# Drop-chance modifiers based on how an entity was spawned
# If the value is 0, heads of mobs spawned this way will never drop.
# If the value is 1, heads will drop at the same chance as normal
# The new drop-chance is [modifier] * [the old drop-chance]

BEEHIVE: 1			# When a bee is released from a beehive/bee nest
BREEDING: 0.05		# When an animal breeds to create a baby
BUILD_IRONGOLEM: 1	# When an iron golem is spawned by being built
BUILD_SNOWMAN: 1	# When a snowman is spawned by being built
BUILD_WITHER: 1		# When a wither boss is spawned by being built
CHUNK_GEN: 1.5		# When a creature spawns due to chunk generation
COMMAND: 1.0		# When a creature is spawned by the "/summon" command
CURED: 4			# When a villager is cured from infection
CUSTOM: 0			# When a creature is spawned by plugins
DEFAULT: 1			# When an entity is missing a SpawnReason
DISPENSE_EGG: 0.05	# When a creature is spawned by a dispenser dispensing an egg
DROWNED: 0.5		# When an entity is spawned by another entity drowning
EGG: 0.05			# When a creature spawns from an egg
ENDER_PEARL: 1		# When a endermite is spawned as a result of enderpearl usage
EXPLOSION: 1		# When an effect cloud is spawned as a result of a creeper exploding
FROZEN: 1			# When an entity is spawned by another entity freezing in powder snow
INFECTION: 1		# When a zombie infects a villager
JOCKEY: 1			# When an entity spawns as a jockey of another entity (spider jockeys)
LIGHTNING: 1		# When a creature spawns because of a lightning strike
MOUNT: 1			# When an entity spawns as a mount of another entity (chicken jockeys)
NATURAL: 1			# When something spawns from natural means
NETHER_PORTAL: 0.05	# When a creature is spawned by nether portal
OCELOT_BABY: 1		# When an ocelot has a baby spawned along with them
PATROL: 1			# When an entity is spawned as part of a patrol
PIGLIN_ZOMBIFIED: 1	# When a piglin is converted to a zombified piglin
RAID: 1				# When an entity is spawned as part of a raid
REINFORCEMENTS: 0.5	# When an entity calls for reinforcements
SHEARED: 1			# When a cow is spawned by shearing a mushroom cow
SHOULDER_ENTITY: 1	# When a parrot disconnects from the shoulder of another entity
SILVERFISH_BLOCK: 1	# When a silverfish spawns from a block
SLIME_SPLIT: 0.5	# When a slime splits
SPAWNER: 0.05		# When a creature spawns from a spawner
SPAWNER_EGG: 1.0	# When a creature spawns from a spawn egg
SPELL:				# When an entity is created by a cast spell.
TRAP: 2				# When an entity spawns as a trap for players approaching
VILLAGE_DEFENSE: 1	# When an iron golem is spawned to defend a village
VILLAGE_INVASION: 1	# When a zombie is spawned to invade a village
