Aether Expansion addon for Minecraft Beta 1.7.3.

This mod consists of cool ideas I had to add on to the Aether as well as some lost content that was never added to the Aether.

All the info for the mod can be found below or in the mod review that I uploaded here: https://www.youtube.com/watch?v=jiZ2XJh6q60 (This is a review of v0.1 of the mod, some of this info may not be true if you're using a newer version, all changes are listed in the changelogs).

Staff of Healing:
-Has 1801 durability.
-Right clicking it will give the player 6 hearts.
-You may also hit a player/mob to heal it as well.
-Upon use, the staff will lose 600 durability per heal.
-The gem at the tip of the staff will also get darker.
-Once the remaining durability is 600 or less, the staff will not be able to be used.
-The staff will regenerate 1 durability per tick.
-The staff will only regenerate durability when it is in a player's inventory, when stored in a container durability will not regenerate. This is due to a technical limitation of minecraft.
-Has a 5 second cooldown.
-Amount of HP healed can be configured in the config.
-Found in silver dungeons.

Staff of Lesser Healing:
-Has 1501 durability.
-Right clicking it will give the player 3 hearts.
-You may also hit a player/mob to heal it as well.
-Upon use, the staff will lose 600 durability per heal.
-The gem at the tip of the staff will also get darker.
-Once the remaining durability is 600 or less, the staff will not be able to be used.
-The staff will regenerate 1 durability per tick.
-The staff will only regenerate durability when it is in a player's inventory, when stored in a container durability will not regenerate. This is due to a technical limitation of minecraft.
-Has a 5 second cooldown.
-Amount of HP healed can be configured in the config.
-Found in bronze dungeons.

Hammer of Jeb:
-The Jeb Hammer is a tool that acts like a paxel but it has a few abilities.
-It has 2001 durability.
-It mines extremely fast.
-Right clicking will activate/deactivate area mode.
-Area mode allows the hammer to mine a 3x3 area when a block is broken.
-Durability cost of area mode is 5 durability per each block.
-When in area mode, the hammer will mine at the speed of an iron pickaxe.
-Can be found in silver dungeons.
-If the Lucky Pendant is equipped and aether ores are being mined, there is a 25% chance that the ore drops will double. Read the Lucky Pendant section for more info and details.

Fist of mine_diver:
-The Fist of mine_diver is a tool that acts like a paxel but has a few abilities.
-It has 3001 durability.
-It mines very fast, although not as fast as the Hammer of Jeb.
-It has extended reach, allowing players to mine up to 8 blocks in front of them as opposed to the normal 4.
-If the ability is ready, right clicking on a block will consume 30 durability and knockout a massive 5x5x7 area of blocks, all the blocks destroyed will be dropped.
-The ability cannot destroy bedrock, aether dungeon traps or locked dungeon stone.
-If the ability isn't ready and you right click a block, nothing will happen to the blocks and a message will be sent in chat saying the remaining time before the ability is used.
-There is a 10 second cooldown on the ability.
-Found in gold dungeons.

Phoenix Sword:
-A sword that does more damage than a diamond sword.
-Has 1501 durability.
-When a mod/player is hit, they will be on fire for 10 seconds. This consumes 1 durability.
-Right clicking a block will light it on fire, much like the flint and steel. This consumes 1 durability.
-Right clicking while looking at something will shoot a fireball projectile that will deal damage and light whatever it hits on fire. This consumes 20 durability. Also this will not work if the remaining durability is 100 or less.
-The fireball projectile ability has a 3 second cooldown.
-Found in gold dungeons.

Phoenix Pickaxe, Axe and Shovel:
-Tools that mine faster than diamond.
-All have 1501 durability.
-When ores, stone or cobblestone is mined with the pickaxe, they will drop their cooked versions.
-This also works on Tin ore/Copper ore from IC2/IC2Mp and on Basalt/Basalt Cobble from ProjectRed World Remake. This can be enabled/disabled in the config. It is enabled by default.
-When wood or cactus is mined with the axe, they will drop their cooked versions.
-This also works on Rubber Wood from IC2/IC2Mp. This can be enabled/disabled in the config. It is enabled by default.
-When sand or clay is mined with the shovel, they will drop their cooked versions.
-Found in silver dungeons.

Phoenix Paxel:
-Tool that mines faster than diamond.
-Has 3002 durability.
-Crafted from the Phoenix pickaxe, Phoenix axe, Phoenix shovel and Obsidian.
-Combines all of the modified drops that the individual Phoenix tools have into 1 tool (including IC2/IC2Mp ore smelt and the ProjectRed World Remake basalt smelt).

Aer Cape:
-Accessory that is equipped in the cape slot.
-Has 52 durability.
-Each time the cape is used, it will lose 1 durability.
-When the cape gets to 1 durability, it will no longer work and must be repaired in the enchanter.
-It costs 15 ambrosium shards to repair the Lucky Pendant.
-Since the cape can't lose durability when there is 1 durability remaining, it is unbreakable. It just needs to be repaired.
-When worn, all fall damage will be negated as long as durability is greater than 1.
-Negating fall damage doesn't consume any durability but still requires it to be greater than 1.
-The cape negating fall damage does not use any durability.
-When in midair, you may press the spacebar to do up to 3 high jumps. 
-Each high jump consumes 1 durability.
-This does stack with gravitite armor so if a full set of gravitite armor is equipped, the jump limit will be increased to 4.
-If gravitite set is worn, the 1st high jump will not take any durability from the cape.
-Found in gold dungeons.

Colored capes:
-This mod expands on Aether's cosmetic capes in many ways.
-All of this can be configured in the config.
-It adds in 6 new colored capes. Green, brown, orange, black, pink and purple.
-All of these may be crafted out of vanilla wools.
-If the MoreWools mod is installed, some of those wools may also be used as alternate wools to craft these capes.
-There is also an option for some of the wools from the MoreWool mod to add alternate recipes to the default cosmetic aether capes.
-Finally, with the MoreWool mod the Turquoise cape will be added.
-Unlike all the other capes in this mod, the Turquoise cape must have more wools in order to initialize because it's only recipe is from wools from the mod.
-If MoreWool's isn't installed then the extra recipes for the capes and the turquoise capes won't be initialized.
-You will still be able to craft the green, brown, orange, black, pink and purple capes though.

Lucky Pendant:
-Accessory that is equipped in pendant slot.
-Has a 15% chance to negate damage that isn't from a mob (like lava damage, fall damage, drowning, etc.)
-Has 51 durability.
-When the pendant negates damage, the pendant will lose 1 durability.
-When the pendant gets to 1 durability, it will no longer work and must be repaired in the enchanter.
-It costs 10 ambrosium shards to repair the Lucky Pendant.
-Since the pendant doesn't do anything at 1 durability, it is unbreakable. It just needs to be repaired.
-If Lucky Pendant is equipped and the player is mining aether ores with the Hammer of Jeb, there is a 25% chance that the ore drops will double.
-The pendant will lose 1 durability for this too.
-This ability will also not work when the pendant is at 1 durability.
-This ability will not work when the hammer is in area mode.
-Can be found in bronze dungeons.
-The Lucky Pendant also increases droprate of Halloween bags when equipped (see Halloween section below).

Flaming Gemstone:
-Accessory that is equipped in one of the accessory slots.
-Unbreakable.
-When worn, any mob/player that attacks you Has a 25% chance to be set on fire for 10 seconds.
-Can be found in bronze dungeons.

Healing Matrix:
-Accessory that is equipped in one of the accessory slots.
-Unbreakable.
-Heals players every 10 seconds (like regeneration stone), but heals 1 full heart instead of half a heart.
-Equipping 2 healing matrixes will not double regeneration. Player will still regenerate 1 heart every 10 seconds.
-If the Healing Matrix is equipped with a Regeneration Stone, the Healing Matrix will not work and the Regeneration Stone will regen health instead.
-Can be crafted out of 2 regeneration stones and 1 golden amber.

Speed Ring:
-Accessory that is worn in a ring slot.
-Permanently speeds up the player.
-Unbreakable.
-Speed boost does not increase if 2 rings are being worn.
-Found in bronze dungeons.

Valkyrie Ring:
-Accessory that is worn in a ring slot.
-Extends reach of every tool and block placement range by 3 blocks.
-If an item already has extended reach, it will cancel out the valkyrie rings extended range and use it's own instead.
-Extended reach doesn't work with your fist, this is due to a technical limitation of minecraft. As long as a block/item/tool is being held, the reach bonus will apply.
-Unbreakable.
-Reach does not double if 2 valkyrie rings are being worn.
-Found in silver dungeons.

Chain Gloves:
-Accessory worn in the glove slot.
-Unobtainable.
-Has 51 durability.
-When shield is at 1 durability it will no longer function and must be repaired in an enchanter.
-Can be repaired in the enchanter with 2 ambrosium shards.
-They have no use.

Sentry Shield:
-Accessory worn in the shield slot.
-Has 51 durability.
-When the shield gets to 1 durability, it will no longer work and must be repaired in the enchanter.
-It costs 15 ambrosium shards to repair the Sentry Shield.
-Since the shield doesn't do anything at 1 durability, it is unbreakable. It just needs to be repaired.
-Found in gold dungeons.
-When attacked by a player/mob, there is a 15% chance that the shield will block 100% of the incoming damage and create a massive explosion around the player.
-The explosion will not cause any fires, damage any blocks or damage the player who is wearing it. But it will deal massive damage to surrounding entities.
-Has a keybinding that can be configured in the controls menu.
-When pressed it will consume 1 durability and create the explosion effect around the player.
-This has a 25 second cooldown.
-Player can use keybind to disable shields.

Aer Shield:
-Accessory worn in the shield slot.
-Has 61 durability.
-When the shield gets to 1 durability, it will no longer work and must be repaired in the enchanter.
-It costs 10 ambrosium shards to repair the Sentry Shield.
-Since the shield doesn't do anything at 1 durability, it is unbreakable. It just needs to be repaired.
-When attacked by a player/mob, there is a 25% chance that the shield will block 100% of the incoming damage and launch the attacker in the air.
-Found in bronze dungeons.
-Player can use keybind to disable shields.

Shield of Jeb:
-Accessory worn in the shield slot.
-Has 51 durability.
-When the shield gets to 1 durability, it will no longer work and must be repaired in the enchanter.
-It costs 12 ambrosium shards to repair the Sentry Shield.
-Since the shield doesn't do anything at 1 durability, it is unbreakable. It just needs to be repaired.
-When attacked by a player/mob, there is a 20% chance that the shield will block 100% of the incoming damage and deflect the incoming damage to the attacker.
-The deflected damage will be 4x more than what the attacker originally did.
-Found in gold dungeons.
-Player can use keybind to disable shields.

Aer Fist:
-Disabled by default, must be enabled in the config.
-Unfinished item, may revisit in a future version.
-Right click ability to knockout blocks, code doesn't work properly and it has no cooldown.
-Similar to the Fist of mine_diver.
-Unobtainable in survival.

Halloween Content:
-Halloween Content will enabled every year between October 18th and October 31st (inclusive).

Vile Essence:
-Can only be created during the Halloween event.
-Put soulsand in an enchanter to create it.
-Used to craft the Vile Blade.

Vile Blade:
-Can only be crafted during Halloween event.
-Killing mobs with it during the Halloween event will have a chance of dropping Common, Rare or Legendary Halloween Bags.
-Wearing a Lucky Pendant will increase the chances.
-The Lucky Pendant will not lose any durability but it must have at least 2 durability to increase the drop chance.
-Killing the Valkyrie Queen with the Vile Blade during the Halloween Event has a 100% chance of dropping 4 Legendary Halloween Bags.
-Crafted with 8 Vile Essence and 1 Gold Sword.

Common Halloween Bag:
-Dropped by any mob that is killed with the Vile Blade during the Halloween Event.
-Can give Zanite, Cookies, Cake, Gummie Swet, Gold Gummie Swet, Healing Stone, Iron Ingot, BLue Moa Egg, Candy, Unholly Arrow, Ambrosium Shards, Pumpkins and Jack O' Lanterns.
-Has a 12% chance of being dropped when killing a mob with the Vile Blade during Halloween.
-Has a 15% chance of being dropped when killing a mob with the Vile Blade during Halloween and when the Lucky Pendant is equipped.

Rare Halloween Bag:
-Dropped by any mob that is killed with the Vile Blade during the Halloween Event.
-Can give Diamonds, Enchanted Gravitite, Ambrosium Shards, Golden Apples, Healing Stones, Common Halloween Bags, Zanite, Vile Blade, Halloween Cape, Unholy Arrow, Any of the Aether darts, Golden Aerclouds.
-Although some of the items listed here can also be found in Common Halloween Bags, you will receive a larger amount of them if you receive them through a Rare Halloween Bag.
-Has a 8% chance of being dropped when killing a mob with the Vile Blade during Halloween.
-Has a 10% chance of being dropped when killing a mob with the Vile Blade during Halloween and when the Lucky Pendant is equipped.

Legendary Halloween Bag:
-Dropped by any mob that is killed with the Vile Blade during the Halloween Event.
-Can give Diamonds, Enchanted Gravitite, Lightning Knives, Rare Halloween Bags, Vile Blade, White Moa Egg, Unholy Crossbow, Unholy Sword, Unholy Arrows, Aer Shield, Speed Ring, Flame Gem, Weak Healing Staff, Agility Cape.
-Although some of the items listed here can also be found in Common and Rare Halloween Bags, you will receive a larger amount of them if you receive them through a Legendary Halloween Bag.
-Has a 4% chance of being dropped when killing a mob with the Vile Blade during Halloween.
-Has a 5% chance of being dropped when killing a mob with the Vile Blade during Halloween and when the Lucky Pendant is equipped.
-Has a 100% chance of being dropped in a stack of 4 when killing a Valkyrie Queen with the Vile Blade during the Halloween Event.

Candy:
-Found in Common Halloween Bags
-Eat to gain health.
-There are 4 different variants, all heal 1 heart.

Halloween Cape:
-Found in Rare Halloween Bags.
-Equipped in the cape slot.
-Purely cosmetic.

Unholy Arrow:
-Found in Common, Rare and Legendary Halloween Bags.
-The higher the tier of the bag, the larger amount of arrows you'll receive.
-Used as ammunition for the Unholy Crossbow.

Unholy Crossbow:
-Found in Legendary Halloween Bags.
-Uses Unholy Arrows as ammunition.
-Pressing shift+right click will cycle between 2 modes: explosive and lightning.
-Explosive mode will shoot and explosive arrow.
-Lightning mode will shoot a lightning arrow.
-Has 1500 durability.
-Has a 1 second cooldown between shots.

Unholy Sword:
-Found in Legendary Halloween Bags.
-Has a 1 in 10 chance to create an explosion when attacking mobs.
-Has 1750 durability.
-Right clicking will shoot out a dart.
-The darts are not affected by gravity.
-The darts will strike lightning and poison anything it hits.
-Dart ability requires no ammunition.
-Dart ability consumes 2 durability.
-Dart ability has a 3 second cooldown.

-All items can be used at anytime during the year but Vile Essence and Vile Blades can only be crafted during Halloween.
-Even if you kill mobs with the Vile Blade, they will not drop any Halloween Bags if it isn't Halloween.

All items in this mod have custom entries in the Book of Lore. All of them except for the Chain gloves are in the Aether chapter while the chain gloves are in the Overworld chapter.

Please note that this mode isn't finished. I may add more things in the future. If you have any recommendations please let me know. You can contact me on twitter. My account is @meefy_seven. Also contact me if you find any bugs.

Feel free to distribute this, modify it and put it in any of your modpacks. I just ask that you give me credit and you don't sell this for money.

Finally, I'd like to say that I hope you enjoy this mod. I've been working on this addon on and off for months but in the end I think it turned out really well :D.

Requirements:
-ModLoader
-ModLoaderMp
-Forge
-PlayerAPI
-AetherAPI
-SAPI r5.1
-ForgeSAPIMP Patch 2.0.2
-Aether
-OverrideAPI

Soft Dependencies:
-ModMenu 
-IC2/IC2Mp
-MoreWool
-ProjectRed World Remake (v0.4.4 or newer)

Changelog:
v0.2:
-Phoenix Sword no longer says that there are 5 seconds remaining when trying to use its ability when the sword is at 100 durability or lower.
-Phoenix Sword ability cooldown is now 3 seconds (down from 5).
-When Phoenix Sword is at 100 durability or lower and the player tries to use the ability, a message in the chat will now tell the player that there isn't enough durability.
-Breaking blocks with a hardness value of 0.4 or less when in area mode with the Hammer of Jeb will now consume 1 durability.
-Added in ability to configure entity ID for fireball.
-Added in a keybind that the player can press to disable shields.
-Various code optimizations.

Added the following Halloween content:
-Added Vile Essence
-Added Common, Rare and Legendary Halloween Bags.
-Added Vile Blade
-Added Unholy Sword
-Added Unholy Crossbow
-Added Unholy Arrow
-Added Candy
-Added Halloween Cape
-Added in new lore entries for all the new items.
-For info on these items, see the Halloween section above.

v0.1.1:
-Phoenix Paxel can now melt Basalt, Basalt Cobble, Cobblestone, Clay and Cactus.
-Phoenix Pickaxe can now melt Basalt, Basalt Cobble and Cobblestone.
-Phoenix Axe can now melt Cactus.
-Phoenix Shovel can now melt Clay.
-Mining wood with the Phoenix Axe/Phoenix Paxel now drops charcoal instead of coal.
-Fixed an issue where the Phoenix Pickaxe would be called the Phoenix Paxel.
-Fixed an issue where the Phoenix Axe was ineffective against cactus.
-The Aer Cape now requires more than 1 durability to negate fall damage however if it does negate fall damage it will not take any durability.
-The Sentry Shield now has a button that can be configured in the control menu, when pressed it will activate the explosion effect around the player and take 1 durability. It has a 25 second cooldown. The shield still has a 15% chance to block damage and blow up when attacked.
-The Shield of Jeb no longer spawns in silver dungeons, it'll now only spawn in gold dungeons.
-Black Cape texture is slightly brighter now.
-Fixed a bug where the Aer Shield wouldn't work when there was 11 durability remaining.
-The Healing Matrix no longer spawns in gold dungeons. It can now be crafted with 2 healing stones and 1 golden amber.
-The Phoenix Sword's right click ability to shoot a projectile now has a 5 second cooldown.
-The Hammer of Jeb's area mode will no longer activate on blocks broken that have a hardness value of 0.4 or less.
-The Hammer of Jeb now mines at the speed of an iron pickaxe when area mode is being used.
-The Staff of Healing and the Staff of Lesser Healing both have a 5 second cooldown now.
-The Staff of Lesser Healing now heals 3 hearts (up from 2).
-The Staff of Healing now heals 6 hearts (up from 3).
-The amount of HP each staff heals can now be configured in the config.
-The Fist of mine_diver no longer spawns in silver dungeons, it'll now only spawn in gold dungeons.
-The Fist of mine_diver now has 3001 durability (up from 1801).
-The Fist of mine_diver's ability cooldown is now 10 seconds long (down from 20).
-Fixed an issue where the lore of certain items would not display when it got damaged.

v0.1:
-Initial Release


Credits:

- Meefy - Creator and developer of this addon.

- mine_diver - Creator of ModMenu, OverrideAPI, AetherMP, AetherAPI and for helping me a bunch.

- Calmilamsy - Helping me with the logic behind the speed ring.

- LukeIsStuff - Making some of the assets that are used by this mod.

- Kingbdogz, ShockAh, Kodaichi, Flan and 303 - Original creators of the wonderful Aether mod as well as some assets that are used by this mod.