# Behold! The Battletower position management file. Below, you see all data accumulated by AtomicStrykers Battletowers during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Battletower spawn. Data syntax is:
# xCoordinate yCoordinate zCoordinate towerType towerUnderground
# everything but the last value is an integer value. Towertypes values are:
# 0: Null, 1: Cobblestone, 2: Mossy Cobblestone, 3: Sandstone, 4: Ice, 5: Smoothstone, 6: Nether, 7: Jungle
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# the primary function of this file is to enable regeneration or removal of spawned Battletowers.
# that is possible via commands /regenerateallbattletowers and /deleteallbattletowers.
# do not change values once towers have spawned! Either do that before creating a World (put this file in a world named folder)...
# ... or use /deletebattletowers, exit the game, modify this file any way you want, load the world, then use /regeneratebattletowers!
0 86 16 1 false
0 81 224 5 false
144 62 368 1 false
192 73 64 5 false
320 65 224 1 false
368 79 -32 1 false
96 73 -176 1 false
-112 69 -208 5 false
448 53 384 1 false
496 69 128 1 false
-48 69 416 1 false
288 66 512 1 false
-176 71 112 1 false
-224 74 304 1 false
-320 62 480 2 false
-368 71 160 1 false
-144 62 592 2 false
-400 63 672 5 false
-224 62 784 1 false
-480 62 864 2 false
-528 63 496 1 false
-608 62 688 2 false
-704 62 864 2 false
-752 62 544 2 false
96 77 560 1 false
224 69 720 1 false
0 66 736 5 false
128 82 896 5 false
-80 63 928 1 false
-256 81 1024 1 false
48 62 1088 2 false
