tag v1.3
52adf03548dce273cc68adf39c13772735fe7bcc
Adirelle <adirelle@tagada-team.net>
2011-04-27 10:41:43 +0200

Tagging as v1.3.


--------------------

Adirelle:
	- Removed 4.0 compat code.
	- TOC bump.
	- 4.1 compatibility.
	- Use Scrap item list to filter junk when available.
	- TidyBags overhauled, do not care about dirty layout anymore.
	- Locales updated.
	- TidyBags: still tweaking processing.
	- TidyPags: revampd the processing "loop" to reduce unneeded lookups and to properly tidy the layout at end of operation.
	- TidyBags: revamped algorithm to attempt to merge item stacks before moving items into profession bags.
	- Fixed ticket #78.
	- Do not moe profession materials into non-profession bags when tidying up bags ; should fix ticket #76.
	- Tidy Bags: some tweaks.
	- Fixed an issue where the tidy bags is disabled when it should not (ticket #74).
	- Ensure we do not automatically tidy bags in combat.
	- TidyBags: compare items by id instead of link to properly match crafted items.
	- TidyBags: handle bags at a low level.
	- Locales updated.
	- TidyBags: starting to handle bags at a lower level.
	- TidyBags: do not run while in combat as PickupItem is protected (drycoded).
	- Added options to the currency module since using Blizzard curreny panel to choose which currencies to display is quite counter-intuitive.
	- Added a safety net if GetContainerNumFreeSlots returned nil though it should not.
	- Fixed nil error in NewItemTracking.lua.
	- Fixed some bag update issues.
	- Properly refresh the bags when opening/closing trade window/mailbox/etc.
	- Slightly updated layout refresh code.
	- Have separate settings for backpack and bank width.
	- New items: do not cause all bags to be updated when an new item is detected or removed from a bag.
	- New items: have the reset button only update the appropriate bag.
	- Fixed minor glitches with tidy bags.
	- Fixed layout issues.
	- Fixed typos and leaked globals.
	- Rewritten the equipment set filter to use only slot information so it doesn't depend on item links.
	- Fixed ticket #68.
	- Virtual stacks: fixed an issue with the bank and slightly modified the options.
	- Properly update the layout when resetting new item tracking.
	- One can now choose exactly what should be stacked or not when trading or talking to merchants.
	- Properly upgrade old settings when copying or switching profile.
	- Completed ToggleBackpack hook.
	- Do not stack normally unstackable item when trading (see ticket #67).
	- Locales updated.
	- Fixed virtual stacks when displaying the bag slot panel.
	- Attempt to complete existing stacks of item when trying to empty a bag.
	- TidyBags: also attempt to move incomplete stacks into profession bags if they cannot be completed.
	- Removed unused code.
	- When tidying bags, try to complete stacks before moving them into profession bags.
	- Fixed a nil error with regard to stacks.
	- Fixed bag/container family issues in TidyBags and when emptying bags.
	- Moved utility functions into their own file.
	- Do not dispatch items again when a new items is removed from the bags.
	- Item buttons that are just moved around need to be refreshed.
	- Tweaked bag layout in order to prevent sections from bouncing around when moving stuff.
	- Properly open and close the backpack when starting/stopping to talk to merchants.
