tag 1.6
c5c9e6d76a287f1ebf4a5b4e1abd4c7b8a433e62
Adirelle <adirelle@tagada-team.net>
2011-03-02 10:23:01 +0100

Tagging as 1.6.


--------------------

Adirelle:
	- Fixed the warning icon border coloring.
	- Have the alternate power gradually turn to red as the power increases.
	- Fixed anchoring of player's experience bar.
	- Do not display Argaloth's Meteor Slash..
	- Added an alternate power bar to raid units too.
	- Removed the AltPowerBar mover since there is now a proper altpowervar bar for single units.
	- Made the PlayerPowerBarAlt movable so one can move it away from the raid units.
	- Made the LowHealth overlays more visible.
	- LowHealth: also update on UNIT_HEALTH.
	- Fixed support/SavedVariables.lua line endings.
	- Updated /oufah help.
	- Check /oufa_health argument.
	- README updated.
	- Updated oUF submodule.
	- Save LowHealth element settings in SV. Also added an help.
	- Moved saved variables handling to its own file, and added a function to register callbacks. Have LibMovable support use this callback.
	- Added LowHealth indicator to single units and made the element working.
	- Fixed LowHealth line ending.
	- Added an LowHealth element, that is shown when health drops below a defined threshold (sets with /oufah xxx% or /oufah xxxxx or /oufah xxxxK).
	- Support menu binding overrides by third-party addon. Tell the user though.
	- Updated the README file.
	- Reposition the dropdown menu of single units.
	- Added encounter debuff for Altairus.
	- Updated oUF submodule.
	- Removed the now useless "refreshUnitChange" handler.
	- Reenabled health frequent updates.
	- Added display of encounter debuffs for Argaloth and Chimaeron.
	- Updated oUF submodule.
	- Fixed Evolution debuff ID on Corla encounter.
	- Use rebased oUF submodule.
	- Removed some spammy debug statements.
	- Updated the oUF submodule.
	- Updated oUF submodule.
	- Make special aura display a proper element.
	- Fixed the IncomingHeal fix.
	- Fixed IncomingHeal elements.
	- Use new oUF event dispatching.
	- Use new oUF event dispatching.
	- Revert "AuraIcon: throttle updates."
	This reverts commit f86fea4c3c947f5e5b64033c4d473beb35eabaf9.
	- AuraIcon: throttle updates.
	- Added AdiProfiler support (for developer only).
	- Dropped LibQuickHealth-2.0 support as its benefit is low compared to its CPU cost.
	- Updated raid encounter debuff IDs.
	- Fixed a leaked global, possibly causing an infinite loop.
	- Added missing debuff on Theralion/Valiona.
	- Cureable debuffs: do not show encounter debuffs.
	- Encounter debuffs: test for boss debuffs even if we do not have a list of debuffs for that instance.
	- Removed an encounter buff, since buffs are not tested.
	- Added Valiona et Theralion encounter debuffs.
	- Added some Blackwing Descent debuffs.
	- Raid units: display the Lightwell effect in bottom left corner.
	- Border: listen to UNIT_POWER instead UNIT_MAXPOWER.
	- Fixed the cooldown display of crowd control debuffs.
	- Raid frames: extended Lifebloom and Renew blinking threshold to 4 seconds.
	- AuraIcons: allow icons to have specific blinking threshold.
	- Added player crowd controls as debuffs to show over unit portraits.
	- Tweaked aura display again.
	- Restrict special aura tests by map IDs, to prevent unnecessary tests.
	- More heroic debuffs to display.
	- Modified single unit aura filters.
	- Updated embedded oUF.
	- Slightly changed how encounter debuffs are searched ; now catch "boss debuffs" as by shown by the compact party/raid frames.
	- More heroic dungeon debuffs to display.
	- Fixed group debuff bug.
	- Added some debuffs to watch for Cataclysm 5-man instances.
	- Fixed the layout of the boss frames.
	- Single units: show every buffs and make stealable buffs bigger.
	- Updated to latest LibDispellable-1.0 API.
	- Raid: do not display debuffs from friends (e.g. weakened soul, sated...).
	- Drycoded boss unit frames.
	- Use LibDispellable-1.0 from wowace so it is properly embedded.
	- Fixed nil error and debuff display for single unit frames.
	- Do not display undispellable, eternal debuffs on raid units.
	- Use LibDispellable for single unit (de)buffs too.
	- Changed how dispellable debuffs are shown.
	- Use LibDispellable-1.0 to properly detect things to dispel.
	- Updated embedded oUF.
