Hendrik Leppkes:
	- Refactor state changing logic, update handler is now directly called from the restricted env scripts instead of channeld through OnAttributeChanged.
	- Fix spell API mappings for differences in SpellID and SpellBookID.
	- Big implementation push, containing pre-lim spell button, drag'n'drop of spells (partially working), and alot of refactoring.
	- Restructure stuff and fix some typos.
	- Fix some reversed logic.
	- Implement the action type.
	- Basic first implementation.
	- Imported empty skeleton.
