tag v3.0.3
01d9236431234b8a4bea2b7f8167c55ddddce8ad
Shadowed <shadowed.wow@gmail.com>
2009-12-14 00:21:19 -0800

Tagging as release 3.0.3


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Shadowed:
	- Fixed player buff frames not updating correctly while inside a vehicle (Thanks Ailae and Insurgence for debugging this)
	- Aura filtering by ones you cast is now defined as you, your vehicle or your pet
	- Fixed error when changing visibility of blizzard frames
	- Reverted hiding of the party frame automatically, it's back to a toggle (Everything else remains the same)
	- Dropdown menu changes, set focus, clear focus, lock focus frames, unlock focus frames have been removed. I might add these back in with a disabled message pending what users say
	- Added proper dropdown menus for pet, vehicles and target
	- Hiding of all Blizzard unit frames is now done automatically based on what units are enabled in SUF
	- Boss and arena unit frame are now hidden
	- Added two new tags to mimic one of the XPerl raid type of features, these only work for raids.
	- [unit:raid:targeting], shows how many people are targeting the unit. If you put this on the player frame, it will show how many people are targeting you
	- [unit:raid:assist], shows how many people are assisting the unit. Putting this on the player frame will show how many people are assisting the player.
	- Fixed a few options missing localization keys (oops!)
	- Corrected boss unit description, as it's not just council type of fights but Gunship too
	- Removed 3.3 checks, these were pretty much all just hiding the boss units anyway
	- Tweaked raid frame defaults, power bar height reduced, raid frame height reduced, removed [group] tag and [curpp] tag, now using [missinghp] tag instead
	- [unit:color:sit] and [color:sit] will only return color codes for threat situations 1 or higher, no more gray text if an unit is not close to taking aggro
	- Added [color:aggro] and [unit:color:aggro] returns a red color code when the unit (or the player depending on the tag) have aggro, same as the color:sit tags, but this only returns red on aggro, not orange or yellow.
	- Fixed units.lua:505 error when opening the menu on a boss unit
	- Fixed boss units not updating, apparently they are hack units and don't fire real unit events (???????)
	- Localization update
	- Cleaned up a little bit of the whacky code in highlighting
	- Border highlighting alpha and thickness can now be set
	- Indicators cannot be set to zero size anymore
	- Fixed an error that could happen in units.lua:1066 due to entering an arena with arena pets enabled
	- Boss units should have menus now
	- Fixed getglobal call for party menus
	- Fixed silly mistake causing inaccurate incoming heal numbers if quick health updates were enabled
	- Fixed show party in raid not working unless you reloaded
	- Fixed an error when enabling separate raid frames after normal raid frames were created
	- Updated ruRU localization, thanks StingerSoft!
