# Adds custom loot to Chests
/*
val NAME = loottweaker.LootTweaker.getTable("minecraft:entities/ENTITY");
val NAME = ENTITYNAME.addPool("LOOTTABLENAME", 1, 2, 0, 0);
- Numbers, L -> R: Min Rolls, Max Rolls, Min/Max Bonus Rolls
NAME.addItemEntry(<item>, amount);

COIN VALUES:

Copper (Bronze) Coin - 1
Silver Coin - 5
Gold Coin - 10
Platinum Coin - 50
*/
/*
val urn = loottweaker.LootTweaker.getTable("pyramidplunder:urn");

val urn_loot-c = urn.addPool("urn_loot_copper", 1, 1, 0, 0);
val urn_loot-s = urn.addPool("urn_loot_silver", 1, 3, 0, 0);
val urn_loot-g = urn.addPool("urn_loot_gold", 0, 3, 0, 1);
val urn_loot-p = urn.addPool("urn_loot_platinum", 0, 4, 0, 0);

urn_loot-c.addItemEntry(<ordinarycoins:coinbronze>, 4);
urn_loot-s.addItemEntry(<ordinarycoins:coinsilver>, 3);
urn_loot-g.addItemEntry(<ordinarycoins:coingold>, 2);
urn_loot-p.addItemEntry(<ordinarycoins:coinplatinum>, 1);
*/