Stalake:
	Tooltip is now cleared for every new item in searcher module (dry-coded)
	Searcher module now ignores unbound items
	Searcher module now mixes survivors
	Best scores will now be reset in the outfitter module when evaluator is changed
	Fixed an error with shirts in the searcher module
	Fixed a typo in searcher module
	Searcher now searches several generations per search
	Initial version of searcher using genetic algorithm
	It is now possible to rename an evaluator
	It is now possible to copy one evaluator function to another
	Searcher module now starts searching when you go AFK
	Fixed searcher module so that it searches currently equipped items too
	Early version of Outfitter module
	Searcher module is now only active when AFK and out of combat
	Simple implementation of the searcher function
	Fixed some dry-coding bugs
	Changed the way searcher module finds gear (dry-coded)
	Searcher module now finds armor in bags (dry-coded)
	Initial work on searcher module
	Added stubbed version of searcher timer handling (dry-coded)
	Moved calculation of best scores back into AutoSets module (dry-coded)
	Added skeleton for Searcher module
	Added AceBucket-3.0 to libs.xml (dry-coded)
	Changed UNIT_INVENTORY_CHANGED handling to use AceBucket-3.0 (dry-coded)
	Changed default debug level for debug code to 1
	Added Eclipse .project file to .gitignore
	Fixed indentation
	Added debugging function and fixed dry-coding errors
	Moved the calculation of best scores into core code (dry-coded)
	This change will make it easier to write modules to update
	sets in different wardrobe addons.
