tag v4.0.0-beta14
605ce53d79e3031d13efacb969b906d937627425
Shefki <shefki@shefki.org>
2010-10-17 23:15:00 -0700

Tagging v4.0.0-beta14


--------------------

Shefki:
	- Ticket #819: Warlock aura filter updates.
	- Eclipse: Add shine animation to the icons when you reach either eclipse.
	- Forgot to fill in some localization values for Eclipse module.
	- Add a default LuaText for Eclipse.
	- Add several features to the Eclipse module.
	a) Supports going vertical.
	b) Supports positioning as a horizontal bar (center).
	c) Supports turning off the icons.
	
	Also fixes a bug with the texture tiling.
	- Call the SetOrientation function on Indicator modules if it exists when they are set to position as a bar.
	- Fix the Blizzard Rune bar to hide properly now that the PlayerFrame hider changed.
	- Fix a logic error that very very rarely will cause a Lua error in HealthBar module.
	UnitIsConnected(unit) will complain if the unit doesn't exist so
	checking for that should happen before UnitIsConnected.  This bug has
	been there since 2009, so probably something changed in UnitIsConnected
	or nobody ever reported it.
	- Update spells in RangeFader for 4.0.x.
	- Use UnitCanAttack to determine enemies so range checking can work on Neutrals.
	- Add menu items for Ready Check and Role Check on self unit popup menu.
	- Remove an XML comment close that was accidentally committed.
	- Fix problems canceling buffs from the Blizzard BuffFrame.
	In particular, we were taining the BuffFrame by tainting the PlayerFrame
	due to touching PlayerFrame.unit and due to the way our HideBlizzard
	module dealt with it.  The unfortunate downside of this is we no
	longer turn off events for the Blizzard PlayerFrame so it is updating
	even though we don't use it. D:
	- Fix problems with click through frames.
	- If you were using Clique singleton click through frames could become
	clickable in combat.  The fix requires a version newer than Clique:
	v40000-1.2.7 (which is the current release version at this time,
	so in order to get the fix you need the alpha build on wowace.com).
	
	- When creating frames in combat for groups with click through turned on
	the frames would be clickable until the next time you left combat.
	This was a limiation of WoW which has been resolved with 4.0.1.
