<<size 150%>>**Parameters in <<color #ff0000>>red<</color>> are optional.**<</size>>\\\\

=== <<color #265677>> **MessageShow(event, text, r, g, b, a, icon, sound, module)** <</color>>
Show a new message as popup 

<<size 120%>><<color #265677>> Parameters <</color>><</size>>
* **text** (string) The text to be shown
* <<color #ff0000>>**r**<</color>> (number) Red component to the color
* <<color #ff0000>>**g**<</color>> (number) Green component to the color
* <<color #ff0000>>**b**<</color>> (number) Blue component to the color
* <<color #ff0000>>**a**<</color>> (number) Alpha component to the color
* <<color #ff0000>>**icon**<</color>> (string) Texture to be used as the icon for the message.
* <<color #ff0000>>**sound**<</color>> (string) Sound clip to play when showing the message (LSM name).
* <<color #ff0000>>**module**<</color>> (plugin|bossmod) If output to chatframe is enabled, the message will prefix the message with the given plugin/boss.

 <<size 120%>><<color #265677>> Usage <</color>><</size>>
<<code lua>>RW.Callbacks:Fire("MessageShow", "Hurry Up!", nil, nil, nil, nil, "Bell", RW:GetBoss("Freya"))<</code>>
\\