STEP ONE
Edit Bosses.lua and change the name of the nearest capital at the top of the file.  The list of corresponding "monsters" is a few lines down, for reference.


STEP TWO
Put something like this in your addon code:

for i, v in ipairs(DBM.AddOns) do
  if v.modId == "DBM-NotScaryAtAll" then
    DBM:LoadMod(v)
    break
  end
end
local mod = DBM:GetModByName("NotScaryAtAll")
if mod then
  mod:EnableMod()
  print("Now tracking ID",mod.creatureId)
else print("Can do nothing; DBM testing mod wasn't loaded.") end


STEP THREE
Engage the "monster" in combat.  Give DBM a few seconds to register the start of combat; if you one-shot the level 7 critter with your 70k fireball crit, nothing useful will be done.


STEP FOUR
Hopefully you remembered to also register a "kill" callback with DBM....
