DisplayName = 280mm Grenade [AP]
Type = MachineGun1
ModelBullet = 280mm
Power = 280
Acceleration = 100
AccelerationInWater = 40.0
Explosion = 3
ExplosionBlock = 0
ExplosionInWater = 3
Flaming = false
Sight = None
Delay = 70
ReloadTime = 560
SoundPitch = 0.15
SoundVolume = 60
Sound = ww2tankgun_snd
Gravity = -0.15
DamageFactor = helicopter, 2.0
DamageFactor = plane,      2.0
DamageFactor = vehicle,    2.0
DamageFactor = tank,       2.0
Group = MainGun
Recoil = 0.28

; AddMuzzleFlash = distance, size, life time,  A,  R,  G,  B
AddMuzzleFlash      =           10.3,   3.10,        27,  220,254,159,74
AddMuzzleFlash      =           10.2,   2.05,        20,  220,254,219,104
AddMuzzleFlash      =           10.2,   1.00,        18,  220,254,219,184
AddMuzzleFlash      =           10.0,   0.50,        8,  220,254,219,184
; AddMuzzleFlashSmoke = Distance from source, number of displays, size, range, display time,  A,  R,  G,  B
AddMuzzleFlashSmoke   =             10.5,     45,   5.0,  7.0,       65,  220,160,140,120
AddMuzzleFlashSmoke   =             10.6,     30,   4.0,  4.0,       55,  200,190,170,150
AddMuzzleFlashSmoke   =             10.7,     20,   3.0,  2.0,       75,  200,190,170,150


DisplayMortarDistance = true

MaxAmmo = 3
SuppliedNum = 1
Item =  6, iron_ingot
Item =  10, gunpowder
