Graveeater:
	- make it a luadoc comment
	- fix indention
	- documentation
	- put the name in a variable
	- alignment
	- use constants for color
	- documentation
	- indention
	- acedb stuff
	- not a text
	- fix indention in .pkgmeta
	- create a .pkg meta and set up the rest
	- unfortunately, there is no coauthor tag
Schnurz Egal:
	- remove this file
	- CR/LF Problem
	- clean up folder
	- Update toc
	- some handling changes
	- another bugfix
	- bugfix
	- tooltip polish
	- typo
	- New Icon
Graveeater:
	- whitespace
	use spaces, 4 spaces per tab, use NL
	- make it a luadoc comment
	- seems better
Schnurz Egal:
	- show and hide tipframe for details of Gem
	- and back to tipframe
	- some toottip show and hide stuff
	- removed some useless stuff
	- removed some Debug stuff working tooltip for gems working collapse/expand category ToDo: Update Tooltip after collapse/expand
	- gemcount.lua:236: attempt to concatenate local 'color' (a table value) Why that?
	- vars: again id -> link acedb
Graveeater:
	- alignment
Schnurz Egal:
	- name the frame
	- vars: id -> link
	- syntax: end if -> end
Graveeater:
	- really. no. end if. ever.
Schnurz Egal:
	- some corrections
Graveeater:
	- there is no end if in lua
	- no statement after return
	- that never was an id, it's always been a link also add assertion at usage
	- don't name the frame
Schnurz Egal:
	- some stylingstuff and formatting in tooltip Importand todo: build addon.db. Ace3 settings
	- Some Sorting and Styling Stuff
	- som testing with the Tooltip
	- bugfix
	- Testing Gametooltip showing details of Gem
	- Release Tooltip on Leave
Graveeater:
	- don't create frame everytime
Schnurz Egal:
	- Merge branch 'master', remote branch 'origin'
	- Cleanup
	- Persistant Tooltip funktioniert jetzt
Graveeater:
	- docu typo
	- blizz changed this in patch 4.06
Schnurz Egal:
	- Make Init Event configurable on Top to test events
Graveeater:
	- nil check
	- "tooltip" overrides "OnEnter"/"OnLeave" -> be gone!
	- renamed update_tooltip to fillTooltip
	- fill feels like a better wording
	- codestyle
	- remove old code
	- move tooltip to addon.tooltip
	no particular reason, just my style
	- debug stuff
Schnurz Egal:
	- Show Tooltip only once. Secound time it is empty
Graveeater:
	- use addon.dataObject instead of self
	- show it
Schnurz Egal:
	- Leerer Tooltip
	- LibQTip Integration
	- Wiedererkennungswert
	- Variable
	- Formatting
Graveeater:
	- localization fix
Schnurz Egal:
	- Syntax
Graveeater:
	- fix do block
Schnurz Egal:
	- Initial Event
Graveeater:
	- removed localization of gemcolors as this can be done ingame
	- camelcase typo
	- output
	- camel case
	- store more
	- if present, store the gem's name, else remove entry
	- combination of slotname and gem id
	- table for gem information
	- need the gem's name
	- cache gemcount
	- formatting
	- documentation upgrade
	- documentation upgrade
	- rewording
	- add a brief description
	- swap them
	in general first parameter then return
	- whitespace
	- typo, type, more details, capitalization
	- not localized
	- use addon name here
Schnurz Egal:
	- Documentation
	- Minor Design Changes
	- event für erstmaliges starten
	- documentation
	- Useless
	- Event 'UNIT_STATS' mal sehn was es bringt
Graveeater:
	- this might simplify things... or break
	- bugfix
Schnurz Egal:
	- Fix Typo
Graveeater:
	- rename gemcount_updateldb->updateLDB
	There is NO point at all in prefixing local functions.
	- consider it a constant
	- codestyle
	no ; at end of line
	- don't need that event
	- no point in doing something before the addon is enabled
	- alignment
	- documentation
	- consider it a constant
	- create the dataobject not onload but OnEnable dataobject is no longer local but now a member of addon
	- bug fix.
	- dont register events on load, register OnEnable
	- thats currently a local function
	- rename dataobj->dataObject
	- split dataobject creation in two parts
	- function is no longer strictly local
	- formatting
	- move dataobject creation upwards
	not sure if this is working 100% now
	- extract dataobject name to connstant
	see a pattern here?
	- extract addon name to constant
	- extract locale name to constant
	- alignment
	- move acelocale upwards, too
	- move library fetching up
	- long form is more readable
	- extract AceAddon to a local variable
	no specific reason, probably not even an improvement in speed, on the other hand executed only once anyway.
	does improve readability though
	- remove unneeded frame and event stuff
	- rename function Gemcount_Checkmeta->checkMeta
	- rename function CountGem->countGems
	- move two function to local block
	- make functions local.
	- begin structure of code
	- remove unneeded code
	- alignment
	- i think these names are pseudo constants
Schnurz Egal:
	- - Events für LDB Text verwendet (sollte evtl umgestellt werden auf None Ace Event, weil es dann alles in einer function erledigt werden kann) - Status des Meta Gem ausgewertet (passende Farbe für aktiven/inaktiven Meta muss noch verbessert werden)
	- Neue Testversion zum mergen von Chils Änderungen
Graveeater:
	- grammar
	- alignment
	- Constants for color.
	- codestyle
	i use single quotes for strings which are basically constants and double quotes for texts
Schnurz Egal:
	- Done: - Lokalization - Typos - Order - LDB Text now shows Colorformatet Count of Gems (Updaterate 10 Secounds) Todo: - Updateevent should be changed to Events for Equipmentchange instead of Timer
	- Neuer Versuch mit lokalisierung
	- Test der Lokalisierung
Graveeater:
	- Documentation
	- ignoring compiled file
	- debug in case of unknown gemcolor
	- debugging related
	Get a DebugLogBackend.
	- documentation
	- That should not be needed.
	- feature: add the gem information to tooltip
	- codestyle
	player is a fixed string constant
	- Documentation start.
	- documentation
	- documentation
	- codestyle
	- documentation, codestyle
Fabian:
	- split declaration in two
	- bugfix, move function declaration before us
	The local variable LDBclick was not defined at the point it was first used.
	- comments
	- codestyle
	- tweaks, comments
	- autoformat
	- move to top, mainly codestyle
Schnurz Egal:
	- Neue Reihenfolge
	- Funktionierender LDB DataFeed mit Leftclick zum Charframe Toggle und einer einzeiligen Tooltipzeile
Fabian:
	- Removed changelog, renamed libs
	Changelog has nothing to do here
	Libs should better be libs
Schnurz Egal:
	- Erster Test mit Libs und zusammenkopierten Funktionen für LDB Ausgabe und Gem Erfassung
	- Dies ist nur die Versionsbeschreibung
Fabian:
	- Readme
