//Naming
Name Expedition Titan MK1
ShortName expeditiontitanmk1
//Visuals
Icon ExpeditionTitanMK1
Model jamespostmoderntitans.ExpeditionTitanMK1
Texture ExpeditionTitanMK1
//Third Person Camera Distance
CameraDistance 64.0
//Driver and passenger positions
Driver 10 40 0
Passengers 0
//Offset of driver from the point of rotation
RotatedDriverOffset 0 0 0
//Speed Modifier, 1 is player speed
MoveSpeed 0.6
//YOffset
YOffset 0
//Fuel Tank Size
FuelTankSize 14000
FuelConsumption 1
//Inventory Slots
CargoSlots 128
DriverAimSpeed 10 10 0
//Will it squash puny mobs?
SquashMobs true
//Step Height (Integer) and Jump Height (Float)
StepHeight 1
JumpHeight 4
//Arm origins used to rotate arm models and calculate position of held item / tool (positions in model co-ordinates)
LeftArmOrigin 30 30 -10
RightArmOrigin 30 30 10
//Arm lengths used to determine where the held items appear (Again in model co-ords)
ArmLength 10
LegLength 40
//The scale multiplier for rendering the items and tools being held (1 will automatically scale with model)
HeldItemScale 1.2
//Recipe
//Each section of the mecha may have many parts
//The sections are core, leftArm, rightArm, hips, head
AddRecipeParts core 1 mediumDiamondBody
AddRecipeParts leftArm 2 mediumDiamondArm
AddRecipeParts rightArm 2 mediumDiamondArm
AddRecipeParts hips 1 mediumDiamondLeg
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 10 white
//Health and collision
SetupPart core 100 -16 30 -13 40 40 26
SetupPart rightArm 100 26 26 -17 29 14 10
SetupPart hips 100 -13 1 -23 38 60 9
SetupPart core 100 -22 80 -32 54 32 63
SetupPart leftArm 100 26 26 6 29 14 10
SetupPart hips 100 -13 1 14 38 60 9
BulletDetection 10
//Height and Width for world collision
Height 60
Width 20
//Height of chassis above the ground
ChassisHeight 60
FallDamageMultiplier 0.0
TakeFallDamage false
BlockDamageFromFalling 2.0
DamageBlocksFromFalling false
//Size Multiplier; scales up the model
ModelScale 1.0