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r20 | romig2 | 2010-08-11 02:35:01 +0000 (Wed, 11 Aug 2010) | 1 line
Changed paths:
   M /trunk/core.lua

Yet another attempt to fix the vehicle/main bar swap issue where the main bar doesn't show back up.  I attempted to hook into MainMenuBar_ToPlayerArt and then force it to call my GUI refresh code from there.  After digging through Blizzard's code it looks like ToPlayerArt is the final function called after a player leaves a vehicle.
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r18 | romig2 | 2010-07-23 23:57:17 +0000 (Fri, 23 Jul 2010) | 1 line
Changed paths:
   M /trunk/core.lua

Bug-fix: Think I fixed the problem where if you were forced to dismount from a vehicle it wasn't placing the main bar in the right location.
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r16 | romig2 | 2010-07-20 00:16:18 +0000 (Tue, 20 Jul 2010) | 1 line
Changed paths:
   M /trunk/bags.lua
   M /trunk/core.lua
   M /trunk/options.lua
   M /trunk/pet.lua
   M /trunk/pet.xml

Show on mouseover now (mostly) working for the micromenu, bag bar, and pet bar.  The stance bar is a bit... different and will take more effort to get working right.
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r15 | romig2 | 2010-07-19 06:30:44 +0000 (Mon, 19 Jul 2010) | 5 lines
Changed paths:
   M /trunk/MiniMainBar.toc
   M /trunk/bags.lua
   M /trunk/bags.xml
   M /trunk/core.lua
   M /trunk/micromenu.lua
   M /trunk/micromenu.xml
   M /trunk/options.lua
   M /trunk/stance.lua

Added two slash command /mmb and /minimainbar which both open up to the options frame.

Added a general section to the options menu so artwork and main bar scale can be controlled through the GUI.

Added experimental show on mouse over for the micromenu and the bags bar.  Still looking into if how I did it is the best way to accomplish it.
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r14 | romig2 | 2010-07-17 02:06:50 +0000 (Sat, 17 Jul 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta

Removed a line from .pkgmeta that will hopefully stop the Curse client from downloading Ace3 seperately from MiniMainBar.
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r12 | romig2 | 2010-07-17 01:50:22 +0000 (Sat, 17 Jul 2010) | 1 line
Changed paths:
   M /trunk/bags.lua

Bug fix: Typo in LockBagsBar was preventing the bags bar from actually locking.  Fixed.
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r10 | romig2 | 2010-07-16 02:14:36 +0000 (Fri, 16 Jul 2010) | 1 line
Changed paths:
   M /trunk/micromenu.lua

Code cleanup
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r9 | romig2 | 2010-07-12 06:47:06 +0000 (Mon, 12 Jul 2010) | 1 line
Changed paths:
   M /trunk/bags.lua
   M /trunk/core.lua
   M /trunk/micromenu.lua
   M /trunk/options.lua
   M /trunk/pet.lua
   M /trunk/stance.lua

Bug fix: Update the code to use the proper vehicle check function.  Also, added some code to reassign the ui parent of the micromenu buttons while not in a vehicle.  The default Blizzard vehicle code was override the hidden state of all the micromenu buttons.
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r8 | romig2 | 2010-07-12 05:59:13 +0000 (Mon, 12 Jul 2010) | 1 line
Changed paths:
   M /trunk/micromenu.lua

Bug fix: Had to hook the secure function UpdateMicroButtons in order to stop the micromenu buttons from reappearing on zone after initialization regardless of hidden status.
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r7 | romig2 | 2010-07-11 04:53:18 +0000 (Sun, 11 Jul 2010) | 1 line
Changed paths:
   M /trunk/MiniMainBar.toc

Updated interface version.
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r6 | romig2 | 2010-07-11 00:23:54 +0000 (Sun, 11 Jul 2010) | 1 line
Changed paths:
   M /trunk/micromenu.lua

Implemented a temporary solution for a bug where the micromenu buttons where appearing even if hidden after zoning.  It works correctly now, but need to figure out the exact cause.
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r5 | romig2 | 2010-07-06 23:31:16 +0000 (Tue, 06 Jul 2010) | 1 line
Changed paths:
   M /trunk/core.lua

MiniMainBar: Beta
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