eyogar:
	- Renamed some options
	- Enforce UnitUpdated message on area effect application on new units
	- Fixed effects not being sorted properly in AbsorbsViewer
	- Added support for Astral Shift and Stoicism (Warrior Prot Set Bonus)
	- Reworked Divine Aegis/Valanyr based on extensive combat log research, working now in every way that's possible to reasonable support within an addon
	- Removed zero-check in Grid plugin again, duration tracking fixes any issues
	- Some regression fixes
	- Some more cleanup, preparing for AP/SP guessing
	- Reworked UnitStats/Scaling handling in effects, makes creation much cleaner and less redundant
	- Added more spell names and german (deDE) localisation
	- Fixed a critical bug in priest talent scan (Meditation != Imp PW:S)
	- Rewrote priest scaling code, improved encoding/decoding scaling messages in the process
	- Added "Unknown" effect to handle unknown area trigger applications
	- Added area effect tracking to AbsorbsViewer
	- Replaced spellbook scan by spell leveling (since the spellbook values are very unreliable)
	- Ongoing work on Anti-Magic Zone, everything works except unknown area trigers
	- Removed remaining talent/glyph scan delays
	- Replaced talent scan delay by proper event handling
	- Revamped the effectType concept, it just didn't feel right. The new separation makes much more sense and leads to a lot less exceptional handling. Streamlined a lot names in that process, as well as event messages. Initial UNTESTED implementation for Anti-Magic Zone included.
	- Renamed some methods and messages, added missing spell names for items
	- Added effectType as an absorb effect property, ongoing work for supporting area/cumulative effects
	- Some profiling data about custom trigger impact on combat log
	- - Call me crazy, but I want them all: Added another item(set)
	- Added a bunch of item absorb effects
	- Display total absorb value per unit in AbsorbsViewer
	- Added duration tracking to remove zombie effects
	- Removed LibSharedMedia as well from .pkgmeta
	- Skip any UpdatedTotal messages with zero amount
	- Added Ace3 as optional dependency to enable loading Ace3 disembedded
	- Regression fix for passive/silent option change
	- Removed LibSharedMedia dependency and using now default Blizzard textures
	- Removed custom properties for passive/silent mode, fixed options in the process
	- Added nolib-strip markings in .toc file
	- Fixed some bugs in Absorbsviewer and Mana Shield
	- Added localisable table with absorb effect names
	- Added new AceEvent messages for more detailed data export
	- Few bugfixes
	- - Added a simple GUI for all active absorb effects (seperate addon called AbsorbsViewer)
	- - ...and fixed the absorb value on Corroded Skeleton Key
	- - Added support for Corroded Skeleton Key
	- Made zoneModifier affect Sacred Shield
	- Fix .pkgmeta again, too much copy&paste
	- - Lots of work on Stat/Scaling realtime sharing
	- Added silent mode
	- Basic Sacred Shield Support
	- Few regressions fixed
	- - Removed redundant dependencies in Grid plugin
	- - Fixed .pkgmeta
	- - Added support for Fire/Frost/Shadow Ward/Mana Shield/Ice Barrier
	- Added passive mode
	- Added automatic zone modifier handling
	- More generic functions and code sharing
	- Fixed typos for Essence of Gossamer
	- Increased lifetime for Divine Aegis/Valanyr Charges
	- Ongoing work for realtime stats sharing
	- Added a delay in talent scanning, not always available in OnEnable()
	- Minor bugfixes
unknown:
	- initial commit
