2.0 (2009-07-11)
- Renamed to IEInterruptAnnounce
- Code rewritten, migrated into Ace3
- More detailed options, individual choice on tracking wasted interrupts for every spell
- Added Throwing Specialization again
- Implemented message cooldown, to prevent Throwing Specialization from spamming
- Possible to modify message format in-game
- Added Spell Lock

1.19 (2009-05-23)
- Fixed the newly introduced bug that every interrupt was reported as Wasted.

1.18 (2009-05-22)
- Fixed a bug regarding the editboxes in the settings.

1.17 (2009-05-22)
- Corrected some bugs.
- Enabled the interrupt tracking even out of group.

1.16 (2009-05-19)
- Added an option to enable/disable Debug Mode.
- Removed Throwing Specialization interrupt, since at the moment one interrupt generates 4 combat events, making it very spammy.

1.15 (2009-05-13)
- Improved the group checking a bit, so that you won't try to send out chat messages in Party, Raid and Raid Warning chat when you can't.
- Added an option to announce to Raid Warning Chat.

1.14 (2009-05-09)
- Removed strangulate again since it doesn't have an interrupt component, gonna think about that one.

1.13 (2009-05-09)
Changes:
- Added Strangulate (untested)
- Added Throwing Specialization (untested)
- Configuration of the addon is now done via GUI, use /ieit or /ieinterrupttracker to bring it up

To do:
- Add support for interrupts made by stunning (if there is a fairly simple way).
- Better handling of enabling/disabling stun tracking (currently checks number of members in group).

1.1 (2009-04-20)
Changes:
- Separated miss and immune.
- Added saved variables.
- Added slash commands. (/ieit, /ieinterrupttracker)
- Addon no longer force joins specified channel.

To do:
- Add support for interrupts made by stunning (if possible).

1.0
Initial Release