tag v4.0.0-beta16
2c168029f21b570fcc2107a5c01fc32bf6456d54
Shefki <shefki@shefki.org>
2010-10-29 18:33:48 -0700

Tagging as v4.0.0-beta16


--------------------

Shefki:
	- Fix problems with AceAddOn upgrades.
	Bad ckknight, you can't just overwite mixins.  If you do when the
	library gets upgraded then your function gets ovewritten.  Espcially
	when your function doesn't even have the same parameters.
	
	Renamed PitBull4:EnableModule to PitBull4:EnableModuleAndSaveState
	as well as PitBull4:DisableModule to PitBull4:DisableModuleAndSaveState.
	- Fix Clique support for AnyDown for Singletons too.
	Last commit only fixed it for Groups.
	- Fix support for Clique's AnyDown support.
	Was broken by the work on click-through frames.  Have to play some games
	to avoid infinite loops by Blizzard bugs.
	- HideBlizzard: Tweak raid hide/show feature.  Defaults to off now.
	Rational for changing the default is as follows.
	
	A lot of people do not use PitBull4 for raid frames.  If they're using
	some other addon it should hide this, not us.  Same reason we currently
	don't have a Raid group already setup.
	
	Additionally, many people were confused by not being able to find the
	Raid Manger.  Since the Raid Manager lets you do set flares and do role
	checks which are not provided anywhere else or in PitBull4, we also
	should not be hiding by default.
	
	People who want to hide only the raid frames and not the manager should
	use the Hide button on the Raid Manager.  If you want both gone then you
	can use the setting under Modules, Hide Blizzard.
	
	This commit also fixes our hiding of the Raid Manager/Frames to
	no longer break the Raid Manager.  It will properly show all the
	features if you are a raid officer if you show it after having it
	hidden.
	
	Finally, this commit makes it so when we do not cause the Raid Manager
	Hide/Show buttons to be out of sync with the actual state of the Raid
	Frames.
	- Apply another workaround for ticket #475.
	- Fix Ticket #803: Animated bars flash when set to Low or Background stratas.
	Turns out Blizzard changed a behavior of AnimationGroups in 4.0.1, they
	now call OnUpdate immediately after Play() is called and GetProgress()
	returns 0 for this call, which caused the errors as the formulas were
	not designed to work for this.
	- Increase search space for temporary weapon enchant spell icon guessing.
