version 3.3.5:

    * Configurations can be saved. Everything is saved : windows positions, scales, skin used, abilities list, etc...
      I added somes configurations sets. Take a look in main panel option to show configurations available.
      Beware, save your config before loading a new one else she'll be lost.
    * Positions of windows, icones and bars can be linked and moved together. Uncheck "linked" check box to enable individual moves.
    * New skin added: Simple. Basic Hud with simple statusbars (used in default config). and somes 'uggly' skins was removed.

version 3.3.4:

    * Remove a fonction that cause deleted spells recreated at each login
    * Faerie fire feral and Improved Faerie Fire now correctly works together
    * Icons and statusbars can be hidden separatly

version 3.3.3:

    * Debuff icons are now draggables with mouse (unlock windows to enable moves). You can always moves all the icons by using the little wheel or coordinates in options.
    * Savage defense buff added to the defaut list (spellId: 62600).
    * 'Alert system" improved. In addition of positionning alert (too far or not behind target), i add a threat alert: If your threat to the actual target is > at 95%, a skull icon is shown.
    * new command line: /df resetlist - Reset debuff list to default.
    * Localization changes.

version 3.3.2 :

    * Somes bugs removed with 3.1.
    * New options to enable/disable automatic sorting of status bars.
    * New command line : /df resetbars, replace bars at center of screen
    * Status bars now use this own font and texture (file 'font_bars.ttf' & 'barsTexture.tga' in 'arts' directory).
    * Note to japanese or korean users : If spell names on status bar doesn't show correctly, overwrite the file 'font_bars.ttf' in the 'arts' directory by one similar TTF font from your PC.

version 3.3.2 beta 4 :

    * Improved scanning of buff/debuff list.
    * New filter: Cat/Bear, debuffs active in cat and/or bear.
    * new indicator on icons to show if it's improved one (like Mangle - no point: mangle cat, one point: mangle bear, 2 points: trauma)
    * Adding status bars for each spell in addition of icons, stacked and sorted by time remaining.
    * Somes changes to configurations panel to configure status bar (font size, width, height and color for each buff/debuff).
    * Modifie .TOC file to support CURSE Client.

version 3.3.2 beta 3 :

    * Somes problems with scaling & positionning frames. It will be ok with this version.

version 3.3.2 beta 2 :

    * Optimisations

version 3.3.2 beta 1 :

    * Options to change skin's details added. It's a basic interface, it should evolve (colors are not editable and field's descriptions aren't very clear).
    * New blood splatters
    * Add new skin : Blade (credits for texture goes to : whizque - SquidFrame - http://wow.curse.com/downloads/wow-addons/details/squidframe.aspx)
    * zhCN localization updated (thanx to people from www.wowui.cn)

version 3.3.1 :

    * Add specific text to stack on icons. they can be placed individualy.
    * You can now specify width and height for debuff icons.
    * Fix debuff list add/remove items
    * 'alert positionning' icon correctly replaced for somes skins

version 3.3.0c :

    * Remove bugs that cause debuffs icons doesn't appear or not correctly fading.
    * Fix debuff list add/remove items

version 3.3.0 :

    * Due to the large change to variables. Configuration totally reset at the first launch of this version.
    * New configuration panel with mores options. Take a look into Blizzard interface options, or type /df options. 
    * Main frame and debuff frame can be dragged with mouse (hurray!)
    * You can modify,add or remove debuff/buff (check 'DEBUFF' tab in options)
    * Available skin slightly modified and no more need to reload ui to see changes.
    * demoralizing shout added to the debuff list (use the demoralizing roar icon)
    * Need returns from 3.1 PTR:
      DroodFocus has a particular way to handle debuff and i think at this time, he's ready for the patch.
      And particulary for the new glyph of Shred (+2 seconds to RIP duration per shred for a maximum of 6 seconds)
    
version 3.2.1 :

    * Icons for positionning alert correctly disapear.

version 3.2.0 :

    * Removed "Infected wounds" debuff. Not very usefull.
    * Removed the "useless" threath bar. Replaced by a health bar.
    * Added "Lightning Speed / Berzerker" buff.
      If your weapon is enchanted with berzerker or Mongoose, this icon pop when enchant proc.
    * Buffs/debuffs window : icons are always visibles, but they are transparent in inactive state .
    * corrections to somes skins.
    * Positions for the main window and debuff window are now relative to TOP LEFT (0,0) of the screen (instead of CENTER of the screen)
      (you need to replace windows at the first launch of this version)
      Note : i have no plan to enable dragging window with mouse. 
    * Added option to hide the HUD.
    * Added positionning errors : If a spell failed because you're not in range or behind your target (for shred), a small icon pop to prevent you.
      
version 3.1.8 :

    * Added option to change skin

version 3.1.7 :

    * Added "BarkSkin" buff
    * Added "Trauma" debuff
    * Added littles arrows on energy bar. Show you the energy needed for mutilation and shred (buffs & talents include)

version 3.1.6 :

    * If option activated (by default), play a sound when leave combat
    * Added "ClearCast" buff, "SavageRoar" buff and "Berzerk" buff
    * Animation for icons changed (no more scaling effect, replaced by a fading effect)
    * Using textures icons from game datas for abilities

version 3.1.5 :

    * Positions of main frame and debuff frame correctly changed when closing options frame

version 3.1.3 :

    * Somes bugs removed

version 3.1.2 :

    * minor changes to the debuff datas
    * Icon flash when time expire

version 3.1.0 :

    * Totally rewrite code for debuff functions, according to the new API.
    * Added "Infected Wounds" debuff to the list
    * Minors changes to the threat bar
    * Change text for debuff : time left, number of stack and below amount of damage for DOT like rip, lacrate, ect...

version 3.0.0 :

    * Energy bar and mana bar totally rewrite according to the new regen system
    * Energy tick bar disapear, it's replaced by a threatbar using the new thread system : your threat is shown as %, 0% your not on threat list of the mob, 100% your actually tanking the mob. the bar's color change according to your current threat level
