Adirelle:
	- Hopefully latest raid name changes: color the name in green when overheal is greater than 10% total health, show the overheal when over 30%.
	- Do not display low life health points instead of name anymore.
	Now only display overheal when it is greater than 10% of total target health ; and append the value to the name instead of replacing it.
	- ConfigMode load-on-demand support for raid frames.
	- Display attackable (i.e. mind controlled) raid units in red.
	- Merged PvP and PvE debuff filters into a single filter.
	- Now show raid pets of 10-man raids.
	- Changed single unit aura filter and layout.
	- Slighty modified raid aggro border.
	- Use spell ids instead of spell names for PvE encounter debuffs.
	- More PvE encounter spell ids.
	- Starting to add all spell ids of the PvE encounter debuffs.
	- Updated README.
	- Do not show target threat bar when not in group.
	- Border: do not listen to events we do not care.
	- Reverted an unwanted change.
	- Added a small threat bar on target frame.
	Now use a "glow" border instead of plain border for threat feedback.
