eyogar:
	- Last commit for AbsorbsViewer, this addon will be replaced by a complete rewrite more focused on UI customization and features soon
	- Moved GridStatusAbsorbsMonitor to its own project and repository
	- Fixed the sorting now actually, for weeks it was sorted by spellId instead of priority...
	- Cleanup in AbsorbsViewer from code review, replaced texture with BantoBar
	- Replaced lua library calls with Blizzard's shorthand versions
	- Fixed sorting of effects, priority was reversed
	- Added timeout handling for infinite duration effects like Runes of Warding
	- Enabled infinite absorb values optimized AbsorbsViewer's frame handling in the process
	- Further cleanup and code polish
	- Changed code structure completely, removing a lot of OO-style code and global functions
	- Some code cleanup and optimizations
	- Replaced spellName maps by calls to GetSpellInfo
