tag v1.2
6de9ee78316533d66de705da03890541a0de9f26
Adirelle <adirelle@tagada-team.net>
2010-11-26 22:19:31 +0100

Tagging as v1.2.


--------------------

Adirelle:
	- Locales updated.
	- Fixed "compare number with table error" in AnchoredBagLayout.
	- Switched from tekDebug to AdiDebug.
	- Allow to enable the backpack and bank support separately (ticket #51).
	- Fixed some issues with the equipped bag panels, including ticket #54.
	- When emptying a bag, try to full other bags in increasing bag order. Should fixed ticket #55.
	- Fixed ticket #53 (nil local 'button').
	- New items: properly flag an brand new item in bags even if a copy of that item is already equipped.
	- Allow use GetDistinctItemIDs for item sets so we don't get lost by unique IDs in item links.
	- Small tweaks.
	- Locales updated.
	- Fixed virtual stack option ordering.
	- Fixed the tooltip info module with regard to third-party tooltip modifiers.
	- Virtual stacks: added a reference to the stack button to the visible slot item button.
	- Check item link validity in container frame.
	- Strip unique id and link level from internal item strings.
	- Report invalid item links in alpha packages (if you have tekDebug installed).
	- New items: also ignore brand new junk items.
	- New items: do not unmark stack ok items unless you remove them all from your bags.
	- Have the set filter update more often, hopefully catching valid links.
	- Only use tekDebug in debug and alpha packages.
	- New items: also delay the first update after zoning.
	- Allow the tidy button to refresh the layout.
	- Preventing reordering of virtual stacks when removing items from a bag.
	- Minor bugfixes.
	- Check item links before using them.
	- Also disable on PLAYER_LEAVING_WORLD.
	- Use our interacting window API to open and close the backpack and the bank.
	- Ignore PLAYERBANKSLOTS_CHANGED that aren't related to the generic bank slots.
	- Do not enable anything before the first PEW.
	- Locales updated.
	- New items: better iteraction with inventory.
	- New items: more tweaks.
	- Sanitized globalLock value.
	- Locales updated.
	- Fixed virtual stack of unstackable items.
	- Locales updated.
	- Fixed the nil error in NewItemTracking.lua.
	- Dispatch items in section per bag when showing the bag panel.
	- Force a layout update when unlocking all buttons.
	- Fixed a subtle bug with virtual stacks.
	- Updated new item tracking logic, should fix ticket #49.
	- Locales updated.
	- Equipment set filter: hopefully fixed first login with no item cache.
	- New item tracker: reworked to better handle first login with an empty item cache.
	- Removed spammy debug outputs.
	- Removed "inconsistent" item tracking.
	- Bag slot: fixed bag updating.
	- Added a timeout when emptying a bag, so lag or a missing event doesn't lock the inventory forever.
	- Bag slots: use our own implementation that is far easier to manage.
	- Added a way to lock all item buttons, so nothing to bad happens when we automatically move items around (tidy or empty bag).
	- Fixed the bag emptying process.
	- Bag slots: one can right click on a bag to try to empty it.
	- Bag slots: display the number of items in each bag.
	- Small README update.
	- Set filter: postpone set scanning until we need it.
	- New items: track changes in stack sizes, not only the number of stacks.
	- Found a way to properly identify set items without tooltip scanning so the equipment filter should be more accurate.
	- New item detection: now use our own implementation of GetItemCount that gives distinct counts for distinct equipment items.
	- Added an option not to merge incomplete item stack at merchant's, mailboxes, bank, ... (ticket #29)
	- Typo.
	- Removed the useless ammo/shard filter and reorder slightly the other ones.
	- New item filter should distinguish crafted and enchanted items now. Also added an option to ignore low quality items.
	- Fixed "compare number with nil" error in TidyBags.
	- Fixed ticket #45.
	- Update all bags when the visibility of any section is changed.
	- Moved the section visibility menu into its own module, so one can disable it.
	- Displays checkboxes instead of radiobuttons in section visibility dropdown.
	- Manual filter module: moved the "Add" section to the top of the page.
