Ancient Guns Mod Changelog by Versions:

2.0.0:

-Polished even more the code.
-Now has the "ancient_guns" tab instead.
-The recommended version if you are starting. If you already have a world, use the 1.10.0 version instead.

1.10.0:

-Polished the code. Is WAY lighter now.
-The Flintlock Weapons now are made with Iron Barrels.
-The recipe for the guns are not shapeless anymore.
-Nerfed the "wetting" mechanic. Now, getting a flintlock or matchlock gun wet, it will turn into a Empty Wet gun.
-The last version that will have the ancient_guns_mod tag. Enjoy it. The 2.0.0 will be, for the game, ANOTHER mod, but will conserve all the content.


1.9.1:

-Buffed Caplock Pistol: Now it deals 12 damage.
-Buffed Caplock Rifle: Now it deals 20 of damage. Go wild one-shotting every mob and noob you face.
-The recipe of Steel Slag has been changed to 5 iron nuggies, 3 fire charges and 1 coal of your preference.
-Some bugfixes that not even me can name properly.
-Added again the Changelog in the mod.

1.9:

-Added Caplock Rifle.
-Some messing up with the code and the protocol

1.8.1:

-Small improvement and bugfixes related to crafting and textures. (Ex: Changed the texture of the Steel Ingot)

1.8:

-The bug of the breaking weapons... Is solved. I don't really like the way how i have to do it, but i didn't have choice. Enjoy getting your gun to another slot of your inventory every time you use it (If the first avaible slot isn't occupied)
-Added: The first Caplock Pistol! An End-Tier weapon with the same power as a Flintlock Pistol, but that doesn't get wet!
-As with the Caplock Mechanism, comes the caps. Can be made with 5 golden nuggets (with a minecart or helmet pattern) and a fulminant (in the middle slot) for 8 of them.

1.7.1:

-(tried to) Fix a bug where the guns almost instantly break upon use.

1.7:

-Added Steel (Steel Slag from 5 iron nuggets and 2 fire charges, cook it for a steel nugget and merge 9 of them for an Ingot). Compatible with other mods.
-Added the Steel Block, that have a hardeness of 7 and a blast resistance of 32. Can be used for the Beacon Pyramid. 
-Changed recipe and names of the barrels. Now there are 2 types of 2 different materials: Large and Short, and of Iron and Steel. You need 6 ingots for the large one and 2 for the small one.
-Changed the recipe (and texture) of the Primer: Now it only needs 4 fulminant, 4 iron nuggets in the corners and 1 barrel at the middle.
-Fixed some bugs of the Primer.
-Added Matchlock Mechanism.
-Changed the recipe of the Flintlock Mechanism (And made his recipe compatible with other mods, since now is made of steel.)
-Added: Arquebus and Tanzutsu, the Matchlock (and iron) counterparts of the Flintlock ones (Yes, you need steel for craft Flintlock barrels). They break apart with a 2% and 2.3% chance respectively.
-Changed the damage of the guns:
 -Tanzutsu does 9 damage per shot.
 -Arquebus does 15 damage per shot.
 -Flintlock Pistol and Pepperbox does 11 damage per shot.
 -Flintlock Musket does 18 damage per shot.
 -(The range also increases with the long of the barrel.)
-The Flintlock Guns doesn't isntantly get wet under the rain, so, if you are lucky, with a flintlock gun you can shoot under a thunderstorm, unlike the Matchlock ones.
-For ignite the match of a matchlock weapon, you must put it the loaded gun on a crafting grid, next to a string and a torch. There is a 40% chance of getting the torch back, a 30% of getting the string back and a 15% of getting both back.

1.6.1:

-Polished the code of the "Wet Gun" Mechanism.
-Added news ways of drying guns: While holding the gun, you can dry it by going to the Nether or swim in Lava.
-Changed some of the names and descriptions of the guns.
-Some work on bugfixes
-Changed the recipe of the Fulminant: Now you make 3 of it with 1 gunpowder, 1 redstone and 1 fire charge. You can now also craft 12 Fulminant with 4 gunpowder, 4 redstone and a ghast tear.
This mod still needs work, but for now, avoid shooting with your off-hand if you don't want an unpleasant way to shoot (But hey! You can now shoot dual-wielding pistols! (Not at the same time, but it spare time reloading)).

1.6:

- Preparing the arriving of the Caplock Guns with the... Fulminant! (Cannot be placed in word). Crafted with a fire charge, a gunpowder and 2 redstone powder.
- Added: Primer, a block that instantly explodes with a punch (Left click with Empty hand) or a Redstone Signal. Crafted with flint with 1 iron on top and 1 at the bottom, and surrounded by 3 fulminants by side.
- Now even the Empty guns get wet.

1.5:

-MORE bugfixes.
-Buffed the damage and reach of the Flintlock Pistol and Pepperbox. Now it deals 9 damage.
-Buffed the damage and reach of the Flintlock Musket. Now it deals 15 damage.
-Added a new achievement.

1.4:

-Small bugfixes related to the tabs and the names of the items.
-Changed the sprite of the guns with gunpowder only.
-Raised costs of the Quality Barrel Former.
-Solved a little issue related to the drying of some guns.
-Solved a little issue related to the reloading of the Flintlock Pistol.
-Changed in-code the version of the mod.

1.3:

-More Bugfixes
-Nerfed the Flintlock Pepperbox: Now it have a 0.9% of breaking, same as the Flintlock Pistol.
-Nerfed the Flintlock Musket: Now it deals 14 damage instead of 17.5
-Changed recipes (raised costs) for the Large Barrel and the Small Barrel.
-Added Creative Tab.

1.2:

-Small bugfixes.
-Fixed Flintlock Pepperbox for not displaying his correct ammo.

1.1:
-Added Flintlock Pepperbox (8 damage per Shot, loaded with 1 gunpowder and 1 Basic Bullet per shot for a max. of 3 shots, chance of 0.6% of breaking)
-Changed name of "Barrel Core" to "Quality Barrel Former".
-Added Single Use Barrel Former, same as Quality Barrel Former, but as the name suggests, can be used only once.
-Added Wetting Mechanics to Guns (They get wet with Rain or Underwater if helded). Must be dryed on a Campfire.
-Changed damage of Flintlock Pistol (8 damage per shot).
-Added Ramrod for the new reloading mechanics (Stays in the Crafting Grid and doesn't break).
-Changed Reloading Mechanics:
	-You must first charge the gun with gunpowder and your Ramrod in your avaible crafting grid.
	-With the Ramrod, Paper or Wool and the Basic Bullet you can finish to craft a loaded gun.
	-The craftings are shapeless and designed to be done even in your default 2x2 crafting grid.

1.0:

-Added Gun parts, such as stocks, barrels and mechanisms.
-Added Barrel Core for creating barrels.
-Added Flintlock Pistol (7.5 damage per shot, loaded with 1 gunpowder and 1 Basic Bullet, chance of 0.9% of breaking).
-Added Flintlock Musket (17.5 damage per shot, loaded with 2 gunpowder and 1 Basic Bullet, chance of 0.7% of breaking).

