# Behold! The Battletower position management file. Below, you see all data accumulated by AtomicStrykers Battletowers during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Battletower spawn. Data syntax is:
# xCoordinate yCoordinate zCoordinate towerType towerUnderground
# everything but the last value is an integer value. Towertypes values are:
# 0: Null, 1: Cobblestone, 2: Mossy Cobblestone, 3: Sandstone, 4: Ice, 5: Smoothstone, 6: Nether, 7: Jungle
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# the primary function of this file is to enable regeneration or removal of spawned Battletowers.
# that is possible via commands /regenerateallbattletowers and /deleteallbattletowers.
# do not change values once towers have spawned! Either do that before creating a World (put this file in a world named folder)...
# ... or use /deletebattletowers, exit the game, modify this file any way you want, load the world, then use /regeneratebattletowers!
-352 62 32 2 false
-352 51 240 5 false
0 69 0 6 false
-224 62 400 2 false
-176 69 128 6 false
-48 97 288 1 false
0 52 480 6 false
-384 50 528 1 false
-176 67 592 5 false
-544 73 656 5 false
-592 68 464 1 false
-336 80 720 1 false
-528 69 144 6 false
144 66 336 6 false
128 68 640 1 false
-192 57 -96 5 false
-512 80 -96 1 false
-688 88 -192 1 false
-800 68 -16 1 false
-896 70 -192 6 false
-784 66 -368 1 false
-1008 62 -384 5 false
-1072 70 -96 1 false
