it working.
	- Actually remember the player role.
	- Added event broadcasting on top of the messaging system.
	- Overhauled texture handling using the messaging system.
	- Overhauled SV handling using the messaging system.
	- Overhauled player role updates using the messaging system.
	- Added internal messaging system.
	- Be more accurate about options disabled in combat.
	- Upgrade saved profile as we load them, instead of only uploading the first profile we see.
	- Directly access oUF_Adirelle.layoutDB.profile.anchors to get movable positions.
	- Pets will never get happy again.
	- Fixed the aura side options.
	- Tweak aura display frames of single unit to ensure we display a certain number of auras.
	- Portraits can be disabled now.
	- Enhanced the way the configuration options test if an frame or an element is enabled.
	- Removed leftover table.
	- Renamed the saved variable index of raid, arena and boss frames.
	- Whitespace cleanup.
	- The out-of-range color now has a alpha value, that is used to make the whole unit frame transparent.
	- Overhauled the aura layout of single unit frames.
	- Adding some options for the single unit frames.
	- The third argument of ApplySettings callbacks is now 'force' and indicates a full update is required.
	- Removed leftover code.
	- Added an option to change the out-of-range color fading.
	- Have the color settings use the common setting callbacks.
	- Removed the XRange configuration since we do not use at this time.
	- Use meaningful setting events so we can skip some updating.
	- Overhauled raid layout updating.
	- Fixed the position of the important debuff icon in raid frames.
	- Hopefully fixed the über target icon bug...
	- Added an option to disable the pet frames in the group grid.
	- Added options to change the size of small and big icons in raid frames.
	- Pass along the event that requires the setting to be applied again.
	- Fixed some raid option labels and ordering.
	- TOC bump.
	- Slightly tweaked raid "out of range" visual.
	- Darken frames for out-of-range units, instead of making them transparent.
	- One can now set the size of the raid frames.
	- Fixed the group spacing setting.
	- Simplified the group frame anchoring.
	- First group grid settings.
	- Fixed single frame coloring.
	- Group config stub.
	- Added options to configure range fading.
	- Forgot to list the combat icon.
	- Properly hide group-specific colors when group frames are disabled.
	- Added settings for health and power bar coloring. Also hide the settings of unused colors.
	- Made raid vehicle and charmed color configurable.
	- Left-clicking on the launcher (un)locks the frame ; right-clicking opens the configuration. Tell it to the user.
	- LibMovable support creates IsLocked and ToggleLock methods ; use them.
	- Added a minimap icon using LibDBIcon-1.0.
	- Load the configuration module on demand.
	- /ouf_adirelle and /oufa now opens the configuration panel. Added an optional LDB launcher.
	- Split settings in two distinct parts: layout and theme. Both have their own profiling options.
	- Fixed an issue where elements were not properly enabled or disabled.
	- Dropped the "OptionalCastBar" element.
	- Added options to disable elements.
	- Added options to change various colors.
	- Allow to select the bar texture.
	- Added LibDualSpec support.
	- Added basic configuration options.
	- Switched to AceDB-3.0 for SV handling.
