#Thu Sep 17 03:07:09 PDT 2020
shaderPack=OFF
antialiasingLevel=4
normalMapEnabled=true
specularMapEnabled=true
renderResMul=0.5
shadowResMul=0.5
handDepthMul=0.125
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
