Name Triple Take
ShortName tripletake
//The ammo this gun uses (shortName)
Ammo tripletakeAmmo
Icon TripleTake
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 70
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 13
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 4
//Damage in half hearts
Damage 5
//The higher this value, the more the bullets spread
Accuracy 3
SpreadPattern horizontal
//Time in ticks between rounds
ShootDelay 14
ShootSound TripleTakeShoot
ReloadSound TripleTakeReload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 8
UsableByMechas false
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model Settings
Model jamespostmodernweapons.TripleTake
Texture TripleTake
ModelScale 0.18
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMWHCOG flanMW4xScope flanMW2xScope flanMW8xScope flanMWBurstFire flanMWAutoFire flanMWForegrip flanMWUnderBarrelLaser flanMWprecisionchoke flanMWCharmjamesk2417sight flanMWCharmjthmonkeysight 
AllowScopeAttachments true
AllowGripAttachments true
NumGenericAttachmentSlots 1
Description MPLG - Marksman Purpose Long Gun :

ShowAccuracy true
ShowReloadTime true
ShowDamage true
ShowRecoil true
DistortSound True
CanShootUnderwater False