Name Judge Shotgun
ShortName judge
//The ammo this gun uses (shortName)
Ammo 12gslugAmmo
Ammo 12gbirdshotAmmo
Ammo 12gbuckshotAmmo
Ammo 12gflechetteAmmo
Ammo 12gheAmmo
Ammo 12gincendiaryAmmo
Ammo 12gpoisonedflechetteAmmo
Icon Judge
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 50
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 17
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 2.2
//For guns in which the magazine is integrated
LoadIntoGun 5
//The higher this value, the more the bullets spread
Accuracy 22
//Time in ticks between rounds
ShootDelay 6.0
ShootSound JudgeShoot
ReloadSound JudgeReload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 7.0
UsableByMechas false
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model jamespostmodernweapons.Judge
Texture Judge
ModelScale 0.18
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMWHCOG flanMW4xScope flanMW2xScope flanMW8xScope flanMWFlashlight flanMWintrovertedchoke flanMWextrovertedchoke flanMWCharmjamesk2417sight flanMWCharmjthmonkeysight 
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
Description GPSG - General Purpose Shot Gun :

ShowAccuracy true
ShowReloadTime true
ShowDamage true
ShowRecoil true
DistortSound True
CanShootUnderwater False