
//Set the icon item
setIcon(<primal:worktable_shelf>)

//Set the title String
setTitle("Settling Down")

//Set the description String
setDescription("Make your first crafting table")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:example/root")

addRewardFunction("triumph:workbench_gamestage")

//Set the position
setPos(101,15)

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("crafted", "triumph:player_crafted_item")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.setItem(<ore:worktableShelf>)

//By not setting anything about requirements here, all criteria are automatically required

//These are trigger advancements and will always remain hidden
alwaysHidden()