<b>General<b>
    - Slingshot and its ammo Betweenstone Pebbles added
    - Brittlestone added, a weak stone with 0.5 Hardness and 1.5 Blast Resist
    - Chest added, requires 8 building skill
    - Dispenser Added, requires 8 building skill
    - Project Worktable added, a quicker gui based crafting table
    - Artisian worktables added, for advanced recipes locked behind Artistry skill
    - 3 new tiers of shields added

<b>Store<b> 
    <b>Building<b>
        - Added Dispenser and 50 arrows, at a price of 1 silver
        - Basic Stone will now auto-claim from the store
        - Dirt price lowered from 5 bronze, to 2 bronze
        - Sulfur Torch price increased from 3 bronze, to 4 bronze
        - Fall trap price lowered from 1 silver, to 3 bronze
        - Magic Ward price increased from 1 silver, to 2 silver
    <b>Protection<b>
        - Added Silver armor set
        - Price of Wooden shield increased from 5 bronze, to 6 bronze
        - Added Tin Shield
        - Added Copper Shield
        - Added Invar Shield
    <b>Ranged<b>
        - Added Slingshot and its ammo Betweenstone Pebbles, available from game start
    <b>Magic<b>
        - Arcane Workbench availability changed from wave 5, to game start
        - Magic Wand availability changed from wave 5, to game start
        - Magic Wand now comes charged with magic missile
        - Lowered Magic Wand price from 5 silver, to 2 silver
    <b>Utility<b>
        - Plaster price increased from 2 bronze, to 3 bronze
        - Medkit price lowered from 3 silver, to 10 bronze
        - Enchanted medkit price lowered from 1 gold, to 2 silver
        - Middle Gem exchange removed
        
<b>Economy<b>
    - Tin coin drops of pawn enemies(zombies) increased from 1-3 to 2-4
    - Tin coin drops of minor enemies(creepers, spiders, skeletons) increased from 1-5 to 3-6
    
<b>Gameplay<b>
    - XP gains tripled
    - Players no longer drop XP orbs on death, but still lose all XP
    - All mob spawns lowered to about 6-8 per player
    <b>Recipes<b>
        - Basic Stone now crafted with Brittlestone instead of cobblestone
        - Chests can now be crafted using Greatwood Planks in a hollow 3x3 pattern
        - 2x2 Pattern of greatwood will now craft a Project Table instead of a crafting table
        - Crafting Table can now crafted by putting a single Project table into the crafting grid, and vice versa
        - Middle Gems can now be crafted into their respective Amulets
    <b>Items<b>
        - Removed skill requirements for Auto Crossbows(turrets)
        - Redstone items Building skill requirement lowered from 10, to 8
        - Trinkets now have unique stat rolls
    <b>Starting Inventory<b>
        - Increased Milk bottles from 3, to 5
        - Added Project Table
        - Added Auto Crossbow and its ammo 175 arrows
        - Added Magic Ward and its ammo 5 lapiz/aqua affinity enchanted book
        - Replaced plaster with Medkit
        - The Almighty has given you a gift...
    <b>Spells<b>
        - Increased cooldown of Magic Missle from 0.25s, to 1.75s
    <b>Loot Crate/Case<b>
        - Removed low rarity items from High tier crates
        - Added many new crates
    <b>Night Survival Crate/Case Rewards<b>
        - Pre-Night 5: Now awards players with Dawnbreak crates designed for earlygame progression
        - Post-Night 5: Crate tiers are now awarded in about a 1:2 ratio (High tier : Low Tier)
        
<b>Mobs<b>
    - Flying Spiders replaced with Web Spiders
    <b>Creepers<b>
        - Health range decreased from 12-15, down to 10-14
        - Move speed decrease lowered from 15%-24%, down to a flat 12% decrease
        - Fuse time changed from 1.5s up to 2.5s
        - Creepers can now burn their fuse while walking
    <b>Skeletons<b>
        - Health range decreased from 12-16, down to 8-10
    <b>Spiders<b>
        - Ability to place cobweb removed, ability now unique to Web Spiders
        - Health decreased from 16, down to a 9-11 range
    <b>Zombies<b>
        - Base damage increased from 3 to 4, with a further increase to 5 post-wave 6
        - Zombies now build with brittlestone instead of cobblestone
        - Health range changed from 15-30, to 20-26
        - Baby zombies removed
        - Zombie summon backup ability removed
    <b>Night 5 boss minions<b>
        - Health Decreased from 40, to 14-18 range
        
<b>Cosmetic<b>
    <b>UI<b>
        - Removed unnecessary "Buy " prefix from most shop items
        - Ammunition items are now marked with a tooltip
        - Throwable items are now marked with a tooltip
        - Death messages are chill now
        - Fixed Andesine Gems being called "Andesite Gems"
        - Artistry skill no longer called Farming skill
    <b>Blocks<b>
        - Fixed Nail trap model being offset by 1/4 block
    <b>Sound<>
        - Death sounds are chunkier with audible coins