Name G22A2 Straight pull action
ShortName Straight_pull_action
Icon Straight_pull_action
//The type of attachment defines what slot in the gun it takes. Types are "generic", "barrel", "scope", "stock" and "grip"
AttachmentType generic
//If true, then this attachment will muffle all sounds from the gun. Needn't be a barrel attachment
Silencer false
//These multipliers stack between attachments and do what they say
MeleeDamageMultiplier 1.0
DamageMultiplier 0.95
SpreadMultiplier 0.85
RecoilMultiplier 0.85
BulletSpeedMultiplier 0.90
ReloadTimeMultiplier 0.85
//These variables only come into effect if this is a scope
//The ZoomLevel affects how much the view zooms in (note that this removes the model from the zooming animation and so is useless for iron sights)
//The FOVZoomLevel affects how much the view narrows when zooming. Very useful for iron sights as it gives the illusion of zooming without killing off the model
ZoomLevel 1
FOVZoomLevel 1.0
ZoomOverlay None
//Model
Model WW3.Flashlight
Texture Skin_Flashlight
ModelScale 0.01
//Recipe
RecipeOutput 1
Recipe F ingotIron L leather
LLL
FFF
FFF