OrionShock:
	- fix to ldb click and options frame.
	- fix methods that open the options window to properly handle the localizations not being ready.
	- change procGetGossipAvailableQuests to not check if it should be ignored. this causes the quest options frame from showing after a quest is disabled.
	- add debug elements in.
	- enable debug as we now have proper debug controls
	- load order issues, OnEnable fires ZCNA() in turn is not ready in LDB module as LDB's OnEnable hasn't setup tables yet
	- add debug options in and disable all by default
