Realise 1.1 for Minecraft 1.18.1 ( ToBuyAndSell-1.1-1.18.1 )
	- second edition;
	
	- The modeling method has been changed - from total aggregation (composition - implementation through nested classes) 
	to aggregation (implementation through the existence of independent objects);
	This slows down the mod slightly, but allows for easier changes to be made in the future.
	As a result of this effort, several files with the managerial function were created, as well as several 
	dozen files with the function of the performer of activities;
	
	- Fixed event handling - now only handled by the server side;
	
	- Several rules related to trading with villagers have been changed or fixed (among others, the amount of experience 
	received in the case of trading with WOOD_CHOOPER has been increased; the MINER recipe that resulted in the player 
	buying gold bars was removed, and raw gold ore was pasted in its place; also a few minor changes were made, to balance the prices).
	Unfortunately - to reset the Settler, you have to do it in the game world, but it will most likely cause him to lose his experience level;
	
	- Several settler skills RNG introduced by ToBuyAndSell have been changed. The radius of some skills has also been changed - for example,
	the creation of a golem by GREAT ENGINEER now has a detection radius of 16, and in the original version 10. The aim of the procedure was 
	to balance the randomness of the occurrence of certain events in the world, and to prevent the Villagers from being able to 'live forever' 
	as a result of non-stop treatment by the priests when these same Villagers are under attack.






Realise 1.0 for Minecraft 1.18.1 ( ToBuyAndSell-1.0-1.18.1 )
	-First edition;
	-Not all functions worked properly ( the reason - event handling at the same time on the client and server side )