version 3.3.0c :

    * Remove bugs that cause debuffs icons doesn't appear or not correctly fading.
    * Fix debuff list add/remove items

version 3.3.0 :

    * Due to the large change to variables. Configuration totally reset at the first launch of this version.
    * New configuration panel with mores options. Take a look into Blizzard interface options, or type /df options. 
    * Main frame and debuff frame can be dragged with mouse (hurray!)
    * You can modify,add or remove debuff/buff (check 'DEBUFF' tab in options)
    * Available skin slightly modified and no more need to reload ui to see changes.
    * demoralizing shout added to the debuff list (use the demoralizing roar icon)
    * Need returns from 3.1 PTR:
      DroodFocus has a particular way to handle debuff and i think at this time, he's ready for the patch.
      And particulary for the new glyph of Shred (+2 seconds to RIP duration per shred for a maximum of 6 seconds)
    
version 3.2.1 :

    * Icons for positionning alert correctly disapear.

version 3.2.0 :

    * Removed "Infected wounds" debuff. Not very usefull.
    * Removed the "useless" threath bar. Replaced by a health bar.
    * Added "Lightning Speed / Berzerker" buff.
      If your weapon is enchanted with berzerker or Mongoose, this icon pop when enchant proc.
    * Buffs/debuffs window : icons are always visibles, but they are transparent in inactive state .
    * corrections to somes skins.
    * Positions for the main window and debuff window are now relative to TOP LEFT (0,0) of the screen (instead of CENTER of the screen)
      (you need to replace windows at the first launch of this version)
      Note : i have no plan to enable dragging window with mouse. 
    * Added option to hide the HUD.
    * Added positionning errors : If a spell failed because you're not in range or behind your target (for shred), a small icon pop to prevent you.
      
version 3.1.8 :

    * Added option to change skin

version 3.1.7 :

    * Added "BarkSkin" buff
    * Added "Trauma" debuff
    * Added littles arrows on energy bar. Show you the energy needed for mutilation and shred (buffs & talents include)

version 3.1.6 :

    * If option activated (by default), play a sound when leave combat
    * Added "ClearCast" buff, "SavageRoar" buff and "Berzerk" buff
    * Animation for icons changed (no more scaling effect, replaced by a fading effect)
    * Using textures icons from game datas for abilities

version 3.1.5 :

    * Positions of main frame and debuff frame correctly changed when closing options frame

version 3.1.3 :

    * Somes bugs removed

version 3.1.2 :

    * minor changes to the debuff datas
    * Icon flash when time expire

version 3.1.0 :

    * Totally rewrite code for debuff functions, according to the new API.
    * Added "Infected Wounds" debuff to the list
    * Minors changes to the threat bar
    * Change text for debuff : time left, number of stack and below amount of damage for DOT like rip, lacrate, ect...

version 3.0.0 :

    * Energy bar and mana bar totally rewrite according to the new regen system
    * Energy tick bar disapear, it's replaced by a threatbar using the new thread system : your threat is shown as %, 0% your not on threat list of the mob, 100% your actually tanking the mob. the bar's color change according to your current threat level
