
//Set icon item
setIcon(<minecraft:furnace>)

//Set title String
setTitle("Gettin Smeltin")

//Set description String
setDescription("Craft a furnace and smelt iron ore")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:example/row1/example_break_tree")

//Set the position
setPos(-402,-2)

//Hide the connection lines, so I can have a pretty shape
//hideLines()

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("Crafted Furnace", "triumph:player_crafted_item")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.setItem(<minecraft:furnace>)

criteria = addCriteria("Obtain Leather", "minecraft:inventory_changed")
criteria.addItem(<minecraft:iron_ingot>)

setRequirements("all")

//By not setting anything about requirements here, all criteria are automatically required