tag 1.0
49550a9942aa44d0d25fd9227acbbf56c43ac2c0
Adirelle <adirelle@tagada-team.net>
2010-01-04 00:42:24 +0100

Tagging as "1.0".


--------------------

Adirelle:
	- Update border threat display more frequently.
	- Now load the core on demand and added AddonLoader support to party/raid display.
	- Fixed icon blinking and cooldown when duration is 0.
	- Fixed another typo in RoleOrIcon.
	- Moved common constants to core.
	- Fixed aura filter error when the group module is disabled.
	- Removed trailing whitespaces.
	- Fixed aura icon borders.
	- Moved LibMovavle support to core addon.
	- Added a big icon to single frames that shows PvE encounter debuffs.
	- Moved aura icon widget creation in the AuraIcons element.
	- Reworked source tree.
	- Rearranged Raid_Style internals.
	- Added more ICC and Coliseum debuffs.
	- Fixed pve encounter debuff position.
	- Added Ulduar debuffs.
	- Added more ICC encounter debuffs.
	- Changed title to "oUF_Adirelle - something" to be less misleading.
	- Added Coliseum encounter debuffs.
	- Changed addon and module titles.
	- Hide the group unit frames when not in a group.
	- Make the raid frames a standalone module.
	- Fixed encounter debuff filter.
	- Added PvE encounter debuff icon to group frames.
	Changed how Shaman's Earth Shield is displayed to make some room for the PvE encounter debuff.
	Warlocks now sees Soulstone buffs.
	- Reduced encounter debuff list.
	- New aura filtering passed the smoke test.
	- Typo.
	- Made optional libraries really optional, including LibStub.
	- Revamped raid aura display system. More to come.
	- Fixed a typo in PostUpdatePower.
	- Typo.
	- Clear mana of dead/disconnected units in PostUpdatePower.
	- Fixed UnitName nil error.
	- README update.
	- Fixed readycheck icons, again.
	- Properly update on raid icon assignment.
	- Properly update on raid icon assignment.
	- QuickHealth now working.
	- Drycoded LibQuickHealth support.
	- StatusBarTexture.lua was not using 3.3 namespace yet ; this is fixed.
	- Fixed the typo in saved variable TOC entry.
	- Periodically update StatusIcon again, since other events are not reliable with regard to connected, death or out of view statuses.
	- Fixed error with raid target icons.
	- Fixed raid target icons on non-players.
	Do not display "damage" role icon.
	Use the same color for role icons than for raid assigned role icons.
	- Fixed LibGroupTalents callback.
	Show damage role icon again.
	- Hopefully fixed .pkgmeta.
	- RoleOrIcon elements now uses LibGroupTalents-1.0 when available.
	- Removed "not visible" alpha from XRange element.
	- Removing debuggibg code from StatusIcon ; also try an alternate method to check for visibility update.
	- Fixed nil error that sometimes happen when updating raid unit names.
	- Fixed combo points.
	- Replaced simple raid icon by smart role/raid icon.
	Unit dropdown workaround.
	- Fixed nil error in debugging code.
	- Fixed StatusIcon element error about oUF being nil.
	- Only display overheal or health when below 40%.
	- Adding debugging stuff.
	- Moved status icon to its own file.
	- Use my forked oUF instead of the original one.
	.pkgmeta indentation fix (damn editor that isn't able to properly handle YAML).
	- Revert "Double-checking the packager."
	This reverts commit 7ed1d4d9fd1cc2c55a9748e76e61bd76357d0659.
	- Added README file to be displayed on both wowace and github.
	- Use anonymous embedded oUF, while still allowing disembedded oUF.
	- Have git ignores embedded oUF.
	- Double-checking the packager.
	- In Kaelten we believe (or at least he fixed wowace packeger WRT remote git externals.)
	- Removed tag from remote git externals so the wowace packager stops failing at creating the package.
	- Hopefully fixed .pkgmeta.
	- Preparing for wowace packaging.
	- Preparing code to allow embedded oUF and libraries.
	- Fixed Shaman raid icon typo.
	- Typo in shaman raid icon setting.
	- Should better handle status changes.
	- Hopefully fixed combo points.
	- Removed RuneBar debug.
	- TOC bump.
	- Only display player combo points on target.
	- First attempt at status icons.
	- Slightly extended single frame unit to allow name text to span two lines.
	- Raid frames: moved paladins' buff icons to corners.
	- Display raid member icons in raid bars.
	- oUF 1.3.22 compatibility.
	- Fixed DK's rune bar, really.
	Moved rune bar code in its own file.
	- Typo.
	- Changed IncomingHeal colors.
	Moved all interesting indicators in a frame over the incoming heal frames.
	- Singles: failsafe DK rune initialization.
	- Incoming Heal: first attempt at displaying others' direct heals that will land before your own direct heals.
	- Use UnitHasVehicleUI instead of UnitInVehicle.
	- Save frame positions between sessions.
	Added /oufa and /ouf_adirelle chat commands to unlock frames.
	- Tweaked raid positioning code.
	- Fixed an nil error happening when raid units are not yet known.
	- Fixed raid repositioning glitches.
	- Optional LibMovable-1.0 support; changed how raid frame position is updated.
	- Fixed a bug where the unit tooltip doesn't hide when entering combat.
	- Changed combo point layout.
	- Removed unused TargetColor.
	Added rare/elite dragons on target and focus frames.
	- Commented dragons.
	- Health/power bar text format now depends on unit type and fullness.
	Do not show unit tooltip in combat.
	- Do not try to use default LSM font.
	- Enhanced texture update callback.
	Fixed aura size and filtering.
	Fixed font selection.
	Fixed minor layout glitches.
	- Properly filter out non-player or long buffs from player and pet auras.
	- Properly hide alt power bars when needed.
	- Tweaked frame positions.
	- TOC tweak.
	- Load single files using single.xml instead of submodule TOC.
	- Created a media subfolder and moved textures into it.
	- Fixed combo point layout.
	Added rune bar.
	- Added combo point texture.
	- XRange enhancements:
	* fade more out of view units,
	* check resurrection spells on friendly corpses.
	- Added combo points.
	- Fixed SharedMedia load order.
	- Added extended range fading.
	- Fixed vehicle swapping for player and pet.
	- Fixed player buffs.
	Tweaked raid icon layout.
	- Use mana color when showing border for out-of-mana units.
	- Changed mana bar color.
	- Added menu to single units.
	- Added Druid mana bar.
	- Aura tweaks.
	- Added incoming heal to single units.
	- Single unit style:
	- properly handle right-hand units,
	- added auras,
	- added neat border.
	- Reanchored single units and made pet frame smaller.
	- Made raid style backdrop local.
	- Use BantoBar as default status bar texture.
	- Fixed UnitThreatSituation errors.
	- Made single layout a module.
	- Single units: added border, enhanced layout and resizing.
	- Single units: use ABF font if available; changed component spacing.
	- First version of single unit frames.
	- Split core file in smaller parts.
	- Added Shamans' buff and debuff icons.
	- Hide icons on dead, disconnected or unknown units.
	- Fixed an nil error.
	- Layout: use maximum raid group instead of number of raid members to select raid size.
	- IncomingHeal: dropped LHC3 support and made the code lighter.
	- Small LHC-4.0 debug tweak.
	Removed obsolete ReplaceWithVehicle.lua
	- Added missing VehicleSwap.lua
	- Full Vehicle swap support.
	- Display vehicle in place of player when he/she is inside a vehicle.
	- Added LHC4 debugging code.
	- IncomingHeal: do not refresh pending heal every 0.5sec anymore.
	- More IncomingHeal tweaks.
	- IncomingHeal tweaks.
	- Removed PW:S debug statement.
	- Added priest aura icons.
	Disabled target color dots.
	- TargetColor: calculates the color using only the GUID.
	- Added more ignored CC.
	Typo.
	- Typo.
	- Changed target colors a bit.
	- IncomingHeal:
	- maintain our own guid->frame map,
	- properly handle GUIDDisappeared events.
	- Added colored target dot at left of frames.
	- Fixed IncomingHeal typo.
	- Periodically refresh IncomingHeals since events are sometimes missing.
	- Working CCIcon.
	- Advertize optional supports.
	Tweaked CC icon.
	- Added crowd control icon for arena.
	- Fixed Icon element enable method.
	- Only warn of missing IncomingHeal unit/frame for certain characters.
	- Fixed the unit/GUID whining code.
	- Enhanced IncomingHeal debug to display the event.
	- Added Iles of Conquest battleground size.
	Enhanced raid size detection.
	- Removed debug statement and stop warning about nonexistent raidpet frames.
	- Border width reduced to 1 and unit spacing reduced 2.
	Dynamic layout update depending on the instance and party/raid size.
	Compact 40-man raids, even for healers.
	- Santized IncomingHeal enabling/disabling code.
	IncomingHeal now uses an internal unit->frame map.
	- More IncomingHeal tweaks.
	- Do not display ReadyCheck icons when not promoted.
	- Changed out of range opacity to 40% (up from 25%).
	- Finally fixed that ReadyCheck issue.
	- Removed debug statements.
	- Another attempt to fix ReadyChecks.
	- Properly update unit color on vehicle changes.
	- IncomingHeal update tweaks.
	- Changed positioning update, again !
	- Also update layout on VARIABLES_LOADED.
	Properly unregister events in elements.
	- Pets are displayed with the same color as their master.
	Players in vehicle are displayed in green (but not hunters' green).
	Hopefully fixed position code.
	- Fixed position update.
	- Fixed death icon texcoords.
	- More IncomingHeal tweaks.
	Added death icon.
	- Fixed incoming heals.
	- Also reposition the frames on PEW.
	- Display pets in arena.
	- Added important buff display.
	- Reworked IncomingHeal only to call LHC when need be.
	- More IncomingHeal tweaks.
	- IncomingHeal code tidied up.
	- Fixed name not updating properly.
	Added LibHealComm-4.0 optional support.
	- Comment typo.
	- Fixed name update in regard to incoming heals.
	- Fixed incoming heal.
	- Created IncomingHeal element (drycoded).
	- Increased frame spacing to prevent border overlaps.
	Hide pets in raid.
	Fixed readycheck display.
	- Fixed threat display.
	Removed debug output.
	- Show Magic debuffs for warlocks.
	- Added square indicator.
	Changed Druid indicator layout.
	Tweaked icon blinking.
	- Added useful paladin auras.
	- Move elements in their own folder.
	Added ReadyCheck elements.
	Fixed an error when updating health bar color.
	- Move elements in their own folder.
	Added ReadyCheck elements.
	Fixed an error when updating health bar color.
	- Fixed incoming heal color.
	Fixed incoming text display.
	Do not show border on death unit but target.
	- Added LibHealComm-3.0 support.
	Fixed border widths.
	Added cureable debuffs for druids.
	- Added aura icons.
	Fixed frame aspect for out-of-range unit with visible border.
	LibSharedMedia-3.0 is now optionak.
	- Working Grid-like healt bar and name display.
	Border indicating target/threat/low mana status.
	- Initial version.
	Simple raid layout.
	LibSharedMedia support.
