<?xml version="1.0" encoding="utf-8"?>
<ModelAnimator version="0.1">
 <model name="">
  <phase name="global" scale="0.5"/>
  <metadata head="head" headAxis="2" headAxis2="0" headCap="-30,30" headCap1="-25,25" headDir="-1"/>
  <phase duration="10" leftArm="" leftLeg="leg1" legAngle="25" name="biWalk" rightArm="" rightLeg="leg2"/>
  <customTex default="swampertmega">
   <part name="Head" tex="swampertmegahead"/>
   <animation diffs="0,0.4" part="Head" trigger="random:0.005:4"/>
  </customTex>
  <phase type="sitting">
   <part name="mouth">
    <component length="10" name="1" rotChange="2,0,0" rotOffset="4,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-2,0,0" startKey="10"/>
   </part>
   <part name="arm1">
    <component length="10" name="1" rotOffset="0,-20,-40" startKey="0"/>
   </part>
   <part name="arm1_1">
    <component length="10" name="1" rotOffset="50,-50,-10" startKey="0"/>
   </part>
   <part name="arm1_2">
    <component length="10" name="1" rotOffset="20,0,40" startKey="0"/>
   </part>
   <part name="arm2">
    <component length="10" name="1" rotOffset="0,20,40" startKey="0"/>
   </part>
   <part name="arm2_1">
    <component length="10" name="1" rotOffset="50,50,10" startKey="0"/>
   </part>
   <part name="arm2_2">
    <component length="10" name="1" rotOffset="20,0,-40" startKey="0"/>
   </part>
   <part name="body">
    <component length="10" name="1" posOffset="0,10,0" startKey="0"/>
   </part>
   <part name="body1">
    <component length="10" name="1" rotChange="0.6,0,0" rotOffset="0.7,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-0.6,0,0" startKey="10"/>
   </part>
   <part name="leg1">
    <component length="10" name="1" posOffset="0,12,-1.5" rotOffset="-80,10,-20" startKey="0"/>
   </part>
   <part name="leg1_1">
    <component length="10" name="1" rotOffset="10,0,0" startKey="0"/>
   </part>
   <part name="leg2">
    <component length="10" name="1" posOffset="0,12,-1.5" rotOffset="-80,-10,20" startKey="0"/>
   </part>
   <part name="leg2_1">
    <component length="10" name="1" rotOffset="10,0,0" startKey="0"/>
   </part>
  </phase>
  <phase type="idle">
   <part name="mouth">
    <component length="10" name="1" rotChange="2,0,0" rotOffset="4,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-2,0,0" startKey="10"/>
   </part>
   <part name="arm1">
    <component length="10" name="1" rotOffset="0,-20,-40" startKey="0"/>
   </part>
   <part name="arm1_1">
    <component length="10" name="1" rotOffset="50,-50,-10" startKey="0"/>
   </part>
   <part name="arm1_2">
    <component length="10" name="1" rotOffset="20,0,20" startKey="0"/>
   </part>
   <part name="arm2">
    <component length="10" name="1" rotOffset="0,20,40" startKey="0"/>
   </part>
   <part name="arm2_1">
    <component length="10" name="1" rotOffset="50,50,10" startKey="0"/>
   </part>
   <part name="arm2_2">
    <component length="10" name="1" rotOffset="20,0,-20" startKey="0"/>
   </part>
   <part name="body1">
    <component length="10" name="1" rotChange="0.6,0,0" rotOffset="0.7,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-0.6,0,0" startKey="10"/>
   </part>
  </phase>
  <phase type="walking">
   <part name="mouth">
    <component length="10" name="1" rotChange="3,0,0" rotOffset="6,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-3,0,0" startKey="10"/>
   </part>
   <part name="arm1">
    <component length="13" name="1" rotChange="0,14,0" rotOffset="0,-10,-40" startKey="0"/>
    <component length="13" name="2" rotChange="0,-28,0" startKey="5"/>
    <component length="13" name="3" rotChange="0,14,0" startKey="10"/>
   </part>
   <part name="arm1_2">
    <component length="10" name="1" rotOffset="0,-70,0" startKey="0"/>
   </part>
   <part name="arm2">
    <component length="13" name="1" rotChange="0,14,0" rotOffset="0,10,40" startKey="0"/>
    <component length="13" name="2" rotChange="0,-28,0" startKey="5"/>
    <component length="13" name="3" rotChange="0,14,0" startKey="10"/>
   </part>
   <part name="arm2_2">
    <component length="10" name="1" rotOffset="0,70,0" startKey="0"/>
   </part>
   <part name="body1">
    <component length="10" name="1" rotChange="0.6,0,0" rotOffset="0.7,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-0.6,0,0" startKey="10"/>
   </part>
  </phase>
  <phase type="swimming">
   <part name="mouth">
    <component length="10" name="1" rotChange="3,0,0" rotOffset="6,0,0" startKey="0"/>
    <component length="10" name="2" rotChange="-3,0,0" startKey="10"/>
   </part>
   <part name="arm1">
    <component length="13" name="1" rotChange="0,0,7" rotOffset="0,40,-40" startKey="0"/>
    <component length="13" name="2" rotChange="0,0,-7" startKey="10"/>
   </part>
   <part name="arm1_2">
    <component length="1" name="1" rotOffset="0,0,-20" startKey="0"/>
   </part>
   <part name="arm2">
    <component length="13" name="1" rotChange="0,0,-7" rotOffset="0,-40,40" startKey="0"/>
    <component length="13" name="2" rotChange="0,0,7" startKey="10"/>
   </part>
   <part name="arm2_2">
    <component length="1" name="1" rotOffset="0,0,20" startKey="0"/>
   </part>
   <part name="leg1">
    <component length="13" name="1" rotChange="7,0,0" rotOffset="60,0,20" startKey="0"/>
    <component length="13" name="2" rotChange="-7,0,0" startKey="10"/>
   </part>
   <part name="leg2">
    <component length="13" name="1" rotChange="-7,0,0" rotOffset="60,0,-20" startKey="0"/>
    <component length="13" name="2" rotChange="7,0,0" startKey="10"/>
   </part>
   <part name="body1">
    <component length="10" name="1" rotOffset="40,0,0" startKey="0"/>
   </part>
   <part name="body2">
    <component length="10" name="1" rotOffset="-10,0,0" startKey="0"/>
   </part>
  </phase>
 </model>
</ModelAnimator>