------------------------------------------------------------------------
r80 | hunter053 | 2010-12-22 15:46:12 +0000 (Wed, 22 Dec 2010) | 6 lines
Changed paths:
   M /trunk/FusionHUD.lua
   M /trunk/FusionHUDBarPrototype.lua
   M /trunk/FusionHUDTables.lua
   M /trunk/Graphics/Curved Symmetric Container.tga
   M /trunk/Graphics/Rectangular Horizontal Container.tga

Added Focus target bar settings
Added minimap icon visibility toggle
Added visible indicator for "tapped" target (health bar turns gray)



------------------------------------------------------------------------
r79 | hunter053 | 2010-12-07 05:55:34 +0000 (Tue, 07 Dec 2010) | 1 line
Changed paths:
   M /trunk/FusionHUD.toc

Updated toc and version to Release
------------------------------------------------------------------------
r78 | hunter053 | 2010-12-07 02:23:42 +0000 (Tue, 07 Dec 2010) | 1 line
Changed paths:
   M /trunk/Graphics/Rectangular Horizontal Container.tga
   M /trunk/Graphics/Rectangular Horizontal.tga

Refined texture sizes for less memory usage
------------------------------------------------------------------------
r77 | hunter053 | 2010-12-07 02:22:14 +0000 (Tue, 07 Dec 2010) | 6 lines
Changed paths:
   M /trunk/FusionHUDBarPrototype.lua
   A /trunk/Graphics/Rectangular Horizontal Container.tga
   A /trunk/Graphics/Rectangular Horizontal.tga

Added Horizontal bar handling and options
Added Horizontal Texture
Added inline documentation
Refactored bar building code
Refactored bar updating code
Bugfixes
------------------------------------------------------------------------
r76 | hunter053 | 2010-11-22 02:35:54 +0000 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/FusionHUD.toc
   M /trunk/FusionHUDBarPrototype.lua

Refactored, prepared for adding horizontal bars.
------------------------------------------------------------------------
r75 | hunter053 | 2010-11-09 06:15:05 +0000 (Tue, 09 Nov 2010) | 1 line
Changed paths:
   M /trunk/FusionHUD.lua
   A /trunk/Graphics/Vee Bar Container.tga
   A /trunk/Graphics/Vee Bar.tga

Added Vee texture, more class checks to prevent future event errors.
------------------------------------------------------------------------
